Topic Index: Difference between revisions

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__NOTOC__
* For a more structured 'table of contents', use the '''[[Main Page#Categories|Categories List]]'''.
* For a more structured 'table of contents', use the '''[[Main Page#Categories|Categories List]]'''.
* Please see [http://www.hydrogenaudio.org/forums/index.php?showtopic=12979&st=25&p=247441&#entry247441 this thread] for a discussion of the future structure of this wiki.  If you have thoughts, comments, suggestions, etc., please join in this discussion.  In the meantime, please feel free to fill in gaps in the information below.
* Please see [http://www.hydrogenaudio.org/forums/index.php?showtopic=12979&st=25&p=247441&#entry247441 this thread] for a discussion of the future structure of this wiki.  If you have thoughts, comments, suggestions, etc., please join in this discussion.  In the meantime, please feel free to fill in gaps in the information below.
* See also [http://www.hydrogenaudio.org/forums/index.php?showtopic=28658 the style related discussion thread] in the forums.
* See also [http://www.hydrogenaudio.org/forums/index.php?showtopic=28658 the style related discussion thread] in the forums.


 
= General Information =
=General Information=
== General Guides ==
 
==General Guides==
* [[Create a long-term archive]]
* [[Create a long-term archive]]
* [[Secure ripping|Secure Ripping]]
* [[Enabling DMA]]
* [[Enabling DMA]]
* [[Audio_format_guide]]
* [[Choosing_the_best_codec.|Choosing the best codec]]
* [[Lossless_comparison|Lossless Comparison]]


==EAC Guides==  
== EAC Guides ==  
* [[Create a lossless back-up with EAC and Flac]]
* Configuring [[EAC Drive Configuration|EAC and CD-ROM Drives]]
* [[EAC and Lame | Configuring EAC and Lame]]
* Configuring [[EAC and Lame]]
* [[EAC_and_Ogg_Vorbis | Configuring EAC and Vorbis]]
* Configuring [[EAC and AAC | EAC and Nero AAC]]
* [[EAC_and_WavPack | Configuring EAC and Wavpack]]
* Configuring [[EAC and Ogg Vorbis | EAC and Vorbis]]
* [[EAC_and_Flac | Configuring EAC and FLAC]]
* Configuring [[EAC and Musepack]]
* [[EAC_and_Monkeys_Audio | Configuring EAC and Monkey's Audio]]
* Configuring [[EAC and WavPack]]
* Configuring [[EAC and FLAC]]
* Configuring [[EAC and Monkey's Audio]]
* Configuring [[EAC and Cue Sheets]]
* Configuring EAC and [[REACT]]


==CDex Guides==
== CDex Guides ==
* [http://home.iprimus.com.au/alexanderino/cdex/ General CDex ripping guide]
* Configuring [[CDex Drive Configuration|CDex and CD-ROM Drives]]
* Configuring [[CDex and FLAC]]


==MP3 Guides==
== AAC Guides ==  
* [[AAC_FAQ|AAC FAQ]] frequently asked questions in reguard to AAC the latest industry standard.
* [[AAC encoders|AAC Encoders]] known AAC encoder/decoder implementations and configuring them (Apple Itunes, Nero AAC, etc)
* [[Linux and Nero AAC]] a short guide for configuring Nero AAC encoder to run under Linux.


* [[LAME|Recommended settings for encoding with LAME]]
== Vorbis Guides ==
 
* [[Recommended_Ogg_Vorbis|Recommended encoders and settings for Vorbis]].
==AAC Guides==  
* [[AAC_FAQ|AAC FAQ]] frequently asked questions in reguard to AAC.
* [[AAC_guide|AAC Guides]] guides for using the numerous AAC implementations (Apple Itunes, Nero, etc)
 
==Ogg Vorbis Guides==  
 
* [[Recommended_Ogg_Vorbis|Recommended encoders and settings for encoding with Vorbis]].
* [[Lancer|Ogg Vorbis Acceleration Project]] information reguarding optimized Vorbis binaries.
* [[Lancer|Ogg Vorbis Acceleration Project]] information reguarding optimized Vorbis binaries.
* [[Compiling_aoTuV|Compiling AoTuV]] compiling the AoTuV binaries under Linux.
* [[OggDropXPd|OggDropXPd]] guide for encoding with John 33's popular drag-n-drop frontend.
* [[OggDropXPd|OggDropXPd]] guide for encoding with John 33's popular drag-n-drop frontend.
* [[Compiling_aoTuV|Compiling AoTuV]] compiling the AoTuV binaries under Linux.


