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This wiki was created by the members of [[Hydrogenaudio]] forum.
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* For a more structured 'table of contents', use the '''[[Main Page#Categories|Categories List]]'''.
We would like to invite to use and contribute to this wiki. If it helped you please help others by making these pages better.
+
* Please see [http://www.hydrogenaudio.org/forums/index.php?showtopic=12979&st=25&p=247441&#entry247441 this thread] for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion.  In the meantime, please feel free to fill in gaps in the information below.
 +
* See also [http://www.hydrogenaudio.org/forums/index.php?showtopic=28658 the style related discussion thread] in the forums.
  
=Introduction & User Guides=
+
= General Information =
 +
== General Guides ==
 +
* [[Create a long-term archive]]
 +
* [[Secure ripping|Secure Ripping]]
 +
* [[Enabling DMA]]
 +
* [[Choosing_the_best_codec.|Choosing the best codec]]
 +
* [[Lossless_comparison|Lossless Comparison]]
 +
 
 +
== EAC Guides ==
 +
* Configuring [[EAC Drive Configuration|EAC and CD-ROM Drives]]
 +
* Configuring [[EAC and Lame]]
 +
* Configuring [[EAC and AAC | EAC and Nero AAC]]
 +
* Configuring [[EAC and Ogg Vorbis | EAC and Vorbis]]
 +
* Configuring [[EAC and Musepack]]
 +
* Configuring [[EAC and WavPack]]
 +
* Configuring [[EAC and FLAC]]
 +
* Configuring [[EAC and Monkey's Audio]]
 +
* Configuring [[EAC and Cue Sheets]]
 +
* Configuring EAC and [[REACT]]
 +
 
 +
== CDex Guides ==
 +
* Configuring [[CDex Drive Configuration|CDex and CD-ROM Drives]]
 +
* Configuring [[CDex and FLAC]]
 +
 
 +
== AAC Guides ==
 +
* [[AAC_FAQ|AAC FAQ]] frequently asked questions in reguard to AAC the latest industry standard.
 +
* [[AAC encoders|AAC Encoders]] known AAC encoder/decoder implementations and configuring them (Apple Itunes, Nero AAC, etc)
 +
* [[Linux and Nero AAC]] a short guide for configuring Nero AAC encoder to run under Linux.
 +
 
 +
== Vorbis Guides ==
 +
* [[Recommended_Ogg_Vorbis|Recommended encoders and settings for Vorbis]].
 +
* [[Lancer|Ogg Vorbis Acceleration Project]] information reguarding optimized Vorbis binaries.
 +
* [[OggDropXPd|OggDropXPd]] guide for encoding with John 33's popular drag-n-drop frontend.
 +
* [[Compiling_aoTuV|Compiling AoTuV]] compiling the AoTuV binaries under Linux.
 +
 
 +
= Audio Codecs =
 +
== [[Lossy]] ==
 +
* [[Advanced Audio Coding]] (AAC)
 +
* [[AC3]]
 +
* [[ATRAC3]]
 +
* [[DTS]]
 +
* [[MP2]]
 +
* [[MP3]]
 +
* [[Musepack]] (MPC, MP+)
 +
* [[Opus]]
 +
* (Ogg) [[Vorbis]]
 +
* [[QDesign]]
 +
* [[VQF]]
 +
* [[Windows Media Audio]] (WMA)
 +
 
 +
== [[Lossless]] ==
 +
* [[ALAC|Apple Lossless]]
 +
* [[ALS|Audio Lossless Coding]]
 +
* [[DTS-HD|DTS Master Audio]]
 +
* [[Free Lossless Audio Codec]] (FLAC)
 +
* [[Lossless Audio]] (LA)
 +
* [[Lossless Predictive Audio Compression]] (LPAC)
 +
* [[Monkey's Audio]]
 +
* [[OptimFROG]]
 +
* [[Lossless comparison#RealAudio Lossless|RealAudio Lossless]]
 +
* [[Shorten]]
 +
* [[TTA|True Audio]]
 +
* [[WavPack]]
 +
* [[Windows Media Audio|WMA Lossless]]
 +
 
