Difference between revisions of "Topic Index"

From Hydrogenaudio Knowledgebase
Jump to: navigation, search
m (Reverted edit of Kuza37, changed back to last version by Buba57)
Line 1: Line 1:
 +
* Please see [http://www.hydrogenaudio.org/forums/index.php?showtopic=12979&st=25&p=247441&#entry247441 this thread] for a discussion of the future structure of this wiki.  If you have thoughts, comments, suggestions, etc., please join in this discussion.  In the meantime, please feel free to fill in gaps in the information below.
 +
* See also [http://www.hydrogenaudio.org/forums/index.php?showtopic=28658 style related discussion]
  
 +
 +
==General Information==
 +
 +
===General Guides===
 +
* [[Create a long-term archive]]
 +
* [[Enabling DMA]]
 +
===EAC Guides===
 +
* [[Create a lossless back-up with EAC and Flac]]
 +
* [[EAC and Lame | Configuring EAC and Lame]]
 +
* [[EAC_and_Ogg_Vorbis | Configuring EAC and Vorbis]]
 +
* [[EAC_and_WavPack | Configuring EAC and Wavpack]]
 +
* [[EAC_and_Flac | Configuring EAC and FLAC]]
 +
* [[EAC_and_Monkeys_Audio | Configuring EAC and Monkey's Audio]]
 +
 +
===CDex Guides===
 +
===MP3 Guides===
 +
 +
* [http://wiki.hydrogenaudio.org/index.php?title=LAME Recommended settings for encoding with LAME]
 +
 +
===Ogg Vorbis Guides===
 +
 +
* [http://wiki.hydrogenaudio.org/index.php?title=Recommended_Ogg_Vorbis Recommended encoders and settings for encoding with Vorbis].
 +
 +
==Audio Codecs==
 +
 +
===[[Lossy]]===
 +
*[[AAC]]
 +
*[[AC3]]
 +
*[[ATRAC3]]
 +
*[[DTS]]
 +
*[[MP2]]
 +
*[[MP3]]
 +
*[[Musepack]]
 +
*[[Ogg Vorbis]]
 +
*[[QDesign]]
 +
*[[VQF]]
 +
*[[WMA]]
 +
 +
===[[Lossless]]===
 +
 +
*[[ALAC|Apple Lossless]]
 +
*[[FLAC|Free Lossless Audio Compressor]]
 +
*[[LA|Lossless Audio]]
 +
*[[LPAC]]
 +
*[[Monkey's Audio]]
 +
*[[OptimFROG]]
 +
*[[RealAudio Lossless]]
 +
*[[Shorten]]
 +
*[[TTA|True Audio]]
 +
*[[WavPack]]
 +
*[[WMA|WMA Lossless]]
 +
 +
==[[Metadata]] (Tags)==
 +
* [[APEv1]]
 +
* [[APEv2]]
 +
* [[ID3v1]]
 +
* [[ID3v1.1]]
 +
* [[ID3v2]]
 +
* [[Vorbis Comment]]
 +
 +
 +
==Media Extractors==
 +
 +
===CD Extractors===
 +
 +
* [[Exact_Audio_Copy|Exact Audio Copy]] (Win32)
 +
* [[iTunes]] (Win32/OsX)
 +
* [[CDex]] (Win32)
 +
* [[cdparanoia]] (Posix)
 +
* [[Grip]] (Posix)
 +
* [[PlexTools]] (Win32)
 +
* [[dBpowerAMP with AccurateRip]] (Win32)
 +
 +
===DVD Extractors===
 +
* [[DVDDecrypter]] (Win32)
 +
 +
 +
==Media Players==
 +
 +
=== Windows ===
 +
 +
* [[Apollo]]
 +
 +
* [[dBpowerAMP]]
 +
 +
* [[Foobar2000:Foobar2000|foobar2000]]
 +
 +
* [[iTunes]]
 +
 +
* [[musikCube]]
 +
 +
* [[Quintessential Player]]
 +
 +
* [[VUplayer]]
 +
 +
* [[Winamp]]
 +
 +
* [[Windows Media Player]]
 +
 +
* [[wxMusik]]
 +
 +
* [[XMPlay]]
 +
 +
===Linux/BSD===
 +
 +
* [[Amarok]]
 +
 +
* [[BMP]]
 +
 +
* [[JuK]]
 +
 +
* [[LAMIP]]
 +
 +
* [[Muine]]
 +
 +
* [[Music Player Daemon (MPD)]]
 +
 +
* [[Rhythmbox]]
 +
 +
* [[wxMusik]]
 +
 +
* [[XMMS]]
 +
 +
===Mac OS X (Non-BSD Specific) ===
 +
 +
* [[iTunes]]
 +
 +
* [[skiTunes]]
 +
 +
* [[Whamb]]
 +
 +
===Other===
 +
 +
* [[CL-Amp]] (BeOS)
 +
 +
 +
==Audio Editors==
 +
 +
=== Windows ===
 +
 +
* [[Adobe_Audition|Adobe Audition]] (Previously known as Cool Edit)
 +
* [[Audacity]]
 +
* [[Goldwave]]
 +
* [http://www.sonymediasoftware.com/products/soundforgefamily.asp Sony Sound Forge] (Previously released by Sonic Foundry)
 +
 +
===Linux/BSD===
 +
 +
* [[Audacity]]
 +
* [[ReZound]]
 +
 +
===Mac OS X (Non-BSD Specific) ===
 +
 +
* [[Audacity]]
 +
 +
===Other===
 +
 +
 +
==Testing Software==
 +
 +
===Subjective Perceptual===
 +
 +
* [[ABC/HR]]
 +
 +
* [[PCABX]]
 +
 +
===Objective===
 +
 +
''Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.''
 +
 +
* [[EAQUAL]]
 +
 +
* [[Rightmark_Audio_Analyzer|Rightmark Audio Analyzer]]
 +
 +
 +
==Audio Hardware==
 +
 +
===PC Audio===
 +
 +
*[[Terratec EWX 24/96]]
 +
*[[M-Audio Audiophile 24/96]]
 +
*[[M-Audio Revolution 5.1]]
 +
*[[M-Audio Revolution 7.1]]
 +
*[[Emu 0404 24/96]]
 +
*[[Emu 1212M 24/192]]
 +
*[[Audiotrak MAYA 5.1]]
 +
*[[Audiotrak Prodigy 7.1]]
 +
 +
===Notebook Audio===
 +
*[[Echo Indigo IO 24/96]]
 +
 +
===HiFi===
 +
 +
===Digital Audio Players===
 +
 +
'''Portable Flash'''
 +
 +