=Audio Codecs=
= Audio Codecs =
== [[Lossy]] ==
* [[Advanced Audio Coding]] (AAC)
* [[AC3]]
* [[ATRAC3]]
* [[DTS]]
* [[MP2]]
* [[MP3]]
* [[Musepack]] (MPC, MP+)
* [[Opus]]
* (Ogg) [[Vorbis]]
* [[QDesign]]
* [[VQF]]
* [[Windows Media Audio]] (WMA)


==[[Lossy]]==
== [[Lossless]] ==
*[[AAC]]
* [[ALAC|Apple Lossless]]
*[[AC3]]
* [[DTS-HD|DTS Master Audio]]  
*[[ATRAC3]]
* [[Free Lossless Audio Codec]] (FLAC)
*[[DTS]]
* [[Lossless Audio]] (LA)
*[[MP2]]
* [[Monkey's Audio]]
*[[MP3]]
* [[MPEG-4 ALS|MPEG-4 ALS (Audio Lossless Coding) and predecessors]]
*[[Musepack]]
* [[OptimFROG]]
*[[Ogg Vorbis]]
* [[Lossless comparison#RealAudio Lossless|RealAudio Lossless]]
*[[QDesign]]
* [[Shorten]]
*[[VQF]]
* [[TTA|True Audio]]
*[[WMA]]
* [[WavPack]]
* [[Windows Media Audio|WMA Lossless]]


==[[Lossless]]==
= [[Metadata]] (Tags) =
 
*[[ALAC|Apple Lossless]]
*[[ALS|Audio Lossless Coding]]
*[[FLAC|Free Lossless Audio Compressor]]
*[[LA|Lossless Audio]]
*[[LPAC]]
*[[Monkey's Audio]]
*[[OptimFROG]]
*[[RealAudio Lossless]]
*[[Shorten]]
*[[TTA|True Audio]]
*[[WavPack]]
*[[WMA|WMA Lossless]]
 
=[[Metadata]] (Tags)=
* [[APEv1]]
* [[APEv1]]
* [[APEv2]]
* [[APEv2]]
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* [[Vorbis Comment]]
* [[Vorbis Comment]]


 
= Media Extractors =
=Media Extractors=
== CD Extractors ==
 
* [[Audiograbber]] (Win32)
==CD Extractors==
 
* [[CDex]] (Win32)
* [[CDex]] (Win32)
* [[cdparanoia]] (Posix)
* [[cdparanoia]] (Posix)
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* [[Exact_Audio_Copy|Exact Audio Copy]] (Win32)
* [[Exact_Audio_Copy|Exact Audio Copy]] (Win32)
* [[Grip]] (Posix)  
* [[Grip]] (Posix)  
* [[iTunes]] (Win32/OSX)
* [[iTunes]] (Win32/Mac OS/X)
* [[MediaMonkey]] (Win32)
* [[MediaMonkey]] (Win32)
* [[Max]] (OSX)  
* [[Max]] (Mac OS/X)
* [[XLD]] (Mac OS/X)  
* [[PlexTools]] (Win32)
* [[PlexTools]] (Win32)
* [[Rubyripper]] (Posix/OSX)
* [[Rubyripper]] (Posix/Mac OS/X)
* [[Whipper]] (Posix)


==DVD Extractors==
== DVD Extractors ==
* [http://pessoal.onda.com.br/rjamorim/SetupDVDDecrypter_3.5.4.0.exe DVD Decrypter] (Win32)
* [http://www.dvddecrypter.org.uk/ DVD Decrypter] (Win32)
* DVD-A / CPPM Decrypter (Win32/Posix)
* DVD-A / CPPM Decrypter (Win32/Posix)


=Media Players=
= Media Players =
 
== Windows ==
== Windows ==
* [[Apollo]]
* [[Apollo]]
* [[dBpowerAMP]]
* [[dBpowerAMP]]
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* [[wxMusik]]
* [[wxMusik]]
* [[XMPlay]]
* [[XMPlay]]
* [[WMPTSE]] (with WMP)


