https://wiki.hydrogenaud.io/api.php?action=feedcontributions&user=Trout&feedformat=atomHydrogenaudio Knowledgebase - User contributions [en]2024-03-28T13:28:22ZUser contributionsMediaWiki 1.22.7https://wiki.hydrogenaud.io/index.php?title=Foobar2000_Talk:How_to_install_a_componentFoobar2000 Talk:How to install a component2014-12-21T05:18:33Z<p>Trout: Useless nonsense removed.</p>
<hr />
<div>The instructions are rather vague, especially as to what happens as a result of your actions.<br />
Unanswered questions:<br />
Where do you download new components to? (anywhere) Does it matter? (no, Foobar2000 copies the contents)<br />
<br />
Can I delete a .component file after it's been installed? (yes, absolutely)<br />
<br />
What happens when you install a brand-new component? (Foobar2000 extracts a DLL and copies it to a subfolder under Documents and Settings\<user name>\foobar2000\user-components\)<br />
<br />
If you have the dll only, can you install it manually? (yes - create the appropriate folder with the same name as the DLL, put the DLL in the folder, close and restart Foobar2000, go into settings/components and activate it)<br />
<br />
How do you delete a component? (right-click the component in the component list and select "remove", or delete the component's subfolder with Foobar2000 closed)<br />
<br />
What if the "configure selected" button is greyed out after installing a component? (then the component doesn't have any user-adjustable settings - silly for a compressor/limiter, but true)<br />
<br />
[[Special:Contributions/24.17.178.36|24.17.178.36]] 14:42, 19 December 2014 (UTC)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Talk:MP3packerTalk:MP3packer2014-11-29T23:17:29Z<p>Trout: </p>
<hr />
<div>== Dead link ==<br />
<br />
Link on "Website > Homepage" on the right links to a dildo website. Funny but I'm not sure that'll be the case for everyone. --[[Special:Contributions/178.83.103.174|178.83.103.174]] 14:44, 29 November 2014 (UTC)<br />
<br />
: Thanks for reporting. Removed that link and others which pointed to the now incorrect DynDNS.org address. I can find no obvious link to an official page, to replace the dead one, so for now it will have to remain missing. -- [[User:Trout|Trout]] ([[User talk:Trout|talk]]) 23:17, 29 November 2014 (UTC)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=MP3packerMP3packer2014-11-29T23:05:07Z<p>Trout: Dead links removed.</p>
<hr />
<div>{{Software Infobox<br />
| name = MP3packer<br />
| logo =<br />
| screenshot = [[Image:WinMP3Packer-screenshot.png|250px|WinMP3Packer screenshot]]<br />
| caption = rearrange and compress MP3 data<br />
| maintainer = Reed Wilson (Omion)<br />
| stable_release = 2.04 (2012-08-31)<br />
| preview_release = <br />
| operating_system = Windows and Linux<br />
| use = rearrange, compress<br />
| license = GPL<br />
| website = unknown<br />
}}<br />
<br />
= Introduction =<br />
'''MP3packer''' is a program which can rearrange the data within an [[MP3]] to fulfill specific goals. By default, the program generates the smallest MP3 possible (with the least padding). However, many people also use it to turn [[Variable Bitrate|VBR]] files into [[Constant Bitrate|CBR]] for use with players which don't support VBR.<br />
<br />
It can save space by storing frame data in the smallest possible frame. Usually MP3s are already stored in the most efficient way possible. However, for high-bitrate CBR files (like -b 320) there can be a lot of wasted space.<br />
<br />
== Features ==<br />
* Can make CBR ''-b 320'' files up to 10&nbsp;% smaller [[lossless]]ly (depending on the [[LAME]] version used)<br />
* Squeezes out all the padding it can from any MP3 (Will not produce a larger file, unless you use the -b switch or something goes wrong)<br />
* Writes valid LAME [[Xing]] header for proper VBR seeking<br />
* Provides the ability to losslessly turn VBR files into larger CBR files to humor players which can't handle VBR<br />
* Includes a brute-force compression optimization option to further compress files<br />
* Supports Unicode file names and paths<br />
* Supports encoding an entire directory of files<br />
* Multi-core support<br />
* 64-bit support (precompiled Windows executable builds for 32 and 64 bit available)<br />
* There is a limitation in that it cannot repack Freeformat MP3s<br />
<br />
== How It Works ==<br />
'''-z switch:'''<br />
The default operation is to choose the minimum frame size to fit the data and will also minimize the data size. This is completely lossless, and is equivalent to decompressing a ZIP file and recompressing with a more aggressive setting. It attempts to minimize the data by doing a brute-force search for the optimal parameters, so it takes much longer than it would normally.<br />
<br />
'''-b switch:'''<br />
Setting the -b switch will set the minimum bitrate for each frame. Using this switch will make more room in small frames for other frames' data, so it will also generally reduce the maximum bitrate as well. There is no direct control over the maximum bitrate, since there may simply be too much data to fit into a smaller frame. The exact format of the parameter is a bit odd: if the bitrate given is a valid frame bitrate, the minimum bitrate is dithered between padded and unpadded frames. If the bitrate is one more than a valid frame bitrate, then the minimum is a padded frame of bitrate one less than the given. Anything else is rounded up to the next highest unpadded bitrate. <br />
<br />
'''-r, -R switches:'''<br />
After mp3packer has chosen an output bitrate for a given frame, there is generally a range of positions to put the actual data. The data can be packed as much as possible into the previous frame, or it can be set to fill up the current frame as much as possible. Usually it is best to put as much as possible into previous frames, since this will maximize the space available for any subsequent frames. However, if the minimum bitrate is adds enough padding, there is no reason to cram the data into previous frames; it's just going to move around the padding.<br />
The default is to pack as far behind as possible if the -b switch is not given, since there is usually no problem filling up the frames. If a minimum bitrate is specified then the frames are pushed as far up as possible without affecting any of the following frames.<br />
The -r switch will attempt to always push data as far up as possible, even if a minimum bitrate is not specified. Conversely, the -R switch will push the data into previous frames as possible<br />
<br />
== Operating Systems ==<br />
* Windows<br />
* Linux<br />
* Platforms with an OCaml port<br />
<br />
== WinMP3Packer ==<br />
Created by Chris Close (psyllium) '''WinMP3Packer''' is a graphical front-end to the mp3packer.exe program. It is a Windows only program that requires Microsoft .NET Runtime version 2.0 and has been tested on Windows 2000 & XP (XP SP2).<br />
<br />
The latest version allows the user to upgrade the mp3packer version by adding the mp3packer.exe into main WinMP3Packer directory.<br />
<br />
* The latest release is '''1.0.18-alpha''' (13-06-2007)<br />
<br />
== External links ==<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=32379 MP3packer: hydrogenaudio forum]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=40780 WinMP3Packer: hydrogenaudio forum]<br />
* [http://jaybeee.themixingbowl.org/winmp3packer/WinMP3Packer-1.0.18-alpha-2.04.7z WinMP3Packer: Download] <small>(packaged with mp3packer v2.04)</small><br />
<br />
<br />
<br />
[[Category:Software]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Talk:Compaact!Talk:Compaact!2014-07-23T20:01:48Z<p>Trout: </p>
<hr />
<div>{{talkheader}}<br />
<br />
==Page Discussion==<br />
<br />
One of the newest? Really? --[[User:Pepoluan|pepoluan]] 03:10, 2 September 2006 (CDT)<br />
:this is the problem of writing articles as if it's always going to be the present - you have to be absolute, not relative. :P Considering it was discontinued in jan 2005 <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 10:44, 19 September 2006 (CDT)<br />
<br />
This page, and the entry which references it, should be removed. Compaact has been '''''dead''''' for nearly a decade now! There's a ton of information in the Wiki that's massively out of date, (such as the many references to HE-AAC as new and barely supported!), but this one is particularly egregious. [[Special:Contributions/71.84.32.165|71.84.32.165]] 02:04, 21 July 2014 (BST)<br />
:I kept and just edited the page to reflect its outdated nature. Someone else can make the call on deletion if it's appropriate. Thought it might be good to keep around for historical reference, if nothing else. [[User:Trout|Trout]] ([[User talk:Trout|talk]]) 21:01, 23 July 2014 (BST)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Compaact!Compaact!2014-07-22T20:43:03Z<p>Trout: Updated to reflect state of obsolescence</p>
<hr />
<div>Compaact! was an [[AAC]] encoder [http://www.mpeg4.net/press/view.aspx?i=813 launched in 2003]. It offered an impressive feature set, and was shown in testing by Roberto Amorim to be competitive at 128kbps with both the [[FAAC]] and Coding Technologies (Real) encoders. Compaact! featured both the LC and Main Object Types, [[CBR]], [[VBR]], [[Multichannel]], high resolution (24bit/96kHz) encoding, and command line support.<br />
<br />
As of 2005, Compaact! development has been discontinued.<br />
<br />
<br />
== External References ==<br />
<br />
[http://www.hydrogenaud.io/forums/index.php?showtopic=14670 HA Forum post regarding the launch of Compaact!]<br />
<br />
<br />
[[Category:Software]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Foobar2000Foobar2000:Foobar20002014-06-05T08:06:45Z<p>Trout: Undo revision 25850 by 179.211.92.39 (talk)</p>
<hr />
<div>{{title|foobar2000}}<br />
<br />
{{Software Infobox|<br />
|name = foobar2000<br />
|logo = [[Image:foobar2000 Logo.png|48px]]<br />
|screenshot = [[Image:Foobar2000-1.0-default-ui.png|250px]]<br />
|caption = Screenshot of foobar2000 v1.0 using the default user interface<br />
|maintainer = Peter Pawlowski<br />
|stable_release = 1.3.2<br />
|preview_release = 1.3.1 beta 1<br />
|operating_system = Windows<br />
|use = Media Player<br />
|license = Proprietary, BSD<br />
|website = [http://www.foobar2000.org/ www.foobar2000.org]<br />
}}<br />
<br />
'''foobar2000''' is an advanced freeware audio player for the Windows platform. Some of the basic features include full unicode support, ReplayGain support and native support for several popular audio formats.<br />
<br />
'''The latest stable version is:''' [http://www.foobar2000.org/download 1.3.2] (2014-04-11)<br />
<br />
'''The latest preview version is:''' [http://www.foobar2000.org/download 1.3.1 beta 1] (2013-12-27)<br />
<br />
== Platforms ==<br />
<br />
foobar2000 has been written specifically for the Windows platform, and there are no plans to port it to any others. However, although not officially supported, it is known to run on [http://www.hydrogenaudio.org/forums/index.php?showtopic=54933 Linux] and [http://www.hydrogenaudio.org/forums/index.php?showtopic=77261 Mac OS X] through Wine and WineBottler, respectively.<br />
<br />
== Features ==<br />
* Powerful open component architecture allowing third-party developers to extend functionality of the player, including the ability to fully replace the user interface.<br />
* Full Unicode support: File names, user interface, tagging, etc.<br />
* [[ReplayGain]] support: Both playback and writing ReplayGain information to file tags.<br />
* [[Gapless playback]].<br />
* Advanced [[tagging]] capabilities - through built-in [[foobar2000:Properties|Properties dialog]] and various optional tagging-related components.<br />
* Built-in [[foobar2000:Preferences:Media Library|Media Library]] functionality.<br />
** Intuitive [[foobar2000:Query syntax|query syntax]] for searching the Media Library.<br />
** [[foobar2000:Autoplaylist|Autoplaylist]] support: Generate dynamically updating playlists based on queries.<br />
* [[foobar2000:Preferences:General:Keyboard Shortcuts|Customizable keyboard shortcuts]].<br />
* Support for transcoding all supported audio formats using the [[Foobar2000:Converter|Converter component]] (requires external command-line encoder executables for different output formats).<br />
* [[Secure_ripping|Secure]] [[foobar2000:Ripping CDs|CD ripping]].<br />
* Streaming support.<br />
* Efficient handling of large playlists.<br />
* [[foobar2000:Components/Default_user_interface_%28foo_ui_std%29|User interface]] with simple configuration to create even complex layouts quickly and easily.<br />
* Highly customizable display of track information using [[foobar2000:Titleformat_Introduction|title formatting scripts]].<br />
<br />
==Supported audio formats==<br />
Natively supported ("out-of-the-box"):<br />
* [[MP1]], [[MP2]], [[MP3]], [[MP4]], [[Musepack]], [[AAC]], [[Ogg Vorbis]], [[FLAC]] / Ogg FLAC, [[Speex]], [[WavPack]], [[WAV]], [[AIFF]], [[AU|AU/SND]], [[CDDA]], [[WMA]], [[Matroska]], [[ALAC]], [[MMS]], [[RSTP]], [[Opus]].<br />
Supported through optional components:<br />
* [[TTA]], [[Monkey's Audio]], [[MOD]], [[SPC]], [[Shorten]], [[OptimFROG]], [[AC3]], [[DTS]], [[PSF]], [[NSF]], [[XID]], [[XA]], [[TAK]], [[AMR]], ''etc.''<br />
<br />
In addition, foobar2000 can also play audio files within ZIP and RAR archives (typically compressed) directly, ''i.e.'' without requiring the user to extract the files first. More archive formats are supported ''via'' additional components: [http://www.foobar2000.org/components/view/foo_unpack_lha LHA/LZH], [http://www.foobar2000.org/components/view/foo_unpack_7z 7-Zip], [http://kode54.foobar2000.org/ JMA]<br />
<br />
== Using foobar2000 ==<br />
<br />
=== Important pages ===<br />
* [http://www.foobar2000.org/FAQ foobar2000 FAQ]<br />
* [[foobar2000:components|foobar2000 Components]]<br />
* [[foobar2000:Encouraged Tag Standards|foobar2000 Encouraged Tag Standards]]<br />
* [[foobar2000:FAQ|foobar2000 FAQ (unofficial)]]<br />
* [http://wiki.hydrogenaudio.org/index.php?title=Category:Foobar2000_Guides foobar2000 Guides (category)]<br />
* [http://wiki.hydrogenaudio.org/index.php?title=Category:Foobar2000_Preferences foobar2000 Preferences (category)]<br />
<br />
=== Specific guides ===<br />
<br />
'''Preferences'''<br />
* [[foobar2000:Preferences|Preferences dialog]]<br />
<br />
'''Metadata'''<br />
