Difference between revisions of "Foobar2000:Components/Monkey's Audio Decoder (foo input monkey)"

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(created some docs for the Monkey's Audio plug-in)
m (Monkey's Audio component again available as a separated component.)
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=Description=
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{{infobox foobar2000 component
 +
| name                = Monkey's Audio Decoder
 +
| module_name          = foo_input_monkey
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| developer            = Peter
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| repository          =
 +
| released            =
 +
| released_ref        =
 +
| stable_release      = 10.07
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| stable_release_date  = 2023-03-23
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| preview_release      =
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| preview_release_date =
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| foobar2000_minimum  = 1.6
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| foobar2000_maximum  =
 +
| foobar2000_ui_module =
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| use                  = Input
 +
| license              =
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}}
 +
Provides decoding support for [[Monkey's Audio]] files (.APE) as well as APE Link files (.APL). Support for floating-point audio exists, too.
  
This input plug-in gives foobar2000 the ability to decode (read and play) [[Monkey's Audio]] files (.APE) as well as APE Link files (.APL).
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==Notes==
 +
      This functionality is already available out of the box, which uses FFmpeg. As
 +
      Monkey's Audio is under rapid development, it is also available as a separate
 +
      component which usese Moneky Audio Libraries, and can be used and updated
 +
      separately from foobar2000 itself.
  
Installation is the same as for other input plug-ins.
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[[foobar2000]] will report an MD5 checksum embedded in the .APE file as an "Audio MD5" value in the file properties, same as is done for [[FLAC]] files. However, the Monkey's Audio codec actually calculates the checksum based on the audio data plus certain other parts of the file, so it's not strictly an audio MD5, nor can it be compared to the audio MD5 value reported for FLAC files with identical audio data.
 
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Versioning reflects Monkey's Audio library version number
# Download the distribution ZIP archive (foo_input_monkey.zip).
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==External links==
# Inside this .zip is a DLL (foo_input_monkey.dll). Copy this DLL file to your foobar2000 'components' folder.
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* {{foobar2000|https://www.foobar2000.org/components/view/foo_input_monkey|Monkey's Audio Decoder}}
# Restart foobar2000.
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* [https://monkeysaudio.com/ Monkey's Audio Official Home Page]
 
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You will also want to associate foobar2000 with .ape and .apl files so they'll open in foobar2000 when (double-)clicked. You could create this association from your Folder Options in Windows Explorer, but an easier way is to do it from within foobar2000 by going to Preferences > File Types and ticking the checkboxes for APE (Monkey's Audio) and APL (APL links).
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=Link=
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* [http://www.foobar2000.org/components/view/foo_input_monkey Official Website]
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Revision as of 19:41, 23 March 2023

Monkey's Audio Decoder

foo_input_monkey
Developer(s) Peter
Repository
Release information
Initial release
Stable release 10.07 (March 23, 2023)
Preview release
foobar2000 compatibility
Architecture {{{foobar2000_architecture}}}
Minimum version 1.6
Maximum version
UI module(s) N/A
Additional information
Use Input
License
Discussion thread {{{discussion_thread}}}
View all components

Provides decoding support for Monkey's Audio files (.APE) as well as APE Link files (.APL). Support for floating-point audio exists, too.

Notes

      This functionality is already available out of the box, which uses FFmpeg. As 
      Monkey's Audio is under rapid development, it is also available as a separate
      component which usese Moneky Audio Libraries, and can be used and updated
      separately from foobar2000 itself.

foobar2000 will report an MD5 checksum embedded in the .APE file as an "Audio MD5" value in the file properties, same as is done for FLAC files. However, the Monkey's Audio codec actually calculates the checksum based on the audio data plus certain other parts of the file, so it's not strictly an audio MD5, nor can it be compared to the audio MD5 value reported for FLAC files with identical audio data. Versioning reflects Monkey's Audio library version number

External links