 +
= [[Metadata]] (Tags) =
 +
* [[APEv1]]
 +
* [[APEv2]]
 +
* [[ID3v1]]
 +
* [[ID3v1.1]]
 +
* [[ID3v2]]
 +
* [[Vorbis Comment]]
 +
 
 +
= Media Extractors =
 +
== CD Extractors ==
 +
* [[Audiograbber]] (Win32)
 +
* [[CDex]] (Win32)
 +
* [[cdparanoia]] (Posix)
 +
* [[dBpowerAMP with AccurateRip]] (Win32)
 +
* [[Exact_Audio_Copy|Exact Audio Copy]] (Win32)
 +
* [[Grip]] (Posix)
 +
* [[iTunes]] (Win32/Mac OS/X)
 +
* [[MediaMonkey]] (Win32)
 +
* [[Max]] (Mac OS/X)
 +
* [[XLD]] (Mac OS/X)
 +
* [[PlexTools]] (Win32)
 +
* [[Rubyripper]] (Posix/Mac OS/X)
 +
* [[Whipper]] (Posix)
 +
 
 +
== DVD Extractors ==
 +
* [http://www.dvddecrypter.org.uk/ DVD Decrypter] (Win32)
 +
* DVD-A / CPPM Decrypter (Win32/Posix)
 +
 
 +
= Media Players =
 +
== Windows ==
 +
* [[Apollo]]
 +
* [[dBpowerAMP]]
 +
* [[Foobar2000:Foobar2000|foobar2000]]
 +
* [[iTunes]]
 +
* [[MediaMonkey]]
 +
* [[musikCube]]
 +
* [[Quintessential Player]]
 +
* [[VUplayer]]
 +
* [[Winamp]]
 +
* [[Windows Media Player]]
 +
* [[wxMusik]]
 +
* [[XMPlay]]
 +
* [[WMPTSE]] (with WMP)
 +
 
 +
== Linux/BSD ==
 +
* [[Amarok]]
 +
* [[BMP]]
 +
* [[Clementine]]
 +
* [[JuK]]
 +
* [[LAMIP]]
 +
* [[Muine]]
 +
* [[Music Player Daemon (MPD)]]
 +
* [[Quod Libet]]
 +
* [[Rhythmbox]]
 +
* [[wxMusik]]
 +
* [[XMMS]]
 +
 
 +
== Mac OS X (Non-BSD Specific) ==
 +
* [[iTunes]]
 +
* [[skiTunes]]
 +
* [[Whamb]]
 +
 
 +
== Other ==
 +
* [[CL-Amp]] (BeOS)
 +
 
 +
= Audio Editors =
 +
== Windows ==
 +
* [[Adobe Audition]] (previously known as ''Cool Edit'')
 +
* [[Audacity]]
 +
* [[Goldwave]]
 +
* [http://www.sonymediasoftware.com/products/soundforgefamily.asp Sony Sound Forge] (Previously released by Sonic Foundry)
 +
 
 +
== Linux/BSD ==
 +
* [[Ardour]]
 +
* [[Audacity]]
 +
* [[ReZound]]
 +
 
 +
== Mac OS X (Non-BSD Specific) ==
 +
* [[Ardour]]
 +
* [[Audacity]]
 +
 
 +
== Other ==
 +
* [http://timidity.sourceforge.net/ Timidity++] (MIDI to PCM (WAV) converter)<br>Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)
 +
 
 +
= Testing Software =
 +
== Subjective Perceptual ==
 +
* [[ABC/HR]]
 +
* [[PCABX]]
 +
 
 +
== Objective ==
 +
<font style="color:green;">''Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.''</font>
 +
 
 +
* [[EAQUAL]]
 +
* [[Rightmark_Audio_Analyzer|Rightmark Audio Analyzer]]
 +
 
 +
= Audio Hardware =
 +
== PC Audio ==
 +
* [[Terratec EWX 24/96]] (PCI)
 +
* [[M-Audio Audiophile 24/96]] (PCI)
 +
* [[M-Audio Revolution 5.1]] (PCI)
 +
* [[M-Audio Revolution 7.1]] (PCI)
 +
* [[Chaintech AV-710]] (PCI)
 +
* [[E-MU 0404 24/192]] (PCI)
 +
* [[ASUS Xonar D1]] (PCI)
 +
* [[ASUS Xonar D2/PM]] (PCI)
 +
* [[ASUS Xonar DSX]] (PCIe)
 +
 