* [[foobar2000:Properties|Tag editing: the Properties dialog]]<br />
* [[foobar2000:Query syntax|Query Syntax]]: details of Syntax for querying metadata.<br />
<br />
'''Title formatting'''<br />
* [[foobar2000:Title Formatting Introduction|Introduction to titleformat scripts]]<br />
* [[foobar2000:Title Formatting Reference|Titleformat Reference]]: reference guide to all fields and functions<br />
* [[foobar2000:Titleformat Examples|Titleformat Examples]]: user-submitted code for various purposes; submit your own!<br />
<br />
'''Others'''<br />
* [[foobar2000:File operations|File operations dialog]]: move, copy, rename, and delete files from within foobar2000<br />
* [[foobar2000:Commandline Guide|Commandline usage]]<br />
<br />
=== External Guides ===<br />
* [http://www.audiohq.de/viewforum.php?id=27 German-language guides]<br />
* [http://foobar2000.xrea.jp/ fb2k Wiki Page] for Japanese users.<br />
* [http://winamp2foobar.blogspot.com Winamp To Foobar Guide] with information relevant for general users also.<br />
<br />
=== Technical information ===<br />
* [[foobar2000:ID3 Tag Mapping|ID3 Tag Mapping]]<br />
* [[foobar2000:Metadata Compatibility|Metadata Compatibility]]: information about compatibility with metadata written by other applications<br />
<br />
== Important Links ==<br />
=== Official Site ===<br />
* [http://www.foobar2000.org foobar2000.org: Homepage]<br />
* [http://www.foobar2000.org/download foobar2000.org: Download]<br />
* [http://www.foobar2000.org/components foobar2000.org: Components]<br />
<br />
=== Community ===<br />
* Official IRC Channel: #foobar2000 on [http://freenode.net/ freenode]<br />
* [http://forums.foobar2000.org/ Official foobar2000 forum]<br />
* [http://foobar-users.de/ German Support Forum]<br />
* [http://foobar2000.pl/ Polish Support Forum]<br />
* [http://www.fforum.ru/index.php?showforum=59 Russian-language forum]<br />
* [http://www.foobar2000.ru/forum/ Another Russian-language forum]<br />
<br />
=== Appearance ===<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=61333 Default UI .fth Thread] Fast way to clone another's DUI Configuration.<br />
* [[foobar2000:Preferences:Columns UI/Appearance|Columns UI appearance customization guides]]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=31027 Columns UI configurations]<br />
<br />
[[Category:foobar2000]]<br />
[[Category:Media Players|foobar2000]]<br />
[[Category:CD Rippers]]<br />
[[Category:Software]]<br />
[[Category:Tag editors]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=ReplayGainReplayGain2013-04-16T18:44:23Z<p>Trout: /* Windows */ MediaMonkey player support</p>
<hr />
<div>'''ReplayGain''' is the name of a technique invented to achieve the same perceived playback loudness of audio files. It defines an algorithm to measure the '''perceived''' loudness of audio data.<br />
<br />
ReplayGain allows the loudness of each song within a collection of songs to be consistent. This is called 'Track Gain' (or 'Radio Gain' in earlier parlance). It also allows the loudness of a specific sub-collection (an "album") to be consistent with the rest of the collection, while allowing the dynamics from song to song on the album to remain intact. This is called 'Album Gain' (or 'Audiophile Gain' in earlier parlance). This is especially important when listening to classical music albums, because quiet tracks need to remain a certain degree quieter than the louder ones.<br />
<br />
ReplayGain is different from [[Normalization|peak normalization]]. Peak normalization merely ensures that the peak amplitude reaches a certain level. This does not ensure equal loudness. The ReplayGain technique measures the ''effective power'' of the waveform (i.e. the RMS power after applying an "equal loudness contour"), and then adjusts the amplitude of the waveform accordingly. The result is that Replay Gained waveforms are usually more uniformly amplified than peak-normalized waveforms.<br />
<br />
==Target loudness==<br />
The target loudness of almost all ReplayGain utilities is 89 dB SPL (an early departure from the proposal, endorsed by its author<ref>[http://www.hydrogenaudio.org/forums/index.php?s=&showtopic=83397&view=findpost&p=721854 Does Replay gain work differtly in Media monkey]</ref>) &mdash; the ReplayGain proposal and SMPTE recommendation are 6dB lower.<ref>[http://www.mars.org/mailman/public/mad-dev/2004-February/000993.html ReplayGain discussion at mad-dev]</ref><br />
<br />
==Clipping==<br />
Audio is generally recorded such that the loudest sounds don't clip, but the use of ReplayGain can cause clipping if the average volume of a song is below the target level. That is, upon playback, the volume of a quiet song is increased, so the parts of the song with above-average loudness, especially in the bass frequencies, will exceed the limits of the format and will be distorted. Whether this distortion is audible depends on the sounds in question, and the listener's sensitivity.<br />
<br />
Implementations deal with the risk of clipping in different ways. Some have a "pre-amp" feature which reduces (or boosts) the original audio's level by a certain amount before doing whatever is needed for ReplayGain. Some have a "prevent clipping" feature to reduce the amount of ReplayGain adjustment to whatever amount would keep clipping from occurring, based on peak info stored in the file's metadata (thus reducing the effectiveness of ReplayGain). Some recommend using a compressor/limiter DSP to prevent or reduce clipping, regardless of whether it was caused by ReplayGain.<br />
<br />
== Implementations ==<br />
There are different ReplayGain implementations, each with its own uses and strength. Most use [[metadata]] to indicate the level of the volume change that the player should make. Some modify the audio data itself, and optionally use metadata as well. There are advantages and disadvantages to both methods.<br />
<br />
In the metadata method, information on both types of ReplayGain (Track Gain and Album Gain) can be stored. The volume-change information can be very precise. If audio data was also changed, the metadata can contain "undo" info. Not all audio players/decoders know how to read and use ReplayGain information stored in metadata. And there's no standard for where and how ReplayGain info is stored; each implementation uses different formats and puts the info in different locations.<br />
<br />
In the audio data method, the file's actual audio data is modified so that its natural/default playback volume is at the target level. In this scenario, only one type of ReplayGain (Track Gain or Album Gain) can be applied. If no "undo" info is saved somewhere, it may not be possible to restore the original audio data. Limitations of the audio file format may prevent precise (finely tuned) gain adjustments with this method. For example, MP3 and AAC files can only be losslessly modified in 1.5 dB steps. Depending on the audio file format, the process may also be lossy in the sense that it could irreversibly push a signal above the format's maximum amplitude (resulting in clipping) or below the minimum (resulting in silence).<br />
<br />
=== MP3Gain ===<br />
[[MP3Gain]] is an implementation of ReplayGain. It can be used to just analyze files & recommend changes or to also modify the gain. If modifying the gain, it always modifies the global gain fields in the MP3 audio data. It can add somewhat precise metadata, including undo info. The gain can be modified to any target dB, or it can be changed by a specified amount. For balance correction, user-specified changes can even be made on just one channel in simple L/R stereo-mode files (not joint stereo).<br />
<br />
* Format: [[MP3]]<br />
* Method: Audio + Meta (in APE tag), or Audio only<br />
* APE tag fields (ASCII bytes):<br />
** <code>MP3GAIN_MINMAX ###,###</code> - minimum & maximum global gain values for this file. 3 digits, zero-padded if necessary.<br />
** <code>MP3GAIN_ALBUM_MINMAX ###,###</code> - minimum & maximum global gain values across a set of files scanned as an album. Optional.<br />
** <code>MP3GAIN_UNDO +###,+###,N</code> - the global gain adjustment to restore the original values in the left and right channels, respectively, followed by an indicator of whether to wrap at the extremes (<code>N</code> means no, <code>W</code> means yes). The adjustment values are 3 digits, zero-padded, preceded by a sign (<code>+</code> or <code>-</code>).<br />
** <code>REPLAYGAIN_TRACK_GAIN +#.###### dB</code> - The value is always 9 characters including the sign and decimal point. Examples: <code>+0.424046</code> and <code>-10.38500</code><br />
** <code>REPLAYGAIN_TRACK_PEAK #.###### dB</code> - The value is always 8 characters including the decimal point. Example: <code>0.149923</code><br />
** <code>REPLAYGAIN_ALBUM_GAIN +#.###### dB</code> - The value is always 9 characters including the sign and decimal point. Optional.<br />
** <code>REPLAYGAIN_ALBUM_PEAK #.###### dB</code> - The value is always 8 characters including the decimal point. Optional.<br />
* Limitations: Although the metadata, if written, contains precise adjustment & peak values, the audio data modifications are limited to 1.5dB steps and may become irreversible (however, that's a very rare condition; see the [http://www.hydrogenaudio.org/forums/lofiversion/index.php/t34154.html "mp3gain is NOT lossless" forum thread])<br />
* http://mp3gain.sourceforge.net/<br />
<br />
=== AACGain ===<br />
[[AACGain]] is a modified version of MP3Gain that works on both MP3 and AAC files.<br />
<br />
* Format: [[MP3]], [[AAC]] (with or without MP4 container)<br />
* Method: Audio + Meta, or Audio only<br />
* Limitations: Limited to 1.5dB steps mode, may become irreversible (same caveat as for MP3Gain)<br />
* http://aacgain.altosdesign.com/<br />
<br />
=== [[LAME]] ===<br />
* Method: Header ([http://gabriel.mp3-tech.org/mp3infotag.html mp3infotag])<br />
* Notes:<br />
** Tags added during encoding; not supported by any player yet; Track Gain only<br />
** Replay Gaining MP3's are usually done using MP3Gain (see [[ReplayGain#MP3Gain|above]]) or [[ReplayGain#foobar2000 ReplayGain scanner|foobar2000]]<br />
* http://lame.sourceforge.net/<br />
<br />
=== [[Musepack]] ReplayGain ===<br />
* Method: Header (similar to Meta data method)<br />
* Notes: ReplayGain values are stored in the header and ReplayGain is part of the Musepack specifications; therefore any Musepack decoder that does not support ReplayGain can be considered broken.<br />
* http://www.musepack.net/<br />
<br />
=== VorbisGain ===<br />
* Format: (Ogg) [[Vorbis]]<br />
* Method: Meta (in [[Vorbis comment]])<br />
* http://www.sjeng.org/vorbisgain.html<br />
** new compiles of VorbisGain at [http://www.rarewares.org/ogg.html www.rarewares.org]<br />
:'''''Note:''' Andavari has provided a very useful script to integrate VorbisGain, which is a CLI tool, into Windows Explorer. Please (Ogg) [[Vorbis#Replay Gain|check this section]].<br />
<br />
=== FLAC / METAFLAC ===<br />
* Format: [[Free Lossless Audio Codec|FLAC]]<br />
* Method: Meta (in [[Vorbis comment]])<br />
* http://flac.sf.net<br />
<br />
=== WavPack / WVGAIN ===<br />
* Format: [[WavPack]]<br />
* Method: Meta (in [[APEv2]] tag)<br />
* http://www.wavpack.com<br />
<br />
=== Wavegain ===<br />
* Format: waveform<br />
* Method: Audio<br />
* Limitations: Irreversible<br />
* http://www.rarewares.org/others.php#wavegain<br />
<br />
=== MusicPlayer ===<br />
* Custom implementation, not derived from the original MP3Gain one (but inspired from). As far as I know, all other implementations are directly derived from the MP3Gain (gain_analysis.c, which is GPL) source.<br />
* Format: any that FFmpeg supports<br />
* Method: Audio<br />
* Limitations: Doesn't modify the files at all. Stores the value in own database. Used only for playback.<br />
* https://github.com/albertz/music-player<br />
<br />
=== [[foobar2000]] ReplayGain scanner ===<br />
* Format:<br />
** [[MP3]]: Values written to [[ID3v2]] (default) or [[APEv2]] tags. A separate function can be invoked to apply the tagged Track or Album Gain to the MP3 global gain fields (as MP3Gain does, but requiring tags first), and to rewrite the tags to account for the peak change and compensate for the difference from 89&nbsp;dB. The 89&nbsp;dB reference level for tags isn't configurable, but the reference level applied to the global gain fields is (it's under Preferences > Advanced > Tools > ReplayGain Scanner > Target MP3 alteration volume level).<br />
** [[Musepack]]: Values written to header.<br />
** (Ogg) [[Vorbis]]: Values written to [[Vorbis comment]].<br />
** [[WavPack]]: Values written to [[APEv2]] tags.<br />
** [[AAC]]: Values written to [[APEv2]] tags.<br />
** [[MP4]]: Uses its own iTunes-compatible tagging system (though iTunes does not support ReplayGain).<br />
** [[Free Lossless Audio Codec|FLAC]]: Values written to [[Vorbis comment]].<br />
** [[APE]]: Values written to [[APEv2]] tags.<br />
** Modules ([[MOD]] etc.): Optionally saved into [[APEv2]] tags.<br />
* http://foobar2000.org<br />
<br />
=== [[MediaMonkey]] ===<br />
* Format:<br />
** [[MP3]]: Values written to [[APEv2]] or [[ID3v2]] tags.<br />
** (Ogg) [[Vorbis]]: Values written to [[Vorbis comment]].<br />
** [[WMA]]: Values stored in MediaMonkey's MDB database.<br />
** [[Free Lossless Audio Codec|FLAC]]: Values written to [[Vorbis comment]].<br />
** [[APE]]: Values written to [[APEv2]] tags.<br />
** [[WAV]]: Values stored in MediaMonkey's MDB database.<br />
** [[MPC]]: Internal gain Structure.<br />
* In addition to tags, all ReplayGain values are also stored in MediaMonkey's MDB database<br />
* Album/Audiophile ReplayGain not supported until v3.0 (Dec 2007); support during burning & ripping added in 3.1 (Jun 2009)<br />
* Also capable of (irreversibly) changing the volume of MP3 tracks, similar to [[MP3Gain]]<br />
* http://www.mediamonkey.com/<br />
<br />
=== [[Winamp]] ReplayGain scanner===<br />
* Format:<br />
** [[MP3]]: Values written to [[ID3v2]] tags.<br />
** (Ogg) [[Vorbis]]: Values written to [[Vorbis comment]].<br />
** [[WMA]]: Values stored in Windows Media Audio tags.<br />
** [[Free Lossless Audio Codec|FLAC]]: Values written to [[Vorbis comment]].<br />
** [[APE]]: Values written to [[APEv2]] tags.<br />
** [[AAC]]: Values written to [[APEv2]] tags.<br />
** [[MP4]]<br />
** [[TAK]]: Values written to [[APEv2]] tags.<br />
* Support Album/Track Gain<br />
