ReZound: Difference between revisions

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{{Infobox Software
{{Infobox Software
| name = ReZound
| name = ReZound
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| screenshot =   
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| caption = open source audio editor  
| caption = open source audio editor  
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=Introduction=  
=Introduction=  
What is ReZound? ReZound aims to be a stable, open source, and graphical audio file editor primarily for but not limited to the Linux operating system. It is very similiar to [[Audacity]].  
ReZound aims to be a stable, open source, and graphical audio file editor primarily for but not limited to the Linux operating system. It is very similiar to [[Audacity]].  
==Features==  
==Features==  
=== Common features ===  
=== Common features ===  
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==Screenshots==  
==Screenshots==  
=Development API=  
=Development API=  
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==External links==
==External links==
[[Category:Audio Editors]]

Latest revision as of 01:35, 25 April 2010

ReZound

open source audio editor
Developer(s) ReZound Team
Release information
Initial release {{{released}}}
Stable release 0.12.0b
Preview release 0.12.1b
Compatibility
Operating system Linux/BSD
Additional information
Use Digital Audio Editor
License GPL
Website http://rezound.sourceforge.net/

Introduction

ReZound aims to be a stable, open source, and graphical audio file editor primarily for but not limited to the Linux operating system. It is very similiar to Audacity.

Features

Common features

  • Either 16bit integer or 32bit floating point can be chosen as the interal sample format
  • Fast editing of large files
  • Undo
  • Labeled cue positions
  • Cues can be dragged
  • Automatic Crossfading of Selection Edges on All Applicable Actions to Create Smooth Transitions
  • Ability to save user notes on codes that support metadata
  • Macros Allow a user to record a sequencer of changes to a to a file and repeat those actions later on other files
  • User-Definable key-bindings to actions

Codecs

Audio I/O

  • OSS
  • ALSA (Advanced Linux Sound Architecture)
  • Port Audio
  • JACK

Recording/Playback

LADSPA DSP Effects

  • Reverse
  • Change Volume
  • Gain (by constant or curve)
  • Change Rate (by constant or curve)
  • Flange
  • Delay (Echo)
  • Quantize
  • Distortion (by a curve)
  • Varied Repeat
  • Convolution
For Various Effects Like Reverb and Applying Room Characteristics

Mastering/Tools

Screenshots

Development API

External links