Topic Index: Difference between revisions

From Hydrogenaudio Knowledgebase
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* [http://www.springeronline.com/sgw/cda/frontpage/0,11855,5-0-22-1437236-0,00.html?referer=www.springer.de%2Fcgi-bin%2Fsearch_book.pl%3Fisbn%3D3-540-65063-6 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 1999 second edition. THE book for comprehensive psychoacoustics models and figures.  
* [http://www.springeronline.com/sgw/cda/frontpage/0,11855,5-0-22-1437236-0,00.html?referer=www.springer.de%2Fcgi-bin%2Fsearch_book.pl%3Fisbn%3D3-540-65063-6 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 1999 second edition. THE book for comprehensive psychoacoustics models and figures.  
* [http://www.dspguru.com/info/books/favor.htm Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)
* [http://www.dspguru.com/info/books/favor.htm Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)
* [http://www.dsptutor.freeuk.com/ DSP Tutorial] this site provides antoher good introduction in to the area of DSP.  
* [http://www.dsptutor.freeuk.com/ DSP Tutorial] this site provides another good introduction in to the area of DSP.
* [http://perso.wanadoo.fr/polyvalens/clemens/wavelets/wavelets.html#section5 A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards eng.  
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for anaylsis, filters, effects and synthesis. (C, C++, and Java code)
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for anaylsis, filters, effects and synthesis. (C, C++, and Java code)



Revision as of 09:34, 20 April 2005

Currently most of these links lead nowhere due to the fact that we are considering how to best convert the old material and how to reorganize things in a more efficient manner.

  • Please see this thread for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion. In the meantime, please feel free to fill in gaps in the information below.
  • See also style related discussion


General Information

Guides

Audio Formats

Lossy

Lossless

Metadata (Tags)


Media Extractors

CD Extractors

DVD Extractors


Media Players

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other


Audio Editors

Windows

Linux/BSD

Mac OS X (Non-BSD Specific)

Other

Testing Software

Subjective Perceptual

Objective

Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.


Audio Hardware

PC Audio

HiFi

Digital Audio Players

Portable Flash

(These players make use of a internal flash drive.)

Portable HD

(These players make use of a internal harddrive.)

Portable CD

Car Players

(Car stereos that can read MP3, Vorbis, WMA, etc.).

Audio Theory

Analog Audio

Digital Audio

replaygain

Testing Methodology

Audio Development

Getting Started

Tools

  • MATLAB 7.0 commercial software for algorithmic design, developement, engineering, and scientific computing.
  • GNU Octave open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)
  • FFTW Is a C subroutine library for computing the discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.
  • GCC THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.
  • DevCPP free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available.

Resources

Audio Resources

Websites

Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page

Articles

Listening Tests

Other Topics

Video

Container Formats


Glossary