<br />
== Players support ==<br />
ReplayGain being present in the specs of FLAC, Musepack, and APE formats, any player that support those formats usually support ReplayGain.<br />
<br />
The situation with MP3 is rather different, as it was not part of the MP3 specs. The APEv2 tags metadata implementation is somewhat becoming the de-facto standard.<br />
<br />
=== Windows ===<br />
* [[foobar2000]] supports ReplayGain in all possible aspects.<br />
* [[Winamp]] supports ReplayGain in album or track mode.<br />
* [[MediaMonkey]] supports ReplayGain, with many configuration options.<br />
* [[XMPlay]] recently implemented ReplayGain<br />
<br />
''...and probably others.''<br />
<br />
=== Linux ===<br />
* [[XMMS]]. Reads ReplayGain from [[Free Lossless Audio Codec|FLAC]], [[Musepack]], (Ogg) [[Vorbis]] ..<br />
:For [[MP3]], use the CVS version of the [http://xmms-mad.sourceforge.net/ xmms-mad] mp3 plugin (it's not yet released as binary, furthermore not available in distribs' versions for now. Meanwhile binaries are available here: [http://perso.crans.org/~krempp/xmms-mad/ custom binaries])<br />
* [[amarok]]. By using the amarok-script [http://kde-apps.org/content/show.php?content=26073 ReplayGain]<br />
:And possibly others, since [http://developer.kde.org/~wheeler/taglib.html TagLib] added support for [[APEv2]] tags in [[MP3]] files, players using this library (like [[amaroK]] and [[JuK]]) might support that kind of ReplayGain tags in the near future.<br />
* [http://www.sacredchao.net/quodlibet Quod Libet] reads ReplayGain from (Ogg) [[Vorbis]], [[MP3]], [[Free Lossless Audio Codec|FLAC]], and [[Musepack]].<br />
:Requires support to be enabled (via the appropriate python bindings and libraries) for the above formats. Does not support ReplayGain values stored in [[APEv2]] tags in [[MP3]]s. ReplayGain values are stored in RVA2 id3v2.4 frames. See the [http://www.sacredchao.net/quodlibet/wiki/Development/ID3Notes Quod Libet RVA2 / ReplayGain notes].<br />
* [http://www.musicpd.org/ Music Player Daemon] (MPD) reads ReplayGain from (Ogg) [[Vorbis]], [[Free Lossless Audio Codec|FLAC]], and [[Musepack]].<br />
:foobar2000-style TXXX frames in [[MP3]]s are also supported in the latest development releases.<br />
* [http://www.mplayerhq.hu/ MPlayer]. Mplayer support for ReplayGain is codec dependent.<br />
:Codecs that are known to support ReplayGain: vorbis<br />
:Because of this, you need to prioritize the codecs that support it, or choose it individually on the command line. To add it to the command line, add an -ac [codec] option after each file that you want to choose the codec for, or at the beginning to make it apply to all files listed. To prioritize the codecs by default, list them in a line in mplayer.conf:<br />
ac=[codec],[othercodec],vorbis,mad,<br />
<br />
=== Portable devices ===<br />
[http://www.rockbox.org/ Rockbox] supports ReplayGain (in album or track mode) for most formats, including WMA, MP1/2/3, AAC, ALAC, Musepack, Monkey's Audio, Wavpack, FLAC and Vorbis. <br>Note that ReplayGain is only supported when using the respective codec's native tagging format. For example: ReplayGain stored in APEv2 tags is not supported for MP3, rather ID3v2.x tags are expected.<br />
<br />
Sandisk Sansa Fuze with firmware 1.02.26 and 2.02.26<br />
<br />
Sandisk Sansa Clip+<br />
<br />
The iPod features ''Soundcheck'', which seems to produce roughly the same normalization gains as ReplayGain, but doesn't provide an Album Gain.<br />
<br />
=== Hi-Fi ===<br />
Slim Devices a company owned by Logitech Inc, supports ReplayGain on both of their hi-end audiophile players, known as the [[Slim Devices Transporter|Transporter]] and the [[Slim Devices Squeezebox|Squeezebox]].<br />
<br />
==Notes==<br />
<small><references/></small><br />
<br />
== See also ==<br />
* [[ReplayGain specification]]<br />
<br />
== External links ==<br />
* [http://en.wikipedia.org/wiki/Replay_Gain ReplayGain] at Wikipedia<br />
* [http://www.replaygain.org/ ReplayGain - A Proposed Standard], the original proposal, now out of date with respect to current practice<br />
* [http://www.bobulous.org.uk/misc/Replay-Gain.html ReplayGain using foobar2000] (how to use ReplayGain in Windows using foobar2000).<br />
* [http://www.bobulous.org.uk/misc/Replay-Gain-in-Linux.html ReplayGain in Linux] (how to use ReplayGain in Linux using foobar2000 and Wine, or using metaflac or vorbisgain).<br />
<br />
<br />
[[Category:Technical]]<br />
[[Category:Metadata]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components/VLevel_(foo_dsp_vlevel)Foobar2000:Components/VLevel (foo dsp vlevel)2013-04-11T15:33:38Z<p>Trout: /* Links */</p>
<hr />
<div>{{stub}}<br />
{{fb2k}}<br />
[[Category:Foobar2000 3rd-Party Components|VLevel (foo dsp vlevel)]]<br />
<br />
[[Image:Vlevel.PNG|thumb]]<br />
=Description=<br />
* Dynamic compressor which amplifies the quiet parts of music.<br />
<br />
=Links=<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=65889 Download]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=22057 Forum Discussion]<br />
<br />
[[Category:foobar2000 DSP Components|VLevel]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components_0.9/Panel_Stack_Splitter_(foo_uie_panel_splitter)Foobar2000:Components 0.9/Panel Stack Splitter (foo uie panel splitter)2013-04-03T22:09:46Z<p>Trout: /* $textbutton(x,y,w,h,text,mover_text,command,options1,options2) */ added SETGLOBAL command</p>
<hr />
<div>{{fb2k}}<br />
{{stub}}<br />
<br />
Panel Stack Splitter is a ColumnsUI extension for advanced placement and scripting of panels. It functions as a splitter in the ColumnsUI panel hierarchy (i.e., it can contain other panels).<br />
<br />
= Function and Use =<br />
Panel Stack Splitter is an extension for ColumnsUI which allows for greater control over the arrangement of panels. Not only can any panel be positioned freely within the Foobar2000 window, but the splitters themselves can be scripted, the panels can be resized using the cursor or by scripted actions, and panels can be hidden and displayed according to your script. It includes functions which make it easy to create graphical buttons and dynamic layouts. It can replace any number of more specific panels, such as those intended for displaying album art or track information.<br />
<br />
Common uses include the creation of interfaces which reconfigure themselves automatically depending on the window size, panel-switching arrangements, and of course, all manner of window dressing. It's often used alongside other plugins such as [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]] and [[Foobar2000:Components 0.9/WSH panel (foo uie wsh panel)| WSH Panel]] to construct elaborate custom interfaces, but be warned that the results of such efforts are, unlike Foobar2000 itself, not always efficient or stable.<br />
<br />
= Authorship =<br />
Panel Splitter was written by '''ssenna''', who is also the author of [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]]. Many of the functions are similar and both plug-ins work well together.<!--Columns UI panel to place the splitter<br />
And without borders, or a little over a panel and set the highest possible degree of freedom.<br />
Has been stable or loose?--><br />
<br />
= Requirements =<br />
* foo_uie_panel_splitter.dll v0.3.8.3a (2009/12/11)<br />
* [http://www.foobar2000.org/ foobar2000 v0.9.5.2+]<br />
* [http://yuo.be/columns.php Columns UI 0.3+]<br />
<br />
= Reference =<br />
The following documentation is an imperfect translation and adaptation from the original Japanese readme. Until the page has been more thoroughly re-written, expect some confusing passages.<br />
<br />
== Introduction ==<br />
After installing the plug-in, in the options dialog under ColumnsUI's Layout tab you'll be able to add a Panel Stack Splitter to your layout and configure it. Once you've added a Panel Stack Splitter you can also edit it by right-clicking the panel and choosing ''Configure'' from the context menu. The relationship between Panel Stack Splitters and the resulting layout may initially be confusing. In theory, one could place all their panels under a single Panel Stack Splitter to achieve any layout, but in practice you will generally want to employ them more like traditional horizontal and vertical splitters, nesting hierarchically.<br />
<br />
== Splitter Settings dialog ==<br />
The Splitter Settings dialog has four tabs, ''PanelList, Script, Behavior'' and ''Global variables''.<br />
<br />
''PanelList'' shows subordinate panels and allows you to define their names, positions and sizes. ''Script'' allows you to script the Splitter panel itself; this is where you would define buttons, text to display, or scripts which alter the layout or operate invisibly. ''Behavior'' presents options related to how the Splitter is rendered and how it executes scripts, and ''Global variables'' lets you view and delete currently active global variables. <!--Placement of the panel and automatic alignment mode, forced mode is set. Auto-deploy mode, a horizontal (Horizontal) or placed in a vertical direction (Vertical) or choose a place. Forced layout mode that is placed on the force placed on the panel.--><br />
<br />
=== PanelList ===<br />
You can't add subordinate panels from this tab -- for this you must return to the ColumnsUI layout options. But once you've added panels, you can select them from the left box in this tab and define their display parameters at the right. Note that there is one option on this tab which is for the Splitter itself rather than its children; this is ''Panel placement mode'', which allows you to select horizontal or vertical position. This parameter is irrelevant for forced layouts.<br />
<br />
All fields accept numbers as pixel positions and widths by default, though you can switch to percentage values instead when in forced mode. You can use Titleformatting Script in all of these fields, which is often important for forced layouts if you want them to be resizeable.<br />
<br />
; Caption : This allows you to assign a unique name to the panel in question. In addition to providing a convenient label for the panel for when you're editing, this allows you make direct reference to the panel is scripts later on, for example if you wanted to display, hide or resize it.<br />
; Size : Defines the size of the panel, but only if you are using a non-forced layout. Size means width when in horizontal panel placement mode and height when in vertical panel placement mode.<br />
; Padding : These values define padding between the edges of the panel's allotted space (''size'') and the actual panel.<br />
; Lock size : This disables the user from resizing the panel using the mouse. Only applies to non-forced layout mode; in forced-layout mode this is already default. The original documentation provides further details about this option, including a caveat that seems to address the possibility of blurred pixels, but the auto-translation is garbled.<!-- a place without scaling.<br />
** off when the size of each panel to be placed according to the Splitter and the appropriate scaling for size.<br />
** ± 1 to lock the current situation that would blur pixel minutes.<br />
*** So hard to fix, could not fix.--><br />
; Forced layout : This option allows you to directly determine the position and size of a panel. Turning it on disables ''Size'' and (by default) padding and makes ''panel placement mode'' irrelevant. Panels can even overlap, though you generally would only want to do this if you intend to provide a way to switch between them. Left and Right are measurements from the upper-left (0,0) of the panel.<br />
:* [[Foobar2000:Title Formatting Reference | Title Formatting script]] is enabled and you can use <tt>%_width%</tt> and <tt>%_height%</tt> to call the current width and height of the Splitter itself.<br />
:* If two panels overlap, by default the one that renders in front is determined by the sequence of panels as defined in the ColumnsUI options. ''[?]''<br />
:* '''Example.''' This would always expand the panel to the width of the splitter minus 400 pixels:<br />
Width: $sub(%_width%,400)<br />
:* '''Example.''' This would make the panel always fill the lower half of the available space:<br />
Top: $div(%_height%,2)<br />
Height: $div(%_height%,2)<br />
; Use percentage value : This option makes Panel Splitter interpret the values in Left, Top, Width and Height as percentages of available space instead of pixel measurements. Thus the second example above could be written as ''Top: 50'' and ''Height: 50''.<br />
; Enable padding settings: This option re-enables the padding values defined for non-forced-layout mode. Though this may seem redundant when you can simply include the padding in your position and size values, it may be useful for percentage-based layouts.<br />
; Ignore panel size limits : ''This seems to be undocumented.''<br />
; Hide panel on startup : This rather straight-forward option does precisely what its name indicates. To later make the panel visible, you would use a script function such as <tt>$showpanel_c</tt>.<br />
<!--If you stacked the panel appears on the front panel as a list of the top panel (But depends on the implementation of the child panel. I have come to the front panel profusely.)<br />
%_width% %_height% in the horizontal width of the Panel Stack Splitter, you can see the vertical width.<br />
Example:<br />
left: $div(%_width%,4)<br />
top: $div(%_height%,4)<br />
width: $div(%_width%,2)<br />
height: $div(%_height%,2)<br />
<br />
Also, Splitter mode to specify a value relative to size.<br />
is on the use percentage value is, Splitter percentage for the size of the [0-100] can be specified.<br />
use percentage value of setting example:<br />
left: 25<br />
top: 25<br />
width: 50<br />
height: 50<br />
--><br />
<br />
=== Script Tab ===<br />
<br />
titleformat mode on startup: when you start the TitleFormat PerTrack modes.<br />
* now playing TF play that track<br />
* follow cursor on the selected tracks in playlist<br />
* last mode at the end of the previous mode (the switch mode button to save)<br />
<br />
<br />
* title formatting script:<br />
Titleformat here to describe, and decorative backgrounds. However, the child is on the panel can not be drawn.<br />
<br />
Extended Command Reference<br />
Sensitive argument, or optional, and not implemented.<br />