 +
== Notebook Audio ==
 +
* [[Echo Indigo IO 24/96]]
 +
 
 +
== Firewire ==
 +
* [[E-MU 1212M 24/192]]
 +
* [[M-Audio Firewire 410]]
 +
 
 +
== HiFi ==
 +
* [[M-Audio Fast Track USB]]
 +
* [[Slim Devices Squeezebox]]
 +
* [[Slim Devices Transporter]]
 +
* [[Hermstedt AG Hifidelio]]
 +
* [[Olive Musica]]
 +
 
 +
== MIDI Interfaces ==
 +
* M-Audio MIDISport Uno 1x1
 +
* M-Audio MIDISport 2x2
 +
* MOTU 5x5 Micro Lite
 +
* MOTU Fastlane USB
 +
 
 +
== Digital Audio Players ==
 +
=== Portable Flash ===
 +
''(These players make use of a internal flash drive.)''
 +
* [[Apple iPod]] Nano
 +
* [[Apple iPod]] Shuffle
 +
* Creative MuVo
 +
* iRiver iFP Series
 +
* MPIO lFP Series
 +
* [[Rio Carbon]]
 +
 
 +
=== Portable HD ===
 +
''(These players make use of a internal harddrive.)''
 +
* [[Apple iPod]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
 +
* [[Archos Jukebox with Rockbox Software]]
 +
* [[Cowon iAudio]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iAudio_X5 Rockbox firmware])''
 +
* [[iRiver H-Series]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''
 +
* [[MPIO H-Series]]
 +
* [[Neuros]]
 +
* [[Rio Karma]]
 +
* [[Sandisk]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iAudio_X5 Rockbox firmware])''
 +
 
 +
=== Portable CD ===
 +
 
 +
=== Car Players ===
 +
''(Car stereos that can read MP3, Vorbis, WMA, etc.).''
 +
* [[Aiwa CDC-MP3]]
 +
* [[Yakumo Ultrasound]]
 +
 
 +
===DVD Players===
 +
* [[Neuston's Maestro DVX-1201]]
 +
 
 +
=== Firmware ===
 +
* [[Rockbox]]
 +
 
 +
= Audio Theory =
 +
== Analog Audio ==
 +
* [[Tube Amplifiers]]
 +
* [[Vinyl_Playback_and_Recording|Vinyl Audio]]
 +
 
 +
== Digital Audio ==
 +
* [[Solid State Amplifiers]]
 +
* [[ReplayGain]]
 +
 
 +
== Testing Methodology ==
 +
* [[ABX]]
 +
* [[EAQUAL]]
 +
 
 +
= Audio Development =
 +
''note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.''
 +
 
 +
== Tools ==
 +
* [http://www.mathworks.com/products/matlab/ MATLAB 7.0] commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)
 +
* [http://www.octave.org/ GNU Octave] open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
 +
* [http://www.fftw.org/ FFTW] Is a C subroutine library for computing the Discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
 +
* [http://gcc.gnu.org/ GCC] THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
 +
* [http://www.gnu.org/software/emacs/emacs.html GNU Emacs] an extensible, customizable, self-documenting real-time display editor. Great for writing all types of source code especially on Unix. (multi-platform support)
 +
* [http://www.bloodshed.net/devcpp.html DevCPP] free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)
 +
 
 +
== Resources ==
 +
* [http://www.hydrogenaudio.org/forums/index.php?showforum=30 Scientific/R&D Forums] for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
 +
* [http://www.aes.org/ AES] The Audio Engineering Society website. Home of year-round world AES conferences.
 +
* [http://www.dspguru.com/info/books/favor.htm DSP Tutorials] this site provides another good introduction in to the area of DSP. 
 +
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for analysis, filters, effects and synthesis. (C, C++, and Java code)
 +
* [http://www.itakura.nuee.nagoya-u.ac.jp/HRTF/ HRTF] A database of measurements and research papers on Head Related Transfer Functions for 3D-Audio. (PDF, Audio)
 +
* [http://www.midi.org/about-midi/specshome.shtml MIDI Specifications] MIDI 1.0, the new MusicXMF specification, and SP-MIDI for third generation 3GPP mobile devices (PDF)
 +
* [http://www.gamedev.net/reference/articles/article2008.asp OpenAL] a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++).
 +
* [http://www.alsa-project.org/ ALSA Project] (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.
 +
* [http://www.engmath.dal.ca/courses/engm6610/notes/notes.html A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.
 +
 
