Foobar2000:Components/Crossfeed (foo dsp crossfeed): Difference between revisions
(Added component infobox.) |
(this component might been rendered obsolete by new crossfeed DSP effect that comes with foobar2000 v2.0 and newer) |
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| stable_release_date = 2009-02-10 | | stable_release_date = 2009-02-10 | ||
| foobar_version = 1.0 | | foobar_version = 1.0 | ||
| foobar2000_legacy = true | |||
| foobar2000_architecture = x86 32-bit | |||
| use = DSP | | use = DSP | ||
| website = [http://www.naivesoftware.com/software.html Naive Software] | | website = [http://www.naivesoftware.com/software.html Naive Software] | ||
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== External links == | == External links == | ||
* [http://www.naivesoftware.com/software.html Official Website] | * [http://www.naivesoftware.com/software.html Official Website] | ||
Latest revision as of 03:47, 31 October 2023
This article is a stub. You can help the Hydrogenaudio Knowledgebase by expanding it.
foo_dsp_crossfeed | |
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foo_dsp_crossfeed | |
Developer(s) | Michael Rhoades |
Release information | |
Stable release | 1.1.1 (February 10, 2009) |
foobar2000 compatibility | |
Architecture | x86 32-bit |
Minimum version | 1.0 |
UI module(s) | N/A |
Additional information | |
Use | DSP |
Discussion thread | N/A |
View all legacy components |
Description
Filters the music to help reduce fatigue caused by listening to music with headphones.
Description from the developer
To help reduce listening fatigue caused by the unnatural stereo image provided by headphones, Crossfeed processes the left and right channels of stereo audio signals with a filter that mimics the sound absorption characteristics of the human head. After running through this filter, it then mixes a delayed portion of the left and right channels with each other to simulate the delay that occurs when listening to audio signals through stereo speakers positioned approximately 60 degrees apart from each other. The effect is subtle.