Note: Do not waste the space. (Carriage return accepted)<br />
<br />
in title formatting script is evaluated,<br />
* Today<br />
* Per Track: track and play and play·When the user changes the size of the state changed when paused. Function when the REFRESH button.<br />
* Per Second: second, when a change in the state play in the function when the REFRESH button.<br />
<br />
[Note]<br />
* Per Second, especially that not only can handle high-stress functions.<br />
* GDI is recommended that you use the drawing functions.<br />
<br />
=== Behaviour Tab ===<br />
* use background color: the color specified, the background fill.<br />
* use image: specify a fixed background image. TitleFormatting is disabled.<br />
* pseudo transparent: splitter to simulate a transparent background. (splitter and if you use the nest)<br />
<br />
[Note]<br />
* ColumnsUI in the panel is to present the panel with the transparent background feature, use background color or use image backgrounds are often not transparent and does not use the panel.<br />
<br />
=== Global variables Tab ===<br />
<br />
== Fields ==<br />
<br />
=== %ps_width% ===<br />
Returns the width of the Splitter<br />
<br />
=== %ps_height% ===<br />
Returns the height of the Splitter<br />
<br />
=== %ps_tfmode% ===<br />
TF mode returns. (Per Track when enabled)<br />
* 0 nowplaying mode<br />
* 1 follow cursor mode<br />
<br />
=== %ps_isplaying% ===<br />
Whether during playback<br />
<br />
=== %ps_ispause% ===<br />
Whether suspended<br />
<br />
=== %ps_foobar2000_path% ===<br />
Foobar2000 executable path<br />
<br />
=== %ps_user_profile_path% ===<br />
User profile path<br />
<br />
=== %ps_playback_order% ===<br />
Returns the playback order.<br />
However, playback order can not be immediately reflected in the change.(REFRESH commands are required)<br />
<br />
=== %ps_track_state% ===<br />
TF mode returns state of the player, whether a track is present or not.<br />
* 0 no error<br />
* 1 no track<br />
* 2 dummy track (for mainly legacy metadb_display_hook API)<br />
<br />
== Functions ==<br />
<br />
=== $init_ps_global(name,value) ===<br />
<br />
Valid only if there is no global variable name specified.<br />
<br />
All global variables are shared between each of the TF although the PanelStackSplitter evaluation order is undefined.<br />
Persistency = 1 variable is set, $delete_ps_gobal you use will be saved until you delete from the settings dialog.<br />
$Init_ps_global(name,value) is, $if($get_ps_global(name),,$set_ps_global(name,value)) and almost equivalent.<br />
<br />
=== $init_ps_global(name,value,persistency) ===<br />
<br />
Persistency - whether to save at the end.<br />
* 0 not saved on exit<br />
* 1 saved on exit (default)<br />
<br />
$init_ps_global(NAME,VALUE,0) implies that the global variable "NAME" is deleted when quitting foobar2000.<br />
<br />
=== $set_ps_global(name,value) ===<br />
<br />
=== $get_ps_global(name) or %name% ===<br />
<br />
=== $delete_ps_global(name) ===<br />
<br />
=== $font(name,size,OPTIONS) ===<br />
Font settings.<br />
* OPTIONS: bold italic underline strikeout<br />
* Example: $font(Tahoma,10,bolditalic)<br />
<br />
=== $drawstring(text,x,y,W,H,rgba,OPTIONS[,OPTIONS2]) ===<br />
Draws a string at the coordinates '''(x,y)'''. The size of the text field is defined by width '''(W)''' and height '''(H)'''.<br />
<br />
''Note:'' This function is a string and there is also a GDI version of the same functions available [[#$drawtext(text,x,y,W,H,r-g-b,OPTIONS) | $drawtext]] and [[#$drawtextex(text,x,y,W,H,r-g-b,OPTIONS) | $drawtextex]]. This function might work for TrueType fonts, only.<br />
<br />
'''OPTIONS''':<br />
Align specified, the specified quality of drawing, and to specify the clip.<br />
* Align: ''left hcenter right specified horizontal''<br />
* Align: ''specified top vcenter bottom vertical''<br />
* ''nowrap'': disables text wrap<br />
* ''noaa'': ClearType and disable anti-aliasing.<br />
* ''aa'': put the anti-aliasing mode. ClearType font such as resistance to the anti-aliasing.<br />
* ''hq'': high quality rendering mode. ClearType mode. (default)<br />
* ''glow_aa'' glow option to use a special mode. (noaa, aa, hq exclusive)<br />
<br />
* ''trimchar'' and ''trimword'': Trimming of the text to fit the display range<br />
* ''elipchar'' and ''elipword'': Shortens the text to fit the the display range. If set the end of the line will be replaced with ''"···"''<br />
* ''mempos getlastpos'': to be able to get the coordinates of the drawing<br />
<br />
'''OPTIONS2''' - specifying the glow effect (experimental stage):<br />
* ''glow:expand:colour[:strength]'': glow options<br />
** ''Expand'' - [0-5]<br />
** ''Colour'' - r-g-b<br />
** ''Strength'' - [0-3] glow_aa case of disabled<br />
<br />
Offset:x:y<br />
* ''X'' - glow in the horizontal offset<br />
* ''Y'' - glow in the vertical offset<br />
<br />
Glow is a heavy process. (Especially the pseudo transparent)<br />
<br />
* glow_aa be used only when the specified<br />
* outline: colour color draws a thin border of the specified character (if glow_aa)<br />
* Colour r-g-b<br />
* semibold to the characters a little thick (if glow_aa)<br />
<br />
These specifications may be changed.<br />
Changes in the glow, especially drawing, and semibold outline and may be discontinued.<br />
<br />
Examples:<br />
* $drawstring(abcd,10,10,,,255-128-64-128,)<br />
* $drawstring(abcd,10,10,,,255-128-64-128,leftvcenter,glow:2:255-255-255)<br />
* $drawstring(efgh,10,10,,,255-255-255,vcenterglow_aa,glow:1:32-168-268semibold)<br />
* $drawstring(wxyz,10,10,,,255-255-255,glow_aa,glow:0:32-168-268semiboldoffset:2:1outline:32-168-268)<br />
* $drawstring(wxyz,10,10,,,255-255-255,,glow:2:32-168-268:1)<br />
* $drawstring(wxyz,10,10,,,255-255-255,elipchar)<br />
<br />
=== $drawrect(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Rectangular drawing function. Coordinates (x,y) size (w,h) Draws a rectangle.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
'''OPTIONS''':<br />
* Aa - enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawrect(0,50,50,50,255-128-64-128,,aa)<br />
<br />
=== $gradientrect(x,y,w,h,r1-g1-b1-a1,r2-g2-b2-a2,OPTIONS,PEAK) ===<br />
<br />
Draws a rectangle with gradient fill at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''r1-g1-b1-a1''' gradient start color<br />
* '''r2-g2-b2-a2''' peak color gradient<br />
<br />
'''OPTIONS''':<br />
* ''vertical'': vertical gradient<br />
* ''horizontal'': horizontal gradient<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
* ''nonlinear'': nonlinear gradient<br />
<br />
'''PEAK''': 0-100<br />
* Shifted the peak position of the gradient.<br />
** 0 by default, to end at peak color.<br />
** 50 When is the peak of color.<br />
<br />
Example:<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,vertical aa)<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,,10)<br />
<br />
=== $drawblurrect(x,y,w,h,colour,level) ===<br />
<br />
Draws a rectangle with a blured outline at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''Level''' [1-7]: blur level<br />
<br />
=== $drawfocusrect(x,y,w,h) ===<br />
Function to draw a dotted line shows the focus rectangle frame specified.<br />
<br />
=== $drawthemerect(x,y,w,h,control_name,partId,stateId) ===<br />
<br />
Visual Style in a rectangle with a control (button or progress bar) function to draw. The only practical to draw a picture may be low. Visual Style not defined in control will not be drawn. At least WindowXP required.<br />
<br />
control_name:<br />
* Specify the name of the type of control you want to draw. One of the following:<br />
* window button rebar toolbar status listview header progress tab trackbar tooltip treeview spin scrollbar<br />
* edit combobox taskbar taskband startpanel explorerbar<br />
<br />
PartId:<br />
* the parts you want to draw ID. Could we use the following number in the range for each control as a guide.<br />
* In most cases, less than what I have defined.<br />
* Window: 1-37<br />
* Button rebar listview tooltip: 1-5<br />
* Toolbar: 1-6<br />
* Status treeview taskband: 1-3<br />
* Header spin: 1-4<br />
* Progress: 1-4<br />
* Tab trackbar scrollbar :1-10<br />
* Edit: 1-2<br />
* Combobox: 1<br />
* Taskbar: 1-8<br />
* Startpanel: 1-11<br />
* Explorerbar: 1-12<br />
<br />
StateId:<br />
* the state and selected ID. If the component does not have to specify the state is 0.<br />
* stateId is 0 or 1 or 2 would not be drawn in, the parts are not defined.<br />
<br />
Examples:<br />
* $drawthemerect (0,0,%el_width%,%el_height%,tab,10,0) / / tab of body parts drawn<br />
* $drawthemerect (,,,,progress,3,0) / / Draw the progress bar bar<br />
<br />
=== $drawroundrect(x,y,w,h,w2,h2,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws a rectangle with rounded corners at coordinates (x,y) and size (w, h). The degree of roundness is defined by (w2,h2).<br />
* In order to achieve a decent effect the condition w>4*w2 and h>4*h2 should be matched.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
Example:<br />
* $drawroundrect(10,20,50,50,4,4,255-255-128-255,,)<br />
<br />
=== $drawellipse(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws an ellipse at coordinates '''(x,y)''' with size '''(w,h)'''.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border Color<br />
<br />
=== $drawtriangle(x1,y1,x2,y2,x3,y3,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Draw a triangle and vertex function.<br />
* '''(x1,y1),(x2,y2),(x3,y3)'''<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' Border Color<br />
<br />
'''OPTIONS''':<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawtriangle(10,5,20,10,10,15,200-100-100,,aa)<br />
<br />
=== $imageabs(x,y,w,h,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
Displays an image '''(path)''' at coordinates '''(x,y)''' with size '''(w,h)'''. By default, an image is expanded to the maximum size allowed by (w,h) without changing the aspect ratio of the image. After the image has been resized (if indeed it has been), the resized version is cached in the memory, which means any further references to it will return the modified rather than original values. <!-- The image is referenced, the memory is removed from them. (w,h) in the original image size is omitted, and the cache. (However, w, h if you are already cached in memory and then the image size to be directly cached)--><br />
<!--?ITAI a reduced rate if more than one. Poor quality and will be expanded after the reduction.<br />
''Nodisplay'', ''noexpansion'' and use, Cache memory may be the largest reduction in the rate of reduction in the rate of use.<br />
If there are images true, if false is returned.--><br />
<br />
'''Path''' is the absolute path of the image. It can also point to an audio file if it has an embedded image or if you are using one of the "artreader" options, and the path can include compressed archives if the "archive" option is active (see below).<br />
<br />
'''Options''' are flags which you separate with a space.<br />
* '''Resizing options'''<br />
** ''nokeepaspect'' ignores the image's aspect ratio and expands the image to fill both width and height regardless of distortion ''(nodisplay, archive, icon options and non-exclusive) [?]''<br />
** ''noexpansion'' prevents resizing to fill the space if the image turns out to be smaller than the specified width and height.<br />
<br />
* '''Alignment options'''<br />
** ''left'' and ''right'' determine horizontal alignment (left is default).<br />
** ''top'' and ''bottom'' determine vertical alignment (top is default).<br />
<br />
* '''Miscellaneous options'''<br />
** ''wc'' enables wildcard characters (*,?).<br />
** ''nodisplay'' caches the image without actually displaying it.<br />
<br />
* '''Read-mode (path-related) options'''<br />
** ''archive'' allows references to compressed archives to be included in the path. The path format is the absolute path of the archive followed by the base path within the archive file, using a pipe (|) as the separator. For example: ''C:\aaa\image.zip|bbb/ccc.jpg''<br />
** ''icon'' indicates that the path is specified in the icon file (*.ico) ''[?]''.<br />
** ''artreader'' uses embedded images or the default album art paths you've defined in Foobar2000's options to determine the image to be displayed. The path supplied should be that of an audio file (typically, this would be %path%). <!--artreader path specified by the embedded image file foobar2000 loaded at the core of the artwork reader. If you do not have embedded images, audio files to load the images folder. However slow.--><br />
*** ''artreader_front, artreader_back, artreader_disc'' and ''artreader_icon'' are variations on this option which select the specific corresponding album art. However, the original documentation suggests one avoid these options because they seem to be slow. <!--* (artreader_*** are currently not recommended optionss because these seem to be slow)--><br />
<br />
'''n''': rotateflip Index for:<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* ''0-255''<br />
<br />
'''OPTIONS2''' (shadow effect)<br />
* ''Glow:expand:colour''<br />
* ''Offset:x:y''<br />
<br />
Examples:<br />
* $imageabs(10,10,50,50,C:\%album%.jpg)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,left top)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,,6)<br />
* $imageabs(10,10,50,50,C:\%album%.*,wc,6)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,128)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,,glow :2:0-0-0 offset: 4:4)<br />
* $imageabs(10,10,50,50,%path%,artreader)<br />
<br />
=== $imageabs_rc(rw,rh,srcx,srcy,srcw,srch,x,y,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
To view the clip and resize images. Path specified by the image size (rw, rh) after resizing, portion of the area (srcx, srcy, srcw, srch) coordinates (x, y) size (srcw, srch) to display.<br />
In memory (rw, rh) cache. When you evaluate the TF (rw, rh) with changes in, to refresh the image. Therefore, rw, rh is to specify a fixed value. If there are images true, if false is returned.<br />
<br />
'''OPTIONS''' (imageabs):<br />
* ''nokeepaspect'': not maintain the aspect ratio<br />
* ''nodisplay'': Hide read only memory<br />
* ''archive''<br />
* ''Icon''<br />
* ''Horizontal Alignment''<br />
** left<br />
** hcener<br />
** right<br />
* ''Vertical Alignment''<br />
** top<br />
** vcenter<br />
** bottom<br />
<br />