 +
== Books/Research ==
 +
* [http://www.amazon.com/gp/product/3540231595/qid=1135380559/sr=1-3/ref=sr_1_3/102-1730075-7300931?s=books&v=glance&n=283155 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 2005 third edition. The book for comprehensive psychoacoustics models and figures. 
 +
* [http://spanias.faculty.asu.edu/papers/paper-audio-tedspanias-00.pdf  Perceptual Audio Coding] authors A. Painter and T. Spanias. A comprehensive paper on percepual audio coding (PDF)
 +
* [http://www.amazon.com/gp/product/0780334493/103-2094923-9567001?v=glance&n=283155&%5Fencoding=UTF8&me=ATVPDKIKX0DER&no=283155&st=books Speech Communications Human and Machine] this book provides a good introduction to speech coding, inlcuding anaylsis, recognition, and perception. This text is a very good introduction for beginners.
 +
* [http://www.dspguide.com/ Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)(PDF)
 +
*[http://www.amazon.com/exec/obidos/tg/detail/-/0792391810/ref=ase_theinternetdatac/103-9882844-5344648?v=glance&s=books Vector Quantization] authors Gersho and Gray. Good read for understanding how VQ and arithmetic coding work.
 +
 
 +
= Audio Resources =
 +
== Websites ==
 +
''Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page''
 +
 
 +
* http://www.audiocoding.com (Page with a wiki on technical audio topics, homepage of FAAC and FAAD2, also has an AAC forum.)
 +
* http://www.head-fi.org (general information/board about head phones and portable audio players)
 +
* http://www.heaphonereviews.org.uk (general info regarding headphones and portable audio)
 +
* http://www.rarewares.org (Downloads for many audio and media tools)
 +
* http://www.rockbox.org/ (Open-source jukebox firmware for numerous DAP and architectures, GNU/GPL License).
 +
* http://www.anythingbutipod.com/ (Thorough reviews of some of the most popular digital audio players out there)
 +
 
 +
== Articles/Debates ==
 +
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=31759&st=0 DVD-A vs. SACD debate]
 +
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=38041&st=0 Subjective vs. Objective testing]
 +
* [http://www.ambisonic.net/pdf/ambidvd2001.pdf 5.1 surround vs. Ambisonics comparison]
 +
 
 +
== Listening Tests ==
 +
* [http://wiki.hydrogenaudio.org/index.php?title=Lossless_comparison listening tests]
 +
* [[Listening_Tests|Inventory of several listening tests, mainly on HA.org]]
 +
 
 +
= Other Topics =
 +
== Video ==
 +
* [[MPEG-4 Visual]]
 +
* [[Real Video]]
 +
* [[Theora]]
 +
* [[Tarkin]]
 +
* [[Snow]]
 +
* [[VP6]]
 +
* [[Windows Media Video]]
 +
 
 +
== [[Container format]]s ==
 +
* [[ASF]]
 +
* [[AVI]]
 +
* [[Matroska]]
 +
* [[MOV]]
 +
* [[MP4]]
 +
* [[Ogg]]
 +
 
 +
= Glossary =
 +
* [[Glossary_Of_Audio_Terms|Glossary of Audio Terms]]
 +
 
 +
= Introduction & User Guides =
 
''A starting place for new users to audio, with guides to compression and CD ripping and a glossary of all common terms.''
 
''A starting place for new users to audio, with guides to compression and CD ripping and a glossary of all common terms.''
  
