Foobar2000:Components/Crossfeed (foo dsp crossfeed): Difference between revisions

From Hydrogenaudio Knowledgebase
mNo edit summary
(this component might been rendered obsolete by new crossfeed DSP effect that comes with foobar2000 v2.0 and newer)
 
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{{stub}}
{{stub}}
[[Category:Foobar2000 Legacy DSP components|Legacy DSP components]]
{{Foobar Component Infobox
{{Foobar Component Infobox
| name                = foo_dsp_crossfeed
| name                = foo_dsp_crossfeed
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| stable_release_date  = 2009-02-10
| stable_release_date  = 2009-02-10
| foobar_version      = 1.0
| foobar_version      = 1.0
| foobar2000_legacy    = true
| foobar2000_architecture = x86 32-bit
| use                  = DSP
| use                  = DSP
| website              = [http://www.naivesoftware.com/software.html Naive Software]
| website              = [http://www.naivesoftware.com/software.html Naive Software]
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== External links ==
== External links ==
* [http://www.naivesoftware.com/software.html Official Website]
* [http://www.naivesoftware.com/software.html Official Website]
[[Category:Foobar2000 3rd-Party Components|Crossfeed (foo dsp crossfeed)]]

Latest revision as of 03:47, 31 October 2023

foo_dsp_crossfeed

foo_dsp_crossfeed
Developer(s) Michael Rhoades
Repository {{{repository}}}
Release information
Initial release {{{released}}}
Stable release 1.1.1 (February 10, 2009)
Preview release N/A
foobar2000 compatibility
Architecture x86 32-bit
Minimum version 1.0
Maximum version {{{foobar2000_maximum}}}
UI module(s) N/A
Additional information
Use DSP
License {{{license}}}
Discussion thread N/A
View all legacy components

Description

Filters the music to help reduce fatigue caused by listening to music with headphones.

Description from the developer

To help reduce listening fatigue caused by the unnatural stereo image provided by headphones, Crossfeed processes the left and right channels of stereo audio signals with a filter that mimics the sound absorption characteristics of the human head. After running through this filter, it then mixes a delayed portion of the left and right channels with each other to simulate the delay that occurs when listening to audio signals through stereo speakers positioned approximately 60 degrees apart from each other. The effect is subtle.

External links