'''N''' rotateflip Index for:<br />
* 1: 90°<br />
* 2: 180°<br />
* 3: 270°<br />
* 4: flip horizontal<br />
* 5: 90° + flip horizontal<br />
* 6: Flipped vertically<br />
* 7: 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* 0-255<br />
<br />
'''Examples''':<br />
* $imageabs_rc(200,100,0,0,100,50,10,10,C:\%album%.jpg,,6,192)<br />
* $imageabs_rc(200,100,0,0,200,100,10,10,C:\%album%.jpg,,) ( = $imageabs(10,10,200,100,C:\%album%.jpg,left top,,) )<br />
* $imageabs_rc(150,120,0,0,150,120,20,15,C:\%album%.jpg,hcenter vcenter,) ( = $imageabs(20,15,150,120,C:\%album%.jpg,,,) )<br />
<br />
=== $drawimage(x,y,w,h,path,OPTIONS,n,aplha) ===<br />
<br />
Displays an image at Coordinates (x,y) with size (w,h) specified by path.<br />
The function is similar to $imageabs.<br />
w and h show the size of the original if omitted.<br />
Removed from memory immediately after being displayed.<br />
TF to be reloaded each time the images are evaluated.<br />
<br />
You can see a huge image, the amount of occupied memory?RASHITAKATTARI to see more pictures, $imageabs for those who do not like the resizing process.<br />
<br />
'''OPTIONS''':<br />
* ''nokeepaspect'': not to maintain aspect ratio<br />
* Alignment<br />
** Left<br />
** Right<br />
** Top<br />
** Bottom<br />
<br />
'''n''': rotateflip index for<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
alpha: 0-255<br />
* Opacity (transparency)<br />
<br />
== Additional drawing functions ==<br />
<br />
<br />
=== $getlastpos(elem) ===<br />
<br />
Display function imageabs, imageabs_rc right after, to get the coordinates to draw a picture. Also, ''[[#$measurestring(text,x,y,W,H,OPTIONS) | $measurestring]]'' use them when you get the results. If you are drawString, mempos available only immediately after the specified coordinates.<br />
<br />
Elem element to retrieve.<br />
X: left<br />
Y: top<br />
W: width<br />
H: height<br />
R: right<br />
B: bottom<br />
<br />
Example:<br />
$setworldtransform(2)<br />
$puts(img_path,C:\%album%.jpg)<br />
$imageabs(10,4,100,100,$get(img_path),top noexpansion,)<br />
$imageabs($getlastpos(x),$getlastpos(b),$getlastpos(w),20,$get(img_path),top nokeepaspect,6)<br />
$gradientrect($getlastpos(x),$getlastpos(y),$getlastpos(w),$getlastpos(h),%el_backcolour%-128,%el_backcolour%-255)<br />
$setworldtransform(0)<br />
<br />
=== $measurestring(text,x,y,W,H,OPTIONS) ===<br />
<br />
''$drawstring'' to calculate the area when drawing text. As a result, returns to the horizontal width of the viewing area. The display area is to get ''[[#$getlastpos(elem) | $getlastpos]]''. '''OPTIONS''' is the same as $drawstring. If $drawstring uses the ''glow_aa'' or ''glow'' options, the ''$measurestring'' value returned may not be accurate.<br />
<br />
=== $getimagewidth(path),$getimageheight(path) ===<br />
<br />
The image path is specified in ''$imageabs'' ''$imageabs_rc'' of cache memory. If the image has been resized in the horizontal width and vertical width it returns the respective values. This means that only have ''$imageabs'' ''$imageabs_rc'' behind. ''nokeepaspect'' may be able to calculate the aspect ratio should be applied.<br />
<br />
=== $setparcentmode(bx,by,bw,bh) ===<br />
Set the mode to specify the coordinates.<br />
Window space<br />
(0,0) ~ (%_width%,%_height%) where a, percentage specified in the mode, (0,0) to (100100) mapping.<br />
*x,y,W,H, can be set individually.<br />
*x,y,W,H, all affect the function of one argument.<br />
<br />
* bx x coordinate specified mode<br />
** 0: Splitter mode specified in absolute coordinates<br />
** 1: Splitter value relative to the size (percentage) and designated.<br />
* mode specified by y coordinates<br />
* bw w coordinates specified mode<br />
* bh h coordinates specified mode<br />
<br />
=== $getsyscolour (index) ===<br />
The r-g-b color system in the fo<br />
<br />
index: [0-30] color index system<br />
<br />
=== $averagecolour(colour1,colour2[,···]) ===<br />
<br />
Calculates the average color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(Colour1 + colour2 +···) / N''<br />
<br />
=== $blendcolour(colour1,w1,colour2,w2,[,···]) ===<br />
<br />
Calculates the average weighted ''w1,w2[,···]'' color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(w1 * colur1 + w2 * colour2 +···+ wN * colourN) / (w1 + w2 +···+ wN)''<br />
<br />
=== $addcolour(colour1,colour2[,···]) ===<br />
<br />
Adds colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 + colour2 + ··· + colourN''<br />
<br />
=== $subcolour(colour1,colour2[,···]) ===<br />
<br />
Substracts colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 - colour2 - colour3···- colourN''<br />
<br />
== General-purpose system functions ==<br />
<br />
=== $findfile(path,[path2,path3,...]) ===<br />
<br />
Determinates whether the specified file(s) exist(s) and returns the first file. If you do not have the file does not return anything. (Strictly speaking, "false" returns). Path can be specified. The ''path'' allows wildcards.<br />
<!--Elplaylist lists here $el_scale(val,factor[,DIV]) as another function --><br />
<br />
== Function buttons ==<br />
<br />
=== $textbutton(x,y,w,h,text,mover_text,command,options1,options2) ===<br />
Create a button.<br />
Per Track only available. Per Second is not to write.<br />
<br />
* '''text''': the button label<br />
* '''mover_text''': the button label when mouse over<br />
<br />
command: "Type of instruction: arguments" specified in the form of<br />
* be no extra spaces<br />
* Going to be separated by a specified multiple orders.<br />
* A few instructions that can be specified.<br />
* Very difficult to implement. . .<br />
* And the splitter so that the characters and words in these arguments, could not parse well.<br />
<br />
Note 1: Do not specify the order processing time.<br />
Note 2: If you specify more than one instruction, the instruction execution order is not guaranteed. Especially if WINDOWSIZE and COMMAND is specified, WINDOWSIZE probably be better to run. COMMAND, CONTEXT and others, the order may be warranted.<br />
<br />
'''Command''': command_path<br />
* command_path to run the command specified by menu.<br />
* COMMAND: View / Equalizer and COMMAND: File / Preferences; COMMAND: Playback / Play<br />
* To specify that you can use the input help in setting some of them.<br />
* TF command_path Note also that as COMMAND: 'View / Equalizer' and it's recommended.<br />
<br />
'''Context''': context_path<br />
* context_path KONTEKISUTOMENYUKOMANDO be designated to perform.<br />
* Handles the context menu of the currently playing track.<br />
* CONTEXT: Properties to specify the like.<br />
* TF context_path Note also that as<br />
<br />
'''Panelshow''': cap: sh<br />
*The caption of the child panel cap / hide.<br />
*sh: 0 hide<br />
** 1.<br />
** -1 Show / hide toggle<br />
<br />
'''TFMode''': mode<br />
*Per Track titleformat to change the mode.<br />
*mode: 0 nowplaying mode<br />
** 1 follow curosr mode<br />
** -1 Toggle<br />
<br />
'''Windowsize''': width:height<br />
* Sets the size of the entire foobar2000 window.<br />
<br />
'''Setglobal''': name:value<br />
<br />
'''Refresh''': TF of PerTrack, PerSecond update.<br />
<br />
'''options1'''<br />
<br />
specify the default decoration (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
'''options2''':<br />
<br />
decorative specify when mouse over (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
<br />
'''Examples''':<br />
* $textbutton (0,0,80,20,play,play,COMMAND: Playback / Play,fontcolor:64-64-64 brushcolor:192-192-192-128 pencolor:0-0-0-0,fontcolor:32-32-32)<br />
* $textbutton (100,0,80,20,Resize,Resize,PANELSHOW:aaa:-1;REFRESH,fontcolor:64-64-64 left bottom,fontcolor:32-32-32)<br />
<br />
=== $imagebutton(x,y,w,h,path,mover_path,command,options1,options2) ===<br />
Create an image button.<br />
Per Track only available. Per Second is not to write.<br />
The internal processing of the images are treated equally and $imageabs will be cached in memory.<br />
w, h is omitted, path to original image size is specified.<br />
textbutton command is common.<br />
<br />
Display options:<br />
<br />
OPTIONS1<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
OPTIONS2:<br />
<br />
When mouse over the image display options<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
== GDI drawing functions ==<br />
<br />
Using the Windows System Component [http://en.wikipedia.org/wiki/Graphics_Device_Interface GDI] to draw. GDI functions are usually faster, but they do not allow alpha blending and shadow effects (glow).<br />
<br />
=== $drawtext(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI text drawing functions. Text coordinates (x, y) in output<br />
<br />
OPTIONS:<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
<br />
=== $drawtextex(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI drawing functions text_2<br />
Text coordinates (x, y) in output<br />
<br />
OPTIONS<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
* Allow specified wrap wraparound (vcenter, bottom and exclusive)<br />
* ''end_ellipsis'' If you clip text, replace the end of the text ...<br />
<br />
Example: ''$drawtextex(text,0,0,%_width%,%_height%,0-0-0,hcenter vcenter end_ellipsis)''<br />
<br />
=== $gettextwidth(text,[FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns the width in the text when drawing horizontal text. Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $gettextheight([FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns vertical width of text. can specify the font ($ font option). Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $fillrect(x,y,w,h,r-g-b,RESERVED) ===<br />
<br />
Filled rectangle function<br />
<br />
=== $fillroundrect(x,y,w,h,w2,h2,r1-g1-b1,r2-g2-b2) ===<br />
<br />
Function of the fill rectangle with rounded corners<br />
<br />
== Panel operating system functions ==<br />
<br />
Apparently drawing functions and the TF is such low efficiency of the frame together,<br />
Future plans to??.<br />
<br />
=== $showpanel(i,sh) or $showpanel_c(caption,sh) ===<br />
Panel, change the function inactive<br />
* '''i''': somethingth in the child panel list (counting from 0)<br />
* '''sh''': 0: Inactive 1: View<br />
<br />
=== $movepanel(i,x,y,W,H,) or $movepanel_c(caption,x,y,W,H,) ===<br />
'''i''': something in the child panel list (counting from 0)<br />
<br />
Panel Force layout only for the specified coordinates (x, y) size (w, h) to move on.<br />
<br />
=== $getcaption(i) ===<br />
'''i''': returns the list of child panel captions are set in the second panel.<br />
<br />
=== $isvisible_c(caption) ===<br />
Returns the status panel.<br />
<br />
= External links =<br />
* [http://foo2k.chottu.net/ Official page with download link] (Japanese)<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=62114 Discussion thread]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components_0.9/Panel_Stack_Splitter_(foo_uie_panel_splitter)Foobar2000:Components 0.9/Panel Stack Splitter (foo uie panel splitter)2013-03-23T18:54:55Z<p>Trout: /* $textbutton() */ expanded on WINDOWSIZE command</p>
<hr />
<div>{{fb2k}}<br />
{{stub}}<br />
<br />
Panel Stack Splitter is a ColumnsUI extension for advanced placement and scripting of panels. It functions as a splitter in the ColumnsUI panel hierarchy (i.e., it can contain other panels).<br />
<br />
= Function and Use =<br />
Panel Stack Splitter is an extension for ColumnsUI which allows for greater control over the arrangement of panels. Not only can any panel be positioned freely within the Foobar2000 window, but the splitters themselves can be scripted, the panels can be resized using the cursor or by scripted actions, and panels can be hidden and displayed according to your script. It includes functions which make it easy to create graphical buttons and dynamic layouts. It can replace any number of more specific panels, such as those intended for displaying album art or track information.<br />
<br />
Common uses include the creation of interfaces which reconfigure themselves automatically depending on the window size, panel-switching arrangements, and of course, all manner of window dressing. It's often used alongside other plugins such as [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]] and [[Foobar2000:Components 0.9/WSH panel (foo uie wsh panel)| WSH Panel]] to construct elaborate custom interfaces, but be warned that the results of such efforts are, unlike Foobar2000 itself, not always efficient or stable.<br />
<br />
= Authorship =<br />
Panel Splitter was written by '''ssenna''', who is also the author of [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]]. Many of the functions are similar and both plug-ins work well together.<!--Columns UI panel to place the splitter<br />
And without borders, or a little over a panel and set the highest possible degree of freedom.<br />
Has been stable or loose?--><br />
<br />
= Requirements =<br />
* foo_uie_panel_splitter.dll v0.3.8.3a (2009/12/11)<br />
* [http://www.foobar2000.org/ foobar2000 v0.9.5.2+]<br />
* [http://yuo.be/columns.php Columns UI 0.3+]<br />
<br />
= Reference =<br />
The following documentation is an imperfect translation and adaptation from the original Japanese readme. Until the page has been more thoroughly re-written, expect some confusing passages.<br />
<br />
== Introduction ==<br />
After installing the plug-in, in the options dialog under ColumnsUI's Layout tab you'll be able to add a Panel Stack Splitter to your layout and configure it. Once you've added a Panel Stack Splitter you can also edit it by right-clicking the panel and choosing ''Configure'' from the context menu. The relationship between Panel Stack Splitters and the resulting layout may initially be confusing. In theory, one could place all their panels under a single Panel Stack Splitter to achieve any layout, but in practice you will generally want to employ them more like traditional horizontal and vertical splitters, nesting hierarchically.<br />
<br />
== Splitter Settings dialog ==<br />
The Splitter Settings dialog has four tabs, ''PanelList, Script, Behavior'' and ''Global variables''.<br />
<br />