==Linux/BSD==
== Linux/BSD ==
 
* [[Amarok]]
* [[Amarok]]
* [[BMP]]
* [[BMP]]
* [[Clementine]]
* [[JuK]]
* [[JuK]]
* [[LAMIP]]
* [[LAMIP]]
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* [[XMMS]]
* [[XMMS]]


==Mac OS X (Non-BSD Specific) ==
== Mac OS X (Non-BSD Specific) ==
 
* [[iTunes]]
* [[iTunes]]
* [[skiTunes]]
* [[skiTunes]]
* [[Whamb]]
* [[Whamb]]


==Other==
== Other ==
 
* [[CL-Amp]] (BeOS)
* [[CL-Amp]] (BeOS)


 
= Audio Editors =
=Audio Editors=
== Windows ==
 
* [[Adobe Audition]] (previously known as ''Cool Edit'')
==Windows==
 
* [[Adobe_Audition|Adobe Audition]] (Previously known as Cool Edit)
* [[Audacity]]
* [[Audacity]]
* [[Goldwave]]
* [[Goldwave]]
* [http://www.sonymediasoftware.com/products/soundforgefamily.asp Sony Sound Forge] (Previously released by Sonic Foundry)
* [http://www.sonymediasoftware.com/products/soundforgefamily.asp Sony Sound Forge] (Previously released by Sonic Foundry)


==Linux/BSD==
== Linux/BSD ==
* [[Ardour]]  
* [[Ardour]]  
* [[Audacity]]
* [[Audacity]]
* [[ReZound]]
* [[ReZound]]


==Mac OS X (Non-BSD Specific) ==
== Mac OS X (Non-BSD Specific) ==
* [[Ardour]]  
* [[Ardour]]  
* [[Audacity]]
* [[Audacity]]


==Other==
== Other ==
 
* [http://timidity.sourceforge.net/ Timidity++] (MIDI to PCM (WAV) converter)<br>Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)
* [http://timidity.sourceforge.net/ Timidity++] (MIDI to PCM (WAV) converter)<br>Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)


 
= Testing Software =
=Testing Software=
== Subjective Perceptual ==
 
==Subjective Perceptual==
 
* [[ABC/HR]]
* [[ABC/HR]]
* Foobar2000 plus [[foobar2000:Components/ABX Comparator (foo_abx)|foo_abx]]
* [[PCABX]]
* [[PCABX]]


==Objective==
== Objective ==
 
<font style="color:green;">''Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.''</font>
<font style="color:green;">''Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.''</font>


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* [[Rightmark_Audio_Analyzer|Rightmark Audio Analyzer]]
* [[Rightmark_Audio_Analyzer|Rightmark Audio Analyzer]]


= Audio Hardware =
== PC Audio ==
* [[Terratec EWX 24/96]] (PCI)
* [[M-Audio Audiophile 24/96]] (PCI)
* [[M-Audio Revolution 5.1]] (PCI)
* [[M-Audio Revolution 7.1]] (PCI)
* [[Chaintech AV-710]] (PCI)
* [[E-MU 0404 24/192]] (PCI)
* [[ASUS Xonar D1]] (PCI)
* [[ASUS Xonar D2/PM]] (PCI)
* [[ASUS Xonar DSX]] (PCIe)


=Audio Hardware=
== Notebook Audio ==  
 
* [[Echo Indigo IO 24/96]]
==PC Audio==
*[[Terratec EWX 24/96]]
*[[M-Audio Audiophile 24/96]]
*[[M-Audio Revolution 5.1]]
*[[M-Audio Revolution 7.1]]
*[[Chaintech AV-710]]
*[[Audiotrak MAYA 5.1]]
*[[Audiotrak Prodigy 7.1]]


==Notebook Audio==  
== Firewire ==
*[[Echo Indigo IO 24/96]]
* [[E-MU 1212M 24/192]]
* [[M-Audio Firewire 410]]


==Firewire==
== HiFi ==
*[[Emu 1212M 24/192]]
*[[M-Audio Firewire 410]]
 
==HiFi==
* [[M-Audio Fast Track USB]]
* [[M-Audio Fast Track USB]]
* [[Slim Devices Squeezebox]]  
* [[Slim Devices Squeezebox]]  
* [[Slim Devices Transporter]]
* [[Slim Devices Transporter]]
* [[Hermstedt AG Hifidelio]]
* [[Olive Musica]]