''(These players make use of a internal flash drive.)''
 +
 +
* [[Creative MuVo]]
 +
 +
* [[iRiver iFP Series]]
 +
 +
* [[MPIO lFP Series]]
 +
 +
* [[Rio Carbon]]
 +
 +
* [[Neuros]]
 +
 +
* [[Apple iPod shuffle]]
 +
 +
'''Portable HD'''
 +
 +
''(These players make use of a internal harddrive.)''
 +
 +
* [[Apple iPod]]
 +
 +
* [[iRiver H-Series]]
 +
 +
* [[MPIO H-Series]]
 +
 +
* [[Rio Karma]]
 +
 +
* [[iAudio M3]]
 +
 +
* [[Neuros]]
 +
 +
* [[Archos Jukebox with Rockbox Software]]
 +
 +
'''Portable CD'''
 +
 +
'''Car Players'''
 +
 +
''(Car stereos that can read MP3, Vorbis, WMA, etc.).''
 +
 +
* [[Aiwa CDC-MP3]]
 +
 +
==Audio Theory==
 +
 +
===Analog Audio===
 +
 +
===Digital Audio===
 +
* [[Replaygain]]
 +
 +
===Testing Methodology===
 +
 +
* [[ABX]]
 +
* [[EAQUAL]]
 +
 +
==Audio Development==
 +
 +
===Getting Started===
 +
''note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.''
 +
 +
===Tools===
 +
 +
* [http://www.mathworks.com/products/matlab/ MATLAB 7.0] commercial software for algorithmic design, developement, engineering, and scientific computing.
 +
* [http://www.octave.org/ GNU Octave] open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
 +
* [http://www.fftw.org/ FFTW] Is a C subroutine library for computing the discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
 +
* [http://gcc.gnu.org/ GCC] THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
 +
* [http://www.bloodshed.net/devcpp.html DevCPP] free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available.
 +
 +
===Resources===
 +
 +
* [http://www.hydrogenaudio.org/forums/index.php?showforum=30 Scientific/R&D Forums] for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
 +
* [http://www.aes.org/ AES] The Audio Engineering Society website. Home of year-round world AES conferences.
 +
* [http://www.dspguru.com/info/books/favor.htm DSP Tutorials] this site provides another good introduction in to the area of DSP. 
 +
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for anaylsis, filters, effects and synthesis. (C, C++, and Java code)
 +
* [http://www.alsa-project.org/ ALSA Project] (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.
 +
* [http://perso.wanadoo.fr/polyvalens/clemens/wavelets/wavelets.html A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.
 +
 +
===Books/Research===
 +
* [http://www.springeronline.com/sgw/cda/frontpage/0,11855,5-0-22-1437236-0,00.html?referer=www.springer.de%2Fcgi-bin%2Fsearch_book.pl%3Fisbn%3D3-540-65063-6 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 1999 second edition. THE book for comprehensive psychoacoustics models and figures. 
 +
* [http://www.dspguide.com/ Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)
 +
* [http://www.eas.asu.edu/~spanias/papers/paper-audio-tedspanias-00.pdf  Perceptual Audio Coding] authors A. Painter and T. Spanias. Comprehensive paper on percepual audio coding (PDF)
 +
 +
==Audio Resources==
 +
 +
===Websites===
 +
 +
''Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page''
 +
 +
* http://www.audiocoding.com (Page with a wiki on technical audio topics, homepage of FAAC and FAAD2, also has an AAC forum.)
 +
* http://www.ff123.net (Lots of general information on various MP3 implementations, test samples, testing methodology information, homepage of ABC/HR)
 +
* http://www.head-fi.org (general information/board about head phones and portable audio players)
 +
* http://www.rarewares.org (Downloads for many audio and media tools)
 +
* http://psplab.csie.nctu.edu.tw/invboard2_0/index.php (Perceptual Signal Processing Lab, small university forum based in Tawain dealing with perceptual coding on acedemic level).
 +
 +
===Articles===
 +
 +
===Listening Tests===
 +
* [http://www.rjamorim.com/test/ Roberto's listening tests]
 +
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=35438&st=0 Guruboolez listening test]
 +
 +
==Other Topics==
 +
 +
===Video===
 +
 +
* [[MPEG-4 Visual]]
 +
* [[Theora]]
 +
* [[Real Video]]
 +
* [[Windows Media Video]]
 +
* [[VP6]]
 +
 +
===[[Container format]]s===
 +
* [[AVI]]
 +
* [[MP4]]
 +
* [[MOV]]
 +
* [[ASF]]
 +
* [[Matroska]]
 +
* [[Ogg]]
 +
 +
==Glossary==
 +
 +
* [[Glossary_Of_Audio_Terms|Glossary of Audio Terms]]