''PanelList'' shows subordinate panels and allows you to define their names, positions and sizes. ''Script'' allows you to script the Splitter panel itself; this is where you would define buttons, text to display, or scripts which alter the layout or operate invisibly. ''Behavior'' presents options related to how the Splitter is rendered and how it executes scripts, and ''Global variables'' lets you view and delete currently active global variables. <!--Placement of the panel and automatic alignment mode, forced mode is set. Auto-deploy mode, a horizontal (Horizontal) or placed in a vertical direction (Vertical) or choose a place. Forced layout mode that is placed on the force placed on the panel.--><br />
<br />
=== PanelList ===<br />
You can't add subordinate panels from this tab -- for this you must return to the ColumnsUI layout options. But once you've added panels, you can select them from the left box in this tab and define their display parameters at the right. Note that there is one option on this tab which is for the Splitter itself rather than its children; this is ''Panel placement mode'', which allows you to select horizontal or vertical position. This parameter is irrelevant for forced layouts.<br />
<br />
All fields accept numbers as pixel positions and widths by default, though you can switch to percentage values instead when in forced mode. You can use Titleformatting Script in all of these fields, which is often important for forced layouts if you want them to be resizeable.<br />
<br />
; Caption : This allows you to assign a unique name to the panel in question. In addition to providing a convenient label for the panel for when you're editing, this allows you make direct reference to the panel is scripts later on, for example if you wanted to display, hide or resize it.<br />
; Size : Defines the size of the panel, but only if you are using a non-forced layout. Size means width when in horizontal panel placement mode and height when in vertical panel placement mode.<br />
; Padding : These values define padding between the edges of the panel's allotted space (''size'') and the actual panel.<br />
; Lock size : This disables the user from resizing the panel using the mouse. Only applies to non-forced layout mode; in forced-layout mode this is already default. The original documentation provides further details about this option, including a caveat that seems to address the possibility of blurred pixels, but the auto-translation is garbled.<!-- a place without scaling.<br />
** off when the size of each panel to be placed according to the Splitter and the appropriate scaling for size.<br />
** ± 1 to lock the current situation that would blur pixel minutes.<br />
*** So hard to fix, could not fix.--><br />
; Forced layout : This option allows you to directly determine the position and size of a panel. Turning it on disables ''Size'' and (by default) padding and makes ''panel placement mode'' irrelevant. Panels can even overlap, though you generally would only want to do this if you intend to provide a way to switch between them. Left and Right are measurements from the upper-left (0,0) of the panel.<br />
:* [[Foobar2000:Title Formatting Reference | Title Formatting script]] is enabled and you can use <tt>%_width%</tt> and <tt>%_height%</tt> to call the current width and height of the Splitter itself.<br />
:* If two panels overlap, by default the one that renders in front is determined by the sequence of panels as defined in the ColumnsUI options. ''[?]''<br />
:* '''Example.''' This would always expand the panel to the width of the splitter minus 400 pixels:<br />
Width: $sub(%_width%,400)<br />
:* '''Example.''' This would make the panel always fill the lower half of the available space:<br />
Top: $div(%_height%,2)<br />
Height: $div(%_height%,2)<br />
; Use percentage value : This option makes Panel Splitter interpret the values in Left, Top, Width and Height as percentages of available space instead of pixel measurements. Thus the second example above could be written as ''Top: 50'' and ''Height: 50''.<br />
; Enable padding settings: This option re-enables the padding values defined for non-forced-layout mode. Though this may seem redundant when you can simply include the padding in your position and size values, it may be useful for percentage-based layouts.<br />
; Ignore panel size limits : ''This seems to be undocumented.''<br />
; Hide panel on startup : This rather straight-forward option does precisely what its name indicates. To later make the panel visible, you would use a script function such as <tt>$showpanel_c</tt>.<br />
<!--If you stacked the panel appears on the front panel as a list of the top panel (But depends on the implementation of the child panel. I have come to the front panel profusely.)<br />
%_width% %_height% in the horizontal width of the Panel Stack Splitter, you can see the vertical width.<br />
Example:<br />
left: $div(%_width%,4)<br />
top: $div(%_height%,4)<br />
width: $div(%_width%,2)<br />
height: $div(%_height%,2)<br />
<br />
Also, Splitter mode to specify a value relative to size.<br />
is on the use percentage value is, Splitter percentage for the size of the [0-100] can be specified.<br />
use percentage value of setting example:<br />
left: 25<br />
top: 25<br />
width: 50<br />
height: 50<br />
--><br />
<br />
=== Script Tab ===<br />
<br />
titleformat mode on startup: when you start the TitleFormat PerTrack modes.<br />
* now playing TF play that track<br />
* follow cursor on the selected tracks in playlist<br />
* last mode at the end of the previous mode (the switch mode button to save)<br />
<br />
<br />
* title formatting script:<br />
Titleformat here to describe, and decorative backgrounds. However, the child is on the panel can not be drawn.<br />
<br />
Extended Command Reference<br />
Sensitive argument, or optional, and not implemented.<br />
Note: Do not waste the space. (Carriage return accepted)<br />
<br />
in title formatting script is evaluated,<br />
* Today<br />
* Per Track: track and play and play·When the user changes the size of the state changed when paused. Function when the REFRESH button.<br />
* Per Second: second, when a change in the state play in the function when the REFRESH button.<br />
<br />
[Note]<br />
* Per Second, especially that not only can handle high-stress functions.<br />
* GDI is recommended that you use the drawing functions.<br />
<br />
=== Behaviour Tab ===<br />
* use background color: the color specified, the background fill.<br />
* use image: specify a fixed background image. TitleFormatting is disabled.<br />
* pseudo transparent: splitter to simulate a transparent background. (splitter and if you use the nest)<br />
<br />
[Note]<br />
* ColumnsUI in the panel is to present the panel with the transparent background feature, use background color or use image backgrounds are often not transparent and does not use the panel.<br />
<br />
=== Global variables Tab ===<br />
<br />
== Fields ==<br />
<br />
=== %ps_width% ===<br />
Returns the width of the Splitter<br />
<br />
=== %ps_height% ===<br />
Returns the height of the Splitter<br />
<br />
=== %ps_tfmode% ===<br />
TF mode returns. (Per Track when enabled)<br />
* 0 nowplaying mode<br />
* 1 follow cursor mode<br />
<br />
=== %ps_isplaying% ===<br />
Whether during playback<br />
<br />
=== %ps_ispause% ===<br />
Whether suspended<br />
<br />
=== %ps_foobar2000_path% ===<br />
Foobar2000 executable path<br />
<br />
=== %ps_user_profile_path% ===<br />
User profile path<br />
<br />
=== %ps_playback_order% ===<br />
Returns the playback order.<br />
However, playback order can not be immediately reflected in the change.(REFRESH commands are required)<br />
<br />
=== %ps_track_state% ===<br />
TF mode returns state of the player, whether a track is present or not.<br />
* 0 no error<br />
* 1 no track<br />
* 2 dummy track (for mainly legacy metadb_display_hook API)<br />
<br />
== Functions ==<br />
<br />
=== $init_ps_global(name,value) ===<br />
<br />
Valid only if there is no global variable name specified.<br />
<br />
All global variables are shared between each of the TF although the PanelStackSplitter evaluation order is undefined.<br />
Persistency = 1 variable is set, $delete_ps_gobal you use will be saved until you delete from the settings dialog.<br />
$Init_ps_global(name,value) is, $if($get_ps_global(name),,$set_ps_global(name,value)) and almost equivalent.<br />
<br />
=== $init_ps_global(name,value,persistency) ===<br />
<br />
Persistency - whether to save at the end.<br />
* 0 not saved on exit<br />
* 1 saved on exit (default)<br />
<br />
$init_ps_global(NAME,VALUE,0) implies that the global variable "NAME" is deleted when quitting foobar2000.<br />
<br />
=== $set_ps_global(name,value) ===<br />
<br />
=== $get_ps_global(name) or %name% ===<br />
<br />
=== $delete_ps_global(name) ===<br />
<br />
=== $font(name,size,OPTIONS) ===<br />
Font settings.<br />
* OPTIONS: bold italic underline strikeout<br />
* Example: $font(Tahoma,10,bolditalic)<br />
<br />
=== $drawstring(text,x,y,W,H,rgba,OPTIONS[,OPTIONS2]) ===<br />
Draws a string at the coordinates '''(x,y)'''. The size of the text field is defined by width '''(W)''' and height '''(H)'''.<br />
<br />
''Note:'' This function is a string and there is also a GDI version of the same functions available [[#$drawtext(text,x,y,W,H,r-g-b,OPTIONS) | $drawtext]] and [[#$drawtextex(text,x,y,W,H,r-g-b,OPTIONS) | $drawtextex]]. This function might work for TrueType fonts, only.<br />
<br />
'''OPTIONS''':<br />
Align specified, the specified quality of drawing, and to specify the clip.<br />
* Align: ''left hcenter right specified horizontal''<br />
* Align: ''specified top vcenter bottom vertical''<br />
* ''nowrap'': disables text wrap<br />
* ''noaa'': ClearType and disable anti-aliasing.<br />
* ''aa'': put the anti-aliasing mode. ClearType font such as resistance to the anti-aliasing.<br />
* ''hq'': high quality rendering mode. ClearType mode. (default)<br />
* ''glow_aa'' glow option to use a special mode. (noaa, aa, hq exclusive)<br />
<br />
* ''trimchar'' and ''trimword'': Trimming of the text to fit the display range<br />
* ''elipchar'' and ''elipword'': Shortens the text to fit the the display range. If set the end of the line will be replaced with ''"···"''<br />
* ''mempos getlastpos'': to be able to get the coordinates of the drawing<br />
<br />
'''OPTIONS2''' - specifying the glow effect (experimental stage):<br />
* ''glow:expand:colour[:strength]'': glow options<br />
** ''Expand'' - [0-5]<br />
** ''Colour'' - r-g-b<br />
** ''Strength'' - [0-3] glow_aa case of disabled<br />
<br />
Offset:x:y<br />
* ''X'' - glow in the horizontal offset<br />
* ''Y'' - glow in the vertical offset<br />
<br />
Glow is a heavy process. (Especially the pseudo transparent)<br />
<br />
* glow_aa be used only when the specified<br />
* outline: colour color draws a thin border of the specified character (if glow_aa)<br />
* Colour r-g-b<br />
* semibold to the characters a little thick (if glow_aa)<br />
<br />
These specifications may be changed.<br />
Changes in the glow, especially drawing, and semibold outline and may be discontinued.<br />
<br />
Examples:<br />
* $drawstring(abcd,10,10,,,255-128-64-128,)<br />
* $drawstring(abcd,10,10,,,255-128-64-128,leftvcenter,glow:2:255-255-255)<br />
* $drawstring(efgh,10,10,,,255-255-255,vcenterglow_aa,glow:1:32-168-268semibold)<br />
* $drawstring(wxyz,10,10,,,255-255-255,glow_aa,glow:0:32-168-268semiboldoffset:2:1outline:32-168-268)<br />
* $drawstring(wxyz,10,10,,,255-255-255,,glow:2:32-168-268:1)<br />
* $drawstring(wxyz,10,10,,,255-255-255,elipchar)<br />
<br />
=== $drawrect(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Rectangular drawing function. Coordinates (x,y) size (w,h) Draws a rectangle.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
'''OPTIONS''':<br />
* Aa - enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawrect(0,50,50,50,255-128-64-128,,aa)<br />
<br />
=== $gradientrect(x,y,w,h,r1-g1-b1-a1,r2-g2-b2-a2,OPTIONS,PEAK) ===<br />
<br />
Draws a rectangle with gradient fill at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''r1-g1-b1-a1''' gradient start color<br />
* '''r2-g2-b2-a2''' peak color gradient<br />
<br />
'''OPTIONS''':<br />
* ''vertical'': vertical gradient<br />
* ''horizontal'': horizontal gradient<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
* ''nonlinear'': nonlinear gradient<br />
<br />
'''PEAK''': 0-100<br />
* Shifted the peak position of the gradient.<br />
** 0 by default, to end at peak color.<br />
** 50 When is the peak of color.<br />
<br />
Example:<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,vertical aa)<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,,10)<br />
<br />
=== $drawblurrect(x,y,w,h,colour,level) ===<br />
<br />
Draws a rectangle with a blured outline at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''Level''' [1-7]: blur level<br />
<br />
=== $drawfocusrect(x,y,w,h) ===<br />
Function to draw a dotted line shows the focus rectangle frame specified.<br />
<br />
=== $drawthemerect(x,y,w,h,control_name,partId,stateId) ===<br />
<br />
Visual Style in a rectangle with a control (button or progress bar) function to draw. The only practical to draw a picture may be low. Visual Style not defined in control will not be drawn. At least WindowXP required.<br />
<br />
control_name:<br />
* Specify the name of the type of control you want to draw. One of the following:<br />
* window button rebar toolbar status listview header progress tab trackbar tooltip treeview spin scrollbar<br />
* edit combobox taskbar taskband startpanel explorerbar<br />
<br />
PartId:<br />
* the parts you want to draw ID. Could we use the following number in the range for each control as a guide.<br />
* In most cases, less than what I have defined.<br />
* Window: 1-37<br />
* Button rebar listview tooltip: 1-5<br />
* Toolbar: 1-6<br />
* Status treeview taskband: 1-3<br />
* Header spin: 1-4<br />
* Progress: 1-4<br />
* Tab trackbar scrollbar :1-10<br />
* Edit: 1-2<br />
* Combobox: 1<br />
* Taskbar: 1-8<br />
* Startpanel: 1-11<br />
* Explorerbar: 1-12<br />
<br />
StateId:<br />
* the state and selected ID. If the component does not have to specify the state is 0.<br />
* stateId is 0 or 1 or 2 would not be drawn in, the parts are not defined.<br />
<br />
Examples:<br />
* $drawthemerect (0,0,%el_width%,%el_height%,tab,10,0) / / tab of body parts drawn<br />
* $drawthemerect (,,,,progress,3,0) / / Draw the progress bar bar<br />
<br />