* [[Glossary]]
+
* [[Glossary Of Audio Terms]]
 
* [[FAQ]]
 
* [[FAQ]]
 
* [[Audio format guide]]
 
* [[Audio format guide]]
* [[Ripping Guide]]
+
* Ripping Guides
 +
** [[EAC]] (Win32)
 +
** [[CDex]] (Win32)
 +
** [[DBpowerAMP with AccurateRip]] (Win32/Mac OSX)
 +
** [[Plextools]] (Win32)
 +
** [[Max]] (Mac OS/X)
 +
** [[XLD]] (Mac OS/X)
 +
** [[Rubyripper]] (Posix/Mac OS/X)
 
* [[Tagging]]
 
* [[Tagging]]
* [[Replaygain]]
+
* [[ReplayGain]]
  
  
=Audio Formats=
+
<!--Spacer-->
''Pros/cons, Recommended settings, Useful tools''
+
  
* [[AAC]]
+
= Audio Codecs =
* [[Ogg Vorbis]]
+
''Pros/cons, Recommended settings, Useful tools, etc.''
* [[MP3]]
+
* [[MPC]]
+
* [[WMA]], [[Lossless]] & [[Other codecs]]
+
  
=Container Formats=
+
*'''[[:Category:Codecs|The Technical/Codecs Category]]'''
 +
 
 +
 
 +
<!--Spacer-->
 +
= Container Formats =
 
''What is a [[container format]]?''
 
''What is a [[container format]]?''
  
Line 30: Line 347:
  
  
=Audio Hardware & CD Ripping=
+
<!--Spacer-->
''CD Tools, Secure Ripping, Soundcard Quality''
+
= Audio Hardware & CD Ripping =
 
+
*''CD Tools, Secure Ripping, Soundcard Quality''
* [[Secure ripping]]
+
** [[Secure ripping]]
* [[Ripping guide]]
+
** Ripping Guide
* [[CD copy protection]]
+
*** [[EAC]]
* [[CD Hardware]]
+
*** [[CDex]]
 +
*** [[DBpowerAMP with AccurateRip]]
 +
*** [[Plextools]]
 +
** [[CD copy protection]]
 +
** [[CD Hardware]]
 +
* Vinyl records and turntables
 +
** [[Introduction to Vinyl|Introduction]]
 +
** [[Advantages of Vinyl]]
 +
** [[Disadvantages of Vinyl]]
 +
** [[Vinyl Myths]]
 +
** [[Purchasing Vinyl LPs and Components|Purchasing]]
 +
** Record Player Components
 +
*** [[Turntable]]
 +
*** [[Cartridge]]
 +
*** [[Phono preamplifier]]
 +
** [[Evaluating Vinyl Sound Quality]]
 +
** [[Vinyl Playback and Recording|Playback and Recording]]
 +
** [[Vinyl Maintenance|Maintenance]]
 +
** [[Vinyl Forum Posts and FAQs|FAQs]]
 +
** [[Vinyl Glossary|Glossary]]
 +
** [[Vinyl Links|Links]]
 +
** [[Vinyl Mastering|Mastering]]
 
* [[Soundcard|Soundcards]]
 
* [[Soundcard|Soundcards]]
 
* [[Other hardware]]
 
* [[Other hardware]]
  
  
=Tests=
+
<!--Spacer-->
  
* [[Secure audio extraction]] ("[[CDex]] full paranoia versus [[EAC]] secure mode" by Pio2001)
+
= Tests =
* [[Secure audio extraction II]] (by westgroveg)  
+
* [[EAC Vs CDex SecureMode]] (by Pio2001)
 +
* [[EAC Vs CDex SecureMode II]] (by westgroveg)
 +
* [[Listening Tests]]
  
  
 +
<!--Spacer-->
 
=Downloads=
 
=Downloads=
''Where to obtain the software discussed here.''
+
''Where to obtain the software discussed in HAK.''
  
 
* [[Download page]]
 
* [[Download page]]
* [[Download page linux]]
 
  
  
=Contributing to the wiki=
+
<!--Spacer-->
 +
= Using HAK =
 
* [[Help:Contents|Wiki User Guide]]
 
* [[Help:Contents|Wiki User Guide]]
* Play around at the [[sand box]] to try your formatting skills. Everything goes here and everything can/may be deleted.
+
* Play around at the [[Hydrogenaudio Knowledgebase:Sandbox|Sandbox]] to try your formatting skills. Everything goes here and everything can/may be deleted.
* What is a [[Wiki]]?
+
* Contributors should read [[Help:Editing|editing help]].