==MIDI Interfaces==
== MIDI Interfaces ==
* M-Audio MIDISport Uno 1x1  
* M-Audio MIDISport Uno 1x1  
* M-Audio MIDISport 2x2  
* M-Audio MIDISport 2x2  
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* MOTU Fastlane USB
* MOTU Fastlane USB


==Digital Audio Players==
== Digital Audio Players ==
 
=== Portable Flash ===
'''Portable Flash'''
 
''(These players make use of a internal flash drive.)''
''(These players make use of a internal flash drive.)''
* [[Apple iPod]] Nano
* [[Apple iPod]] Nano
* [[Apple iPod]] Shuffle
* [[Apple iPod]] Shuffle
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* MPIO lFP Series
* MPIO lFP Series
* [[Rio Carbon]]
* [[Rio Carbon]]
* [[Neuros]]
'''Portable HD'''


=== Portable HD ===
''(These players make use of a internal harddrive.)''
''(These players make use of a internal harddrive.)''
* [[Apple iPod]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
* [[Apple iPod]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
* [[Archos Jukebox with Rockbox Software]]
* [[Archos Jukebox with Rockbox Software]]
* [[iAudio M3]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iAudio_X5 Rockbox firmware])''
* [[Cowon iAudio]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iAudio_X5 Rockbox firmware])''
* [[iRiver H-Series]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
* [[iRiver H-Series]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
* [[MPIO H-Series]]
* [[MPIO H-Series]]
* [[Neuros]]
* [[Neuros]]
* [[Rio Karma]]
* [[Rio Karma]]
* [[Sandisk]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iAudio_X5 Rockbox firmware])''


'''Portable CD'''
=== Portable CD ===
 
'''Car Players'''


=== Car Players ===
''(Car stereos that can read MP3, Vorbis, WMA, etc.).''
''(Car stereos that can read MP3, Vorbis, WMA, etc.).''
* [[Aiwa CDC-MP3]]
* [[Aiwa CDC-MP3]]
* [[Yakumo Ultrasound]]
* [[Yakumo Ultrasound]]


=Audio Theory=
===DVD Players===
* [[Neuston's Maestro DVX-1201]]


==Analog Audio==
=== Firmware ===
* [[Rockbox]]
 
= Audio Theory =
== Analog Audio ==
* [[Tube Amplifiers]]
* [[Tube Amplifiers]]
* [[Vinyl_Playback_and_Recording|Vinyl Audio]]
* [[Vinyl_Playback_and_Recording|Vinyl Audio]]


==Digital Audio==
== Digital Audio ==
* [[Solid State Amplifiers]]  
* [[Solid State Amplifiers]]  
* [[Replaygain]]
* [[ReplayGain]]
 
==Testing Methodology==


== Testing Methodology ==
* [[ABX]]
* [[ABX]]
* [[EAQUAL]]
* [[EAQUAL]]


 
= Audio Development =
=Audio Development=
 
==Getting Started==
''note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.''
''note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.''


==Tools==
== Tools ==
 
* [http://www.mathworks.com/products/matlab/ MATLAB 7.0] commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)
* [http://www.mathworks.com/products/matlab/ MATLAB 7.0] commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)
* [http://www.octave.org/ GNU Octave] open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
* [http://www.octave.org/ GNU Octave] open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
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* [http://www.bloodshed.net/devcpp.html DevCPP] free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)
* [http://www.bloodshed.net/devcpp.html DevCPP] free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)