=== $drawroundrect(x,y,w,h,w2,h2,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws a rectangle with rounded corners at coordinates (x,y) and size (w, h). The degree of roundness is defined by (w2,h2).<br />
* In order to achieve a decent effect the condition w>4*w2 and h>4*h2 should be matched.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
Example:<br />
* $drawroundrect(10,20,50,50,4,4,255-255-128-255,,)<br />
<br />
=== $drawellipse(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws an ellipse at coordinates '''(x,y)''' with size '''(w,h)'''.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border Color<br />
<br />
=== $drawtriangle(x1,y1,x2,y2,x3,y3,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Draw a triangle and vertex function.<br />
* '''(x1,y1),(x2,y2),(x3,y3)'''<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' Border Color<br />
<br />
'''OPTIONS''':<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawtriangle(10,5,20,10,10,15,200-100-100,,aa)<br />
<br />
=== $imageabs(x,y,w,h,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
Displays an image '''(path)''' at coordinates '''(x,y)''' with size '''(w,h)'''. By default, an image is expanded to the maximum size allowed by (w,h) without changing the aspect ratio of the image. After the image has been resized (if indeed it has been), the resized version is cached in the memory, which means any further references to it will return the modified rather than original values. <!-- The image is referenced, the memory is removed from them. (w,h) in the original image size is omitted, and the cache. (However, w, h if you are already cached in memory and then the image size to be directly cached)--><br />
<!--?ITAI a reduced rate if more than one. Poor quality and will be expanded after the reduction.<br />
''Nodisplay'', ''noexpansion'' and use, Cache memory may be the largest reduction in the rate of reduction in the rate of use.<br />
If there are images true, if false is returned.--><br />
<br />
'''Path''' is the absolute path of the image. It can also point to an audio file if it has an embedded image or if you are using one of the "artreader" options, and the path can include compressed archives if the "archive" option is active (see below).<br />
<br />
'''Options''' are flags which you separate with a space.<br />
* '''Resizing options'''<br />
** ''nokeepaspect'' ignores the image's aspect ratio and expands the image to fill both width and height regardless of distortion ''(nodisplay, archive, icon options and non-exclusive) [?]''<br />
** ''noexpansion'' prevents resizing to fill the space if the image turns out to be smaller than the specified width and height.<br />
<br />
* '''Alignment options'''<br />
** ''left'' and ''right'' determine horizontal alignment (left is default).<br />
** ''top'' and ''bottom'' determine vertical alignment (top is default).<br />
<br />
* '''Miscellaneous options'''<br />
** ''wc'' enables wildcard characters (*,?).<br />
** ''nodisplay'' caches the image without actually displaying it.<br />
<br />
* '''Read-mode (path-related) options'''<br />
** ''archive'' allows references to compressed archives to be included in the path. The path format is the absolute path of the archive followed by the base path within the archive file, using a pipe (|) as the separator. For example: ''C:\aaa\image.zip|bbb/ccc.jpg''<br />
** ''icon'' indicates that the path is specified in the icon file (*.ico) ''[?]''.<br />
** ''artreader'' uses embedded images or the default album art paths you've defined in Foobar2000's options to determine the image to be displayed. The path supplied should be that of an audio file (typically, this would be %path%). <!--artreader path specified by the embedded image file foobar2000 loaded at the core of the artwork reader. If you do not have embedded images, audio files to load the images folder. However slow.--><br />
*** ''artreader_front, artreader_back, artreader_disc'' and ''artreader_icon'' are variations on this option which select the specific corresponding album art. However, the original documentation suggests one avoid these options because they seem to be slow. <!--* (artreader_*** are currently not recommended optionss because these seem to be slow)--><br />
<br />
'''n''': rotateflip Index for:<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* ''0-255''<br />
<br />
'''OPTIONS2''' (shadow effect)<br />
* ''Glow:expand:colour''<br />
* ''Offset:x:y''<br />
<br />
Examples:<br />
* $imageabs(10,10,50,50,C:\%album%.jpg)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,left top)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,,6)<br />
* $imageabs(10,10,50,50,C:\%album%.*,wc,6)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,128)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,,glow :2:0-0-0 offset: 4:4)<br />
* $imageabs(10,10,50,50,%path%,artreader)<br />
<br />
=== $imageabs_rc(rw,rh,srcx,srcy,srcw,srch,x,y,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
To view the clip and resize images. Path specified by the image size (rw, rh) after resizing, portion of the area (srcx, srcy, srcw, srch) coordinates (x, y) size (srcw, srch) to display.<br />
In memory (rw, rh) cache. When you evaluate the TF (rw, rh) with changes in, to refresh the image. Therefore, rw, rh is to specify a fixed value. If there are images true, if false is returned.<br />
<br />
'''OPTIONS''' (imageabs):<br />
* ''nokeepaspect'': not maintain the aspect ratio<br />
* ''nodisplay'': Hide read only memory<br />
* ''archive''<br />
* ''Icon''<br />
* ''Horizontal Alignment''<br />
** left<br />
** hcener<br />
** right<br />
* ''Vertical Alignment''<br />
** top<br />
** vcenter<br />
** bottom<br />
<br />
'''N''' rotateflip Index for:<br />
* 1: 90°<br />
* 2: 180°<br />
* 3: 270°<br />
* 4: flip horizontal<br />
* 5: 90° + flip horizontal<br />
* 6: Flipped vertically<br />
* 7: 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* 0-255<br />
<br />
'''Examples''':<br />
* $imageabs_rc(200,100,0,0,100,50,10,10,C:\%album%.jpg,,6,192)<br />
* $imageabs_rc(200,100,0,0,200,100,10,10,C:\%album%.jpg,,) ( = $imageabs(10,10,200,100,C:\%album%.jpg,left top,,) )<br />
* $imageabs_rc(150,120,0,0,150,120,20,15,C:\%album%.jpg,hcenter vcenter,) ( = $imageabs(20,15,150,120,C:\%album%.jpg,,,) )<br />
<br />
=== $drawimage(x,y,w,h,path,OPTIONS,n,aplha) ===<br />
<br />
Displays an image at Coordinates (x,y) with size (w,h) specified by path.<br />
The function is similar to $imageabs.<br />
w and h show the size of the original if omitted.<br />
Removed from memory immediately after being displayed.<br />
TF to be reloaded each time the images are evaluated.<br />
<br />
You can see a huge image, the amount of occupied memory?RASHITAKATTARI to see more pictures, $imageabs for those who do not like the resizing process.<br />
<br />
'''OPTIONS''':<br />
* ''nokeepaspect'': not to maintain aspect ratio<br />
* Alignment<br />
** Left<br />
** Right<br />
** Top<br />
** Bottom<br />
<br />
'''n''': rotateflip index for<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
alpha: 0-255<br />
* Opacity (transparency)<br />
<br />
== Additional drawing functions ==<br />
<br />
<br />
=== $getlastpos(elem) ===<br />
<br />
Display function imageabs, imageabs_rc right after, to get the coordinates to draw a picture. Also, ''[[#$measurestring(text,x,y,W,H,OPTIONS) | $measurestring]]'' use them when you get the results. If you are drawString, mempos available only immediately after the specified coordinates.<br />
<br />
Elem element to retrieve.<br />
X: left<br />
Y: top<br />
W: width<br />
H: height<br />
R: right<br />
B: bottom<br />
<br />
Example:<br />
$setworldtransform(2)<br />
$puts(img_path,C:\%album%.jpg)<br />
$imageabs(10,4,100,100,$get(img_path),top noexpansion,)<br />
$imageabs($getlastpos(x),$getlastpos(b),$getlastpos(w),20,$get(img_path),top nokeepaspect,6)<br />
$gradientrect($getlastpos(x),$getlastpos(y),$getlastpos(w),$getlastpos(h),%el_backcolour%-128,%el_backcolour%-255)<br />
$setworldtransform(0)<br />
<br />
=== $measurestring(text,x,y,W,H,OPTIONS) ===<br />
<br />
''$drawstring'' to calculate the area when drawing text. As a result, returns to the horizontal width of the viewing area. The display area is to get ''[[#$getlastpos(elem) | $getlastpos]]''. '''OPTIONS''' is the same as $drawstring. If $drawstring uses the ''glow_aa'' or ''glow'' options, the ''$measurestring'' value returned may not be accurate.<br />
<br />
=== $getimagewidth(path),$getimageheight(path) ===<br />
<br />
The image path is specified in ''$imageabs'' ''$imageabs_rc'' of cache memory. If the image has been resized in the horizontal width and vertical width it returns the respective values. This means that only have ''$imageabs'' ''$imageabs_rc'' behind. ''nokeepaspect'' may be able to calculate the aspect ratio should be applied.<br />
<br />
=== $setparcentmode(bx,by,bw,bh) ===<br />
Set the mode to specify the coordinates.<br />
Window space<br />
(0,0) ~ (%_width%,%_height%) where a, percentage specified in the mode, (0,0) to (100100) mapping.<br />
*x,y,W,H, can be set individually.<br />
*x,y,W,H, all affect the function of one argument.<br />
<br />
* bx x coordinate specified mode<br />
** 0: Splitter mode specified in absolute coordinates<br />
** 1: Splitter value relative to the size (percentage) and designated.<br />
* mode specified by y coordinates<br />
* bw w coordinates specified mode<br />
* bh h coordinates specified mode<br />
<br />
=== $getsyscolour (index) ===<br />
The r-g-b color system in the fo<br />
<br />
index: [0-30] color index system<br />
<br />
=== $averagecolour(colour1,colour2[,···]) ===<br />
<br />
Calculates the average color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(Colour1 + colour2 +···) / N''<br />
<br />
=== $blendcolour(colour1,w1,colour2,w2,[,···]) ===<br />
<br />
Calculates the average weighted ''w1,w2[,···]'' color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(w1 * colur1 + w2 * colour2 +···+ wN * colourN) / (w1 + w2 +···+ wN)''<br />
<br />
=== $addcolour(colour1,colour2[,···]) ===<br />
<br />
Adds colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 + colour2 + ··· + colourN''<br />
<br />
=== $subcolour(colour1,colour2[,···]) ===<br />
<br />
Substracts colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 - colour2 - colour3···- colourN''<br />
<br />
== General-purpose system functions ==<br />
<br />
=== $findfile(path,[path2,path3,...]) ===<br />
<br />
Determinates whether the specified file(s) exist(s) and returns the first file. If you do not have the file does not return anything. (Strictly speaking, "false" returns). Path can be specified. The ''path'' allows wildcards.<br />
<!--Elplaylist lists here $el_scale(val,factor[,DIV]) as another function --><br />
<br />
== Function buttons ==<br />
<br />
=== $textbutton(x,y,w,h,text,mover_text,command,options1,options2) ===<br />
Create a button.<br />
Per Track only available. Per Second is not to write.<br />
<br />
* '''text''': the button label<br />
* '''mover_text''': the button label when mouse over<br />
<br />
command: "Type of instruction: arguments" specified in the form of<br />
* be no extra spaces<br />
* Going to be separated by a specified multiple orders.<br />
* A few instructions that can be specified.<br />
* Very difficult to implement. . .<br />
* And the splitter so that the characters and words in these arguments, could not parse well.<br />
<br />
Note 1: Do not specify the order processing time.<br />
Note 2: If you specify more than one instruction, the instruction execution order is not guaranteed. Especially if WINDOWSIZE and COMMAND is specified, WINDOWSIZE probably be better to run. COMMAND, CONTEXT and others, the order may be warranted.<br />
<br />
'''Command''': command_path<br />
* command_path to run the command specified by menu.<br />
* COMMAND: View / Equalizer and COMMAND: File / Preferences; COMMAND: Playback / Play<br />
* To specify that you can use the input help in setting some of them.<br />
* TF command_path Note also that as COMMAND: 'View / Equalizer' and it's recommended.<br />
<br />
'''Context''': context_path<br />
* context_path KONTEKISUTOMENYUKOMANDO be designated to perform.<br />
* Handles the context menu of the currently playing track.<br />
* CONTEXT: Properties to specify the like.<br />
* TF context_path Note also that as<br />
<br />
'''Windowsize''': width:height<br />
* Sets the size of the entire foobar2000 window.<br />
* WINDOWSIZE:800:600<br />
<br />
'''Panelshow''': cap: sh<br />
*The caption of the child panel cap / hide.<br />
*sh: 0 hide<br />
** 1.<br />
** -1 Show / hide toggle<br />
<br />
'''TFMode''': mode<br />
*Per Track titleformat to change the mode.<br />
*mode: 0 nowplaying mode<br />
** 1 follow curosr mode<br />
** -1 Toggle<br />
<br />
'''Refresh''': TF of PerTrack, PerSecond update.<br />
<br />
'''options1'''<br />
<br />
specify the default decoration (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
'''options2''':<br />
<br />
decorative specify when mouse over (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
<br />
'''Examples''':<br />
* $textbutton (0,0,80,20,play,play,COMMAND: Playback / Play,fontcolor:64-64-64 brushcolor:192-192-192-128 pencolor:0-0-0-0,fontcolor:32-32-32)<br />
* $textbutton (100,0,80,20,Resize,Resize,PANELSHOW:aaa:-1;REFRESH,fontcolor:64-64-64 left bottom,fontcolor:32-32-32)<br />
<br />
=== $imagebutton(x,y,w,h,path,mover_path,command,options1,options2) ===<br />
Create an image button.<br />
Per Track only available. Per Second is not to write.<br />
The internal processing of the images are treated equally and $imageabs will be cached in memory.<br />
w, h is omitted, path to original image size is specified.<br />
textbutton command is common.<br />
<br />
Display options:<br />
<br />
OPTIONS1<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
OPTIONS2:<br />
<br />
When mouse over the image display options<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
== GDI drawing functions ==<br />
<br />
Using the Windows System Component [http://en.wikipedia.org/wiki/Graphics_Device_Interface GDI] to draw. GDI functions are usually faster, but they do not allow alpha blending and shadow effects (glow).<br />
<br />
=== $drawtext(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI text drawing functions. Text coordinates (x, y) in output<br />
<br />
OPTIONS:<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
