Foobar2000:Components/Audio MD5 (foo audiomd5): Difference between revisions
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Since version 0.5 there is an advanced configuration option to switch lossless format checksum to be calculated from the decoded PCM output. | Since version 0.5 there is an advanced configuration option to switch lossless format checksum to be calculated from the decoded PCM output. | ||
==Required== | |||
You must provide path to the ffmpeg.exe binary (downloaded separately) in <code>Preferences > Advanced > Tools > Audio MD5 > FFmpeg bin path</code> | |||
==External links== | ==External links== | ||
* [https://foobar.hyv.fi/2.0/?view=foo_audiomd5 Official Component page] | * [https://foobar.hyv.fi/2.0/?view=foo_audiomd5 Official Component page] |
Revision as of 13:36, 11 December 2023
Audio MD5 | |
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foo_audiomd5 | |
Developer(s) | Case |
Release information | |
Initial release | October 7, 2020; 4 years ago |
Stable release | 0.6.5 (September 8, 2023) |
foobar2000 compatibility | |
Minimum version | 1.5 |
UI module(s) | N/A |
Additional information | |
Use | Other |
License | Modified ISC License |
View all components |
Description
A tool for generating and verifying MD5 checksum of audio data. Uses ffmpeg.exe and supports all formats FFmpeg supports.
Configuration
Audio MD5 can be configured in Preferences > Advanced > Tools > Audio MD5
Note: By default the checksum will not match the MD5 of various lossless audio formats. Those codecs calculate the checksum from the uncompressed PCM data before the compression is done. This component works on the already compressed binary data. The checksum won't match generic MD5 checksum tools either. The use of ffmpeg allows ignoring all non-audio related bits of the file so tag edits won't ruin the checksums.
Since version 0.5 there is an advanced configuration option to switch lossless format checksum to be calculated from the decoded PCM output.
Required
You must provide path to the ffmpeg.exe binary (downloaded separately) in Preferences > Advanced > Tools > Audio MD5 > FFmpeg bin path