Monkey's Audio: Difference between revisions

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Monkey's Audio (APE) is a freeware [[lossless]] audio compression format with a highly competitive compression algorithm, and is used primarily by Windows users. Although software is available for Linux, Monkey's Audio is not as popular among this operating system's users. Monkey's Audio suffers from slow decompression speeds as compared to other lossless audio codecs.
{{Codec Infobox
{{Codec Infobox
| name = Monkey's Audio  
| name = Monkey's Audio  
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| purpose = A fast and powerful lossless audio compressor
| purpose = A fast and powerful lossless audio compressor
| maintainer = Matt Ashland
| maintainer = Matt Ashland
| released = {{start date and age|2000}}
| recommended_encoder = MAC 4.24 (09 March 2017)
| recommended_encoder = MAC 4.24 (09 March 2017)
| website = http://www.monkeysaudio.com
| website = [http://www.monkeysaudio.com monkeysaudio.com]
}}
}}
'''Monkey's Audio''' (APE) is a freeware [[lossless]] audio compression format with a highly competitive compression algorithm, and is used primarily by Windows users. Although software is available for Linux, Monkey's Audio is not as popular among this operating system's users. Monkey's Audio suffers from slow decompression speeds as compared to other lossless audio codecs.


Monkey's Audio uses a combination of traditional lossless compression tactics ([[linear prediction]] and [[channel coupling]]) and a simple [[Neural network]]. To store the output values of its prediction step it uses [[Range coding]], modified to work well with more or less continuous values.
Monkey's Audio uses a combination of traditional lossless compression tactics ([[linear prediction]] and [[channel coupling]]) and a simple [[neural network]]. To store the output values of its prediction step it uses [[range coding]], modified to work well with more or less continuous values.


Monkey's Audio's main competitor is [[FLAC]], which has more features than Monkey's Audio (streaming support, for example) and hardware support to its advantage, though its efficiency in compression is not as great.
Its main competitor is [[FLAC]], which has more features than Monkey's Audio (streaming support, for example) and hardware support to its advantage, though its efficiency in compression is not as great.


Monkey's Audio is released under a "custom" license that allows you to do pretty much anything with the source code, on the provision that you ask the author for permission.
Monkey's Audio is released under a "custom" license that allows you to do pretty much anything with the source code, on the provision that you ask the author for permission.


==Related Articles==
==See also==
* [[Lossless_comparison|Lossless Codec Comparison]] by Rjamorim
* [[Lossless comparison|Lossless Codec Comparison]] by Rjamorim
* [[EAC_and_Monkeys_Audio | Configuring EAC and Monkey's Audio]]
* [[EAC and Monkey's Audio|Configuring EAC and Monkey's Audio]]


==External links==
==External links==
* [http://www.monkeysaudio.com/ Monkey's Audio: Homepage]
* [http://www.monkeysaudio.com/ Monkey's Audio] - Official website
* {{wikipedia|Monkey's Audio}}


[[Category:Lossless]]
[[Category:Lossless]]

Revision as of 15:13, 21 October 2018

Monkey's Audio (APE) is a freeware lossless audio compression format with a highly competitive compression algorithm, and is used primarily by Windows users. Although software is available for Linux, Monkey's Audio is not as popular among this operating system's users. Monkey's Audio suffers from slow decompression speeds as compared to other lossless audio codecs.

Monkey's Audio uses a combination of traditional lossless compression tactics (linear prediction and channel coupling) and a simple neural network. To store the output values of its prediction step it uses range coding, modified to work well with more or less continuous values.

Its main competitor is FLAC, which has more features than Monkey's Audio (streaming support, for example) and hardware support to its advantage, though its efficiency in compression is not as great.

Monkey's Audio is released under a "custom" license that allows you to do pretty much anything with the source code, on the provision that you ask the author for permission.

See also

External links