==Resources==
== Resources ==
 
* [http://www.hydrogenaudio.org/forums/index.php?showforum=30 Scientific/R&D Forums] for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
* [http://www.hydrogenaudio.org/forums/index.php?showforum=30 Scientific/R&D Forums] for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
* [http://www.aes.org/ AES] The Audio Engineering Society website. Home of year-round world AES conferences.
* [http://www.aes.org/ AES] The Audio Engineering Society website. Home of year-round world AES conferences.
* [http://www.dspguru.com/info/books/favor.htm DSP Tutorials] this site provides another good introduction in to the area of DSP.   
* [http://www.dspguru.com/info/books/favor.htm DSP Tutorials] this site provides another good introduction in to the area of DSP.   
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for analysis, filters, effects and synthesis. (C, C++, and Java code)
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for analysis, filters, effects and synthesis. (C, C++, and Java code)
* [http://www.itakura.nuee.nagoya-u.ac.jp/HRTF/ HRTF] A database of measurements and research papers on Head Related Transfer Functions for 3D-Audio.
* [http://www.itakura.nuee.nagoya-u.ac.jp/HRTF/ HRTF] A database of measurements and research papers on Head Related Transfer Functions for 3D-Audio. (PDF, Audio)
* [http://www.midi.org/about-midi/specshome.shtml MIDI Specifications] MIDI 1.0, the new MusicXMF specification, and SP-MIDI for third generation 3GPP mobile devices (PDF)  
* [http://www.midi.org/about-midi/specshome.shtml MIDI Specifications] MIDI 1.0, the new MusicXMF specification, and SP-MIDI for third generation 3GPP mobile devices (PDF)  
* [http://www.gamedev.net/reference/articles/article2008.asp OpenAL] a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++).  
* [http://www.gamedev.net/reference/articles/article2008.asp OpenAL] a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++).  
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* [http://www.engmath.dal.ca/courses/engm6610/notes/notes.html A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.
* [http://www.engmath.dal.ca/courses/engm6610/notes/notes.html A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.


==Books/Research==  
== Books/Research ==  
* [http://www.amazon.com/gp/product/3540231595/qid=1135380559/sr=1-3/ref=sr_1_3/102-1730075-7300931?s=books&v=glance&n=283155 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 2005 third edition. The book for comprehensive psychoacoustics models and figures.   
* [http://www.amazon.com/gp/product/3540231595/qid=1135380559/sr=1-3/ref=sr_1_3/102-1730075-7300931?s=books&v=glance&n=283155 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 2005 third edition. The book for comprehensive psychoacoustics models and figures.   
* [http://www.eas.asu.edu/~spanias/papers/paper-audio-tedspanias-00.pdf  Perceptual Audio Coding] authors A. Painter and T. Spanias. A comprehensive paper on percepual audio coding (PDF)
* [http://spanias.faculty.asu.edu/papers/paper-audio-tedspanias-00.pdf  Perceptual Audio Coding] authors A. Painter and T. Spanias. A comprehensive paper on percepual audio coding (PDF)
* [http://www.amazon.com/gp/product/0780334493/103-2094923-9567001?v=glance&n=283155&%5Fencoding=UTF8&me=ATVPDKIKX0DER&no=283155&st=books Speech Communications Human and Machine] this book provides a good introduction to speech coding, inlcuding anaylsis, recognition, and perception. This text is a very good introduction for beginners.  
* [http://www.amazon.com/gp/product/0780334493/103-2094923-9567001?v=glance&n=283155&%5Fencoding=UTF8&me=ATVPDKIKX0DER&no=283155&st=books Speech Communications Human and Machine] this book provides a good introduction to speech coding, inlcuding anaylsis, recognition, and perception. This text is a very good introduction for beginners.  
* [http://www.dspguide.com/ Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)(PDF)
* [http://www.dspguide.com/ Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)(PDF)
*[http://www.amazon.com/exec/obidos/tg/detail/-/0792391810/ref=ase_theinternetdatac/103-9882844-5344648?v=glance&s=books Vector Quantization] authors Gersho and Gray. Good read for understanding how VQ and arithmetic coding work.
*[http://www.amazon.com/exec/obidos/tg/detail/-/0792391810/ref=ase_theinternetdatac/103-9882844-5344648?v=glance&s=books Vector Quantization] authors Gersho and Gray. Good read for understanding how VQ and arithmetic coding work.


