CUETools: Difference between revisions
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==Supported platforms== | ==Supported platforms== | ||
CUETools is a .NET application, written in C#. Binaries are available for 32 bit (x86) and 64 bit (x64) Windows versions. .NET Framework 2.0 and Visual C++ 2005 SP1 runtime are required. | CUETools is a [[Wikipedia:.NET_Framework|.NET]] application, written in [[Wikipedia:C Sharp (programming language)|C#]]. Binaries are available for 32 bit (x86) and 64 bit (x64) Windows versions. .NET Framework 2.0 and Visual C++ 2005 SP1 runtime are required. | ||
Users report they have been able to use it under | Users report they have been able to use it under linux, using [[Wikipedia:Mono (software)|Mono]], but in this scenario only WAV audio is supported, as other codecs are not yet ported to C#. | ||
==External links== | ==External links== |
Revision as of 15:28, 17 November 2008
Developer(s) | Moitah,Greg Chudov |
Release information | |
---|---|
Stable release | 1.9.1 |
Preview release | 1.9.2 update 8 |
Compatibility | |
Operating system | Windows |
Additional information | |
Use | Encoder/Decoder |
License | GNU GPL |
Website | Hydrogenaudio |
CUETools is a tool for lossless audio/CUE sheet conversion.
Supported formats
Supports WAV, FLAC, APE and WavPack audio input/output. Audio must be 16-bit, 44.1kHz samples stereo (i.e. CD PCM). Supports every imaginable CUE sheet style (embedded, single file, gaps appended/prepended/left out).
AccurateRip support
Since version 1.9.2, CUETools can verify album images using AccurateRip database. ARCue and TripleFLAC were an inspiration. The unique feature of CUETools AccurateRip verification is offset detection. Rip that was made without offset correction can still be verified against the database, offset can be found and corrected.
Supported platforms
CUETools is a .NET application, written in C#. Binaries are available for 32 bit (x86) and 64 bit (x64) Windows versions. .NET Framework 2.0 and Visual C++ 2005 SP1 runtime are required. Users report they have been able to use it under linux, using Mono, but in this scenario only WAV audio is supported, as other codecs are not yet ported to C#.
External links
- Moitah's website - Currently hosts stable (outdated) version 1.9.1;
- Original thread - Original discussion;
- 1.9.2 Development Thread - Latest development version;
- SVN repository
- Sourceforge project page
- .NET Framework 2.0 (x86) download
- Visual C++ 2005 SP1 runtime (x86) download