Latest revision as of 12:10, 17 February 2019

  • For a more structured 'table of contents', use the Categories List.
  • Please see this thread for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion. In the meantime, please feel free to fill in gaps in the information below.
  • See also the style related discussion thread in the forums.

General Information[edit]

General Guides[edit]

EAC Guides[edit]

CDex Guides[edit]

AAC Guides[edit]

  • AAC FAQ frequently asked questions in reguard to AAC the latest industry standard.
  • AAC Encoders known AAC encoder/decoder implementations and configuring them (Apple Itunes, Nero AAC, etc)
  • Linux and Nero AAC a short guide for configuring Nero AAC encoder to run under Linux.

Vorbis Guides[edit]

Audio Codecs[edit]

Lossy[edit]

Lossless[edit]

Metadata (Tags)[edit]

Media Extractors[edit]

CD Extractors[edit]

DVD Extractors[edit]

Media Players[edit]

Windows[edit]

Linux/BSD[edit]

Mac OS X (Non-BSD Specific)[edit]

Other[edit]

Audio Editors[edit]

Windows[edit]

Linux/BSD[edit]

Mac OS X (Non-BSD Specific)[edit]

Other[edit]

  • Timidity++ (MIDI to PCM (WAV) converter)
    Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)

Testing Software[edit]

Subjective Perceptual[edit]

Objective[edit]

Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.

Audio Hardware[edit]

PC Audio[edit]

Notebook Audio[edit]

Firewire[edit]

HiFi[edit]

MIDI Interfaces[edit]

  • M-Audio MIDISport Uno 1x1
  • M-Audio MIDISport 2x2
  • MOTU 5x5 Micro Lite
  • MOTU Fastlane USB

Digital Audio Players[edit]

Portable Flash[edit]

(These players make use of a internal flash drive.)

Portable HD[edit]

(These players make use of a internal harddrive.)

Portable CD[edit]

Car Players[edit]

(Car stereos that can read MP3, Vorbis, WMA, etc.).

DVD Players[edit]

Firmware[edit]

Audio Theory[edit]

Analog Audio[edit]

Digital Audio[edit]

Testing Methodology[edit]

Audio Development[edit]

note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.

Tools[edit]

  • MATLAB 7.0 commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)
  • GNU Octave open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
  • FFTW Is a C subroutine library for computing the Discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
  • GCC THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
  • GNU Emacs an extensible, customizable, self-documenting real-time display editor. Great for writing all types of source code especially on Unix. (multi-platform support)
  • DevCPP free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)

Resources[edit]

  • Scientific/R&D Forums for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)
  • AES The Audio Engineering Society website. Home of year-round world AES conferences.
  • DSP Tutorials this site provides another good introduction in to the area of DSP.
  • Music-DSP source-code archive for analysis, filters, effects and synthesis. (C, C++, and Java code)
  • HRTF A database of measurements and research papers on Head Related Transfer Functions for 3D-Audio. (PDF, Audio)
  • MIDI Specifications MIDI 1.0, the new MusicXMF specification, and SP-MIDI for third generation 3GPP mobile devices (PDF)
  • OpenAL a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++).
  • ALSA Project (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.
  • A Really friendly guide to Wavelets A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.

Books/Research[edit]

Audio Resources[edit]

Websites[edit]

Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page

Articles/Debates[edit]

Listening Tests[edit]

Other Topics[edit]

Video[edit]

Container formats[edit]

Glossary[edit]

Introduction & User Guides[edit]

A starting place for new users to audio, with guides to compression and CD ripping and a glossary of all common terms.


Audio Codecs[edit]

Pros/cons, Recommended settings, Useful tools, etc.


Container Formats[edit]

What is a container format?


Audio Hardware & CD Ripping[edit]


Tests[edit]


Downloads[edit]

Where to obtain the software discussed in HAK.


Using HAK[edit]

  • Wiki User Guide
  • Play around at the Sandbox to try your formatting skills. Everything goes here and everything can/may be deleted.
  • Contributors should read editing help.