=Audio Resources=
= Audio Resources =
 
== Websites ==
==Websites==
 
''Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page''
''Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page''


* http://www.audiocoding.com (Page with a wiki on technical audio topics, homepage of FAAC and FAAD2, also has an AAC forum.)
* http://www.audiocoding.com (Page with a wiki on technical audio topics, homepage of FAAC and FAAD2, also has an AAC forum.)
* http://www.ff123.net (Lots of general information on various MP3 implementations, test samples, testing methodology information, homepage of ABC/HR)
* http://www.head-fi.org (general information/board about head phones and portable audio players)
* http://www.head-fi.org (general information/board about head phones and portable audio players)
* http://www.heaphonereviews.org.uk (general info regarding headphones and portable audio)
* http://www.rarewares.org (Downloads for many audio and media tools)
* http://www.rarewares.org (Downloads for many audio and media tools)
* http://www.rjamorim.com/rrw/ (Download old versions of Foobar2000 and other audio and media tools)
* http://www.rockbox.org/ (Open-source jukebox firmware for numerous DAP and architectures, GNU/GPL License).  
* http://www.rockbox.org/ (Open-source jukebox firmware for numerous DAP and architectures, GNU/GPL License).  
* http://psplab.csie.nctu.edu.tw/invboard2_0/index.php (Perceptual Signal Processing Lab, small university forum based in Tawain dealing with perceptual coding on acedemic level).
* http://www.anythingbutipod.com/ (Thorough reviews of some of the most popular digital audio players out there)


==Articles/Debates==
== Articles/Debates ==
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=31759&st=0 DVD-A vs. SACD debate]
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=31759&st=0 DVD-A vs. SACD debate]
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=38041&st=0 Subjective vs. Objective testing]
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=38041&st=0 Subjective vs. Objective testing]
* [http://www.ambisonic.net/pdf/ambidvd2001.pdf 5.1 surround vs. Ambisonics]
* [http://www.ambisonic.net/pdf/ambidvd2001.pdf 5.1 surround vs. Ambisonics comparison]


==Listening Tests==
== Listening Tests ==
* [http://www.rjamorim.com/test/ Roberto's listening tests]
* [http://wiki.hydrogenaudio.org/index.php?title=Lossless_comparison listening tests]
* [[Listening_Tests|Inventory of several listening tests, mainly on HA.org]]
* [[Listening_Tests|Inventory of several listening tests, mainly on HA.org]]


=Other Topics=  
= Other Topics =
 
== Video ==
==Video==
 
* [[MPEG-4 Visual]]
* [[MPEG-4 Visual]]
* [[Real Video]]
* [[Real Video]]
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* [[Windows Media Video]]
* [[Windows Media Video]]


==[[Container format]]s==
== [[Container format]]s ==
* [[ASF]]
* [[ASF]]
* [[AVI]]
* [[AVI]]
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* [[Ogg]]
* [[Ogg]]


=Glossary=
= Glossary =
* [[Glossary_Of_Audio_Terms|Glossary of Audio Terms]]
 
= Introduction & User Guides =
''A starting place for new users to audio, with guides to compression and CD ripping and a glossary of all common terms.''
 
* [[Glossary Of Audio Terms]]
* [[FAQ]]
* [[Audio format guide]]
* Ripping Guides
** [[EAC]] (Win32)
** [[CDex]] (Win32)
** [[DBpowerAMP with AccurateRip]] (Win32/Mac OSX)
** [[Plextools]] (Win32)
** [[Max]] (Mac OS/X)
** [[XLD]] (Mac OS/X)
** [[Rubyripper]] (Posix/Mac OS/X)
* [[Tagging]]
* [[ReplayGain]]
 
 
<!--Spacer-->
 
= Audio Codecs =
''Pros/cons, Recommended settings, Useful tools, etc.''


* [[Glossary_Of_Audio_Terms|Glossary of Audio Terms]]
*'''[[:Category:Codecs|The Technical/Codecs Category]]'''
 
 
<!--Spacer-->
= Container Formats =
''What is a [[container format]]?''
 
* [[Matroska]]
* [[MP4]]
* [[Ogg]]
 
 
<!--Spacer-->
= Audio Hardware & CD Ripping =
*''CD Tools, Secure Ripping, Soundcard Quality''
** [[Secure ripping]]
** Ripping Guide
*** [[EAC]]
*** [[CDex]]
*** [[DBpowerAMP with AccurateRip]]
*** [[Plextools]]
** [[CD copy protection]]
** [[CD Hardware]]
* Vinyl records and turntables
** [[Introduction to Vinyl|Introduction]]
** [[Advantages of Vinyl]]
** [[Disadvantages of Vinyl]]
** [[Vinyl Myths]]
** [[Purchasing Vinyl LPs and Components|Purchasing]]
** Record Player Components
*** [[Turntable]]
*** [[Cartridge]]
*** [[Phono preamplifier]]
** [[Evaluating Vinyl Sound Quality]]
** [[Vinyl Playback and Recording|Playback and Recording]]
** [[Vinyl Maintenance|Maintenance]]
** [[Vinyl Forum Posts and FAQs|FAQs]]
** [[Vinyl Glossary|Glossary]]
** [[Vinyl Links|Links]]
** [[Vinyl Mastering|Mastering]]
* [[Soundcard|Soundcards]]
* [[Other hardware]]
 