Revision as of 04:58, 9 October 2005

  • Please see this thread for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion. In the meantime, please feel free to fill in gaps in the information below.
  • See also style related discussion


General Information

General Guides

EAC Guides

CDex Guides

MP3 Guides

Ogg Vorbis Guides

Audio Codecs

Lossy

Lossless

Metadata (Tags)


Media Extractors

CD Extractors

DVD Extractors


Media Players

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other


Audio Editors

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other

Testing Software

Subjective Perceptual

Objective

Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.


Audio Hardware

PC Audio

Notebook Audio

HiFi

Digital Audio Players

Portable Flash

(These players make use of a internal flash drive.)

Portable HD

(These players make use of a internal harddrive.)

Portable CD

Car Players

(Car stereos that can read MP3, Vorbis, WMA, etc.).

Audio Theory

Analog Audio

Digital Audio

Testing Methodology

Audio Development

Getting Started

note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.

Tools

  • MATLAB 7.0 commercial software for algorithmic design, developement, engineering, and scientific computing.
  • GNU Octave open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
  • FFTW Is a C subroutine library for computing the discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
  • GCC THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
  • DevCPP free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available.

Resources

  • Scientific/R&D Forums for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
  • AES The Audio Engineering Society website. Home of year-round world AES conferences.
  • DSP Tutorials this site provides another good introduction in to the area of DSP.
  • Music-DSP source-code archive for anaylsis, filters, effects and synthesis. (C, C++, and Java code)
  • ALSA Project (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.
  • A Really friendly guide to Wavelets A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.

Books/Research

Audio Resources

Websites

Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page

Articles

Listening Tests

Other Topics

Video

Container formats

Glossary