Talk:ReplayGain 1.0 specification: Difference between revisions

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So, every musepack compliant player must read the RG data from the header rather then APEv2.
So, every musepack compliant player must read the RG data from the header rather then APEv2.
[[User:Antonski|Antonski]] 14:19, 4 May 2011 (UTC)
[[User:Antonski|Antonski]] 14:19, 4 May 2011 (UTC)
==Development discussion threads==
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=1709 Flaw in ReplayGain spec]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=62374 Replay Gain Site, Why does it look like a museum?]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=83397 Does Replay gain work differtly in Media monkey, Foobar and Media Monkey given 2 differnt Results]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=85536 Replay Gain specification, update in progress]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=69568 ReplayGain equal loudness filter]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=85834 Replay Gain tagging, ID3, LAME, Others?]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=86745 ReplayGain player recommendations]
*[http://www.hydrogenaudio.org/forums/index.php?showtopic=87442 ReplayGain specification complete, official launch 25 March proposed]

Latest revision as of 23:50, 24 January 2012

Musepack

Hi, there is an inaccuracy about Musepack files. Although they use APEv2 for metadata, replaygain is stored in the file header by specification, see here. Actually, this is the first format introducing APEv2 tags and native replaygain support. So, every musepack compliant player must read the RG data from the header rather then APEv2. Antonski 14:19, 4 May 2011 (UTC)

Development discussion threads