 
<!--Spacer-->
 
= Tests =
* [[EAC Vs CDex SecureMode]] (by Pio2001)
* [[EAC Vs CDex SecureMode II]] (by westgroveg)
* [[Listening Tests]]
 
 
<!--Spacer-->
=Downloads=
''Where to obtain the software discussed in HAK.''
 
* [[Download page]]
 
 
<!--Spacer-->
= Using HAK =
* [[Help:Contents|Wiki User Guide]]
* Play around at the [[Hydrogenaudio Knowledgebase:Sandbox|Sandbox]] to try your formatting skills. Everything goes here and everything can/may be deleted.
* Contributors should read [[Help:Editing|editing help]].

Latest revision as of 17:42, 8 April 2024

  • For a more structured 'table of contents', use the Categories List.
  • Please see this thread for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion. In the meantime, please feel free to fill in gaps in the information below.
  • See also the style related discussion thread in the forums.

General Information

General Guides

EAC Guides

CDex Guides

AAC Guides

  • AAC FAQ frequently asked questions in reguard to AAC the latest industry standard.
  • AAC Encoders known AAC encoder/decoder implementations and configuring them (Apple Itunes, Nero AAC, etc)
  • Linux and Nero AAC a short guide for configuring Nero AAC encoder to run under Linux.

Vorbis Guides

Audio Codecs

Lossy

Lossless

Metadata (Tags)

Media Extractors

CD Extractors

DVD Extractors

Media Players

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other

Audio Editors

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other

  • Timidity++ (MIDI to PCM (WAV) converter)
    Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)

Testing Software

Subjective Perceptual

Objective

Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.

Audio Hardware

PC Audio

Notebook Audio

Firewire

HiFi

MIDI Interfaces

  • M-Audio MIDISport Uno 1x1
  • M-Audio MIDISport 2x2
  • MOTU 5x5 Micro Lite
  • MOTU Fastlane USB

Digital Audio Players

Portable Flash

(These players make use of a internal flash drive.)

Portable HD

(These players make use of a internal harddrive.)

Portable CD

Car Players

(Car stereos that can read MP3, Vorbis, WMA, etc.).

DVD Players

Firmware

Audio Theory

Analog Audio

Digital Audio

Testing Methodology

Audio Development

note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.

Tools

  • MATLAB 7.0 commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)
  • GNU Octave open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
  • FFTW Is a C subroutine library for computing the Discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
  • GCC THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
  • GNU Emacs an extensible, customizable, self-documenting real-time display editor. Great for writing all types of source code especially on Unix. (multi-platform support)
  • DevCPP free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)

Resources

  • Scientific/R&D Forums for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
  • AES The Audio Engineering Society website. Home of year-round world AES conferences.
  • DSP Tutorials this site provides another good introduction in to the area of DSP.
  • Music-DSP source-code archive for analysis, filters, effects and synthesis. (C, C++, and Java code)
  • HRTF A database of measurements and research papers on Head Related Transfer Functions for 3D-Audio. (PDF, Audio)
  • MIDI Specifications MIDI 1.0, the new MusicXMF specification, and SP-MIDI for third generation 3GPP mobile devices (PDF)
  • OpenAL a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++).
  • ALSA Project (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.
  • A Really friendly guide to Wavelets A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.

Books/Research

Audio Resources

Websites

Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page

Articles/Debates

Listening Tests

Other Topics

Video

Container formats

Glossary

Introduction & User Guides

A starting place for new users to audio, with guides to compression and CD ripping and a glossary of all common terms.


Audio Codecs

Pros/cons, Recommended settings, Useful tools, etc.


Container Formats

What is a container format?


Audio Hardware & CD Ripping


Tests


Downloads

Where to obtain the software discussed in HAK.


Using HAK