<br />
=== $drawtextex(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI drawing functions text_2<br />
Text coordinates (x, y) in output<br />
<br />
OPTIONS<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
* Allow specified wrap wraparound (vcenter, bottom and exclusive)<br />
* ''end_ellipsis'' If you clip text, replace the end of the text ...<br />
<br />
Example: ''$drawtextex(text,0,0,%_width%,%_height%,0-0-0,hcenter vcenter end_ellipsis)''<br />
<br />
=== $gettextwidth(text,[FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns the width in the text when drawing horizontal text. Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $gettextheight([FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns vertical width of text. can specify the font ($ font option). Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $fillrect(x,y,w,h,r-g-b,RESERVED) ===<br />
<br />
Filled rectangle function<br />
<br />
=== $fillroundrect(x,y,w,h,w2,h2,r1-g1-b1,r2-g2-b2) ===<br />
<br />
Function of the fill rectangle with rounded corners<br />
<br />
== Panel operating system functions ==<br />
<br />
Apparently drawing functions and the TF is such low efficiency of the frame together,<br />
Future plans to??.<br />
<br />
=== $showpanel(i,sh) or $showpanel_c(caption,sh) ===<br />
Panel, change the function inactive<br />
* '''i''': somethingth in the child panel list (counting from 0)<br />
* '''sh''': 0: Inactive 1: View<br />
<br />
=== $movepanel(i,x,y,W,H,) or $movepanel_c(caption,x,y,W,H,) ===<br />
'''i''': something in the child panel list (counting from 0)<br />
<br />
Panel Force layout only for the specified coordinates (x, y) size (w, h) to move on.<br />
<br />
=== $getcaption(i) ===<br />
'''i''': returns the list of child panel captions are set in the second panel.<br />
<br />
=== $isvisible_c(caption) ===<br />
Returns the status panel.<br />
<br />
= External links =<br />
* [http://foo2k.chottu.net/ Official page with download link] (Japanese)<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=62114 Discussion thread]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components_0.9/Panel_Stack_Splitter_(foo_uie_panel_splitter)Foobar2000:Components 0.9/Panel Stack Splitter (foo uie panel splitter)2013-03-15T18:09:17Z<p>Trout: /* $textbutton(...) */ fixed minor errors in font/brush/pen r-g-b(-a) color options</p>
<hr />
<div>{{fb2k}}<br />
{{stub}}<br />
<br />
Panel Stack Splitter is a ColumnsUI extension for advanced placement and scripting of panels. It functions as a splitter in the ColumnsUI panel hierarchy (i.e., it can contain other panels).<br />
<br />
= Function and Use =<br />
Panel Stack Splitter is an extension for ColumnsUI which allows for greater control over the arrangement of panels. Not only can any panel be positioned freely within the Foobar2000 window, but the splitters themselves can be scripted, the panels can be resized using the cursor or by scripted actions, and panels can be hidden and displayed according to your script. It includes functions which make it easy to create graphical buttons and dynamic layouts. It can replace any number of more specific panels, such as those intended for displaying album art or track information.<br />
<br />
Common uses include the creation of interfaces which reconfigure themselves automatically depending on the window size, panel-switching arrangements, and of course, all manner of window dressing. It's often used alongside other plugins such as [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]] and [[Foobar2000:Components 0.9/WSH panel (foo uie wsh panel)| WSH Panel]] to construct elaborate custom interfaces, but be warned that the results of such efforts are, unlike Foobar2000 itself, not always efficient or stable.<br />
<br />
= Authorship =<br />
Panel Splitter was written by '''ssenna''', who is also the author of [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist) | ELPlaylist]]. Many of the functions are similar and both plug-ins work well together.<!--Columns UI panel to place the splitter<br />
And without borders, or a little over a panel and set the highest possible degree of freedom.<br />
Has been stable or loose?--><br />
<br />
= Requirements =<br />
* foo_uie_panel_splitter.dll v0.3.8.3a (2009/12/11)<br />
* [http://www.foobar2000.org/ foobar2000 v0.9.5.2+]<br />
* [http://yuo.be/columns.php Columns UI 0.3+]<br />
<br />
= Reference =<br />
The following documentation is an imperfect translation and adaptation from the original Japanese readme. Until the page has been more thoroughly re-written, expect some confusing passages.<br />
<br />
== Introduction ==<br />
After installing the plug-in, in the options dialog under ColumnsUI's Layout tab you'll be able to add a Panel Stack Splitter to your layout and configure it. Once you've added a Panel Stack Splitter you can also edit it by right-clicking the panel and choosing ''Configure'' from the context menu. The relationship between Panel Stack Splitters and the resulting layout may initially be confusing. In theory, one could place all their panels under a single Panel Stack Splitter to achieve any layout, but in practice you will generally want to employ them more like traditional horizontal and vertical splitters, nesting hierarchically.<br />
<br />
== Splitter Settings dialog ==<br />
The Splitter Settings dialog has four tabs, ''PanelList, Script, Behavior'' and ''Global variables''.<br />
<br />
''PanelList'' shows subordinate panels and allows you to define their names, positions and sizes. ''Script'' allows you to script the Splitter panel itself; this is where you would define buttons, text to display, or scripts which alter the layout or operate invisibly. ''Behavior'' presents options related to how the Splitter is rendered and how it executes scripts, and ''Global variables'' lets you view and delete currently active global variables. <!--Placement of the panel and automatic alignment mode, forced mode is set. Auto-deploy mode, a horizontal (Horizontal) or placed in a vertical direction (Vertical) or choose a place. Forced layout mode that is placed on the force placed on the panel.--><br />
<br />
=== PanelList ===<br />
You can't add subordinate panels from this tab -- for this you must return to the ColumnsUI layout options. But once you've added panels, you can select them from the left box in this tab and define their display parameters at the right. Note that there is one option on this tab which is for the Splitter itself rather than its children; this is ''Panel placement mode'', which allows you to select horizontal or vertical position. This parameter is irrelevant for forced layouts.<br />
<br />
All fields accept numbers as pixel positions and widths by default, though you can switch to percentage values instead when in forced mode. You can use Titleformatting Script in all of these fields, which is often important for forced layouts if you want them to be resizeable.<br />
<br />
; Caption : This allows you to assign a unique name to the panel in question. In addition to providing a convenient label for the panel for when you're editing, this allows you make direct reference to the panel is scripts later on, for example if you wanted to display, hide or resize it.<br />
; Size : Defines the size of the panel, but only if you are using a non-forced layout. Size means width when in horizontal panel placement mode and height when in vertical panel placement mode.<br />
; Padding : These values define padding between the edges of the panel's allotted space (''size'') and the actual panel.<br />
; Lock size : This disables the user from resizing the panel using the mouse. Only applies to non-forced layout mode; in forced-layout mode this is already default. The original documentation provides further details about this option, including a caveat that seems to address the possibility of blurred pixels, but the auto-translation is garbled.<!-- a place without scaling.<br />
** off when the size of each panel to be placed according to the Splitter and the appropriate scaling for size.<br />
** ± 1 to lock the current situation that would blur pixel minutes.<br />
*** So hard to fix, could not fix.--><br />
; Forced layout : This option allows you to directly determine the position and size of a panel. Turning it on disables ''Size'' and (by default) padding and makes ''panel placement mode'' irrelevant. Panels can even overlap, though you generally would only want to do this if you intend to provide a way to switch between them. Left and Right are measurements from the upper-left (0,0) of the panel.<br />
:* [[Foobar2000:Title Formatting Reference | Title Formatting script]] is enabled and you can use <tt>%_width%</tt> and <tt>%_height%</tt> to call the current width and height of the Splitter itself.<br />
:* If two panels overlap, by default the one that renders in front is determined by the sequence of panels as defined in the ColumnsUI options. ''[?]''<br />
:* '''Example.''' This would always expand the panel to the width of the splitter minus 400 pixels:<br />
Width: $sub(%_width%,400)<br />
:* '''Example.''' This would make the panel always fill the lower half of the available space:<br />
Top: $div(%_height%,2)<br />
Height: $div(%_height%,2)<br />
; Use percentage value : This option makes Panel Splitter interpret the values in Left, Top, Width and Height as percentages of available space instead of pixel measurements. Thus the second example above could be written as ''Top: 50'' and ''Height: 50''.<br />
; Enable padding settings: This option re-enables the padding values defined for non-forced-layout mode. Though this may seem redundant when you can simply include the padding in your position and size values, it may be useful for percentage-based layouts.<br />
; Ignore panel size limits : ''This seems to be undocumented.''<br />
; Hide panel on startup : This rather straight-forward option does precisely what its name indicates. To later make the panel visible, you would use a script function such as <tt>$showpanel_c</tt>.<br />
<!--If you stacked the panel appears on the front panel as a list of the top panel (But depends on the implementation of the child panel. I have come to the front panel profusely.)<br />
%_width% %_height% in the horizontal width of the Panel Stack Splitter, you can see the vertical width.<br />
Example:<br />
left: $div(%_width%,4)<br />
top: $div(%_height%,4)<br />
width: $div(%_width%,2)<br />
height: $div(%_height%,2)<br />
<br />
Also, Splitter mode to specify a value relative to size.<br />
is on the use percentage value is, Splitter percentage for the size of the [0-100] can be specified.<br />
use percentage value of setting example:<br />
left: 25<br />
top: 25<br />
width: 50<br />
height: 50<br />
--><br />
<br />
=== Script Tab ===<br />
<br />
titleformat mode on startup: when you start the TitleFormat PerTrack modes.<br />
* now playing TF play that track<br />
* follow cursor on the selected tracks in playlist<br />
* last mode at the end of the previous mode (the switch mode button to save)<br />
<br />
<br />
* title formatting script:<br />
Titleformat here to describe, and decorative backgrounds. However, the child is on the panel can not be drawn.<br />
<br />
Extended Command Reference<br />
Sensitive argument, or optional, and not implemented.<br />
Note: Do not waste the space. (Carriage return accepted)<br />
<br />
in title formatting script is evaluated,<br />
* Today<br />
* Per Track: track and play and play·When the user changes the size of the state changed when paused. Function when the REFRESH button.<br />
* Per Second: second, when a change in the state play in the function when the REFRESH button.<br />
<br />
[Note]<br />
* Per Second, especially that not only can handle high-stress functions.<br />
* GDI is recommended that you use the drawing functions.<br />
<br />
=== Behaviour Tab ===<br />
* use background color: the color specified, the background fill.<br />
* use image: specify a fixed background image. TitleFormatting is disabled.<br />
* pseudo transparent: splitter to simulate a transparent background. (splitter and if you use the nest)<br />
<br />
[Note]<br />
* ColumnsUI in the panel is to present the panel with the transparent background feature, use background color or use image backgrounds are often not transparent and does not use the panel.<br />
<br />
=== Global variables Tab ===<br />
<br />
== Fields ==<br />
<br />
=== %ps_width% ===<br />
Returns the width of the Splitter<br />
<br />
=== %ps_height% ===<br />
Returns the height of the Splitter<br />
<br />
=== %ps_tfmode% ===<br />
TF mode returns. (Per Track when enabled)<br />
* 0 nowplaying mode<br />
* 1 follow cursor mode<br />
<br />
=== %ps_isplaying% ===<br />
Whether during playback<br />
<br />
=== %ps_ispause% ===<br />
Whether suspended<br />
<br />
=== %ps_foobar2000_path% ===<br />
Foobar2000 executable path<br />
<br />
== Functions ==<br />
<br />
=== $font(name,size,OPTIONS) ===<br />
Font settings.<br />
* OPTIONS: bold italic underline strikeout<br />
* Example: $font(Tahoma,10,bolditalic)<br />
<br />
=== $drawstring(text,x,y,W,H,rgba,OPTIONS[,OPTIONS2]) ===<br />
<br />
Draws a string at the coordinates '''(x,y)'''. The size of the text field is defined by width '''(W)''' and height '''(H)'''.<br />
<br />
''Note:'' This function is a string and there is also a GDI version of the same functions available [[#$drawtext(text,x,y,W,H,r-g-b,OPTIONS) | $drawtext]] and [[#$drawtextex(text,x,y,W,H,r-g-b,OPTIONS) | $drawtextex]]. This function might work for TrueType fonts, only.<br />
<br />
'''OPTIONS''':<br />
Align specified, the specified quality of drawing, and to specify the clip.<br />
* Align: ''left hcenter right specified horizontal''<br />
* Align: ''specified top vcenter bottom vertical''<br />
* ''nowrap'': disables text wrap<br />
* ''noaa'': ClearType and disable anti-aliasing.<br />
* ''aa'': put the anti-aliasing mode. ClearType font such as resistance to the anti-aliasing.<br />
* ''hq'': high quality rendering mode. ClearType mode. (default)<br />
* ''glow_aa'' glow option to use a special mode. (noaa, aa, hq exclusive)<br />
<br />
* ''trimchar'' and ''trimword'': Trimming of the text to fit the display range<br />
* ''elipchar'' and ''elipword'': Shortens the text to fit the the display range. If set the end of the line will be replaced with ''"···"''<br />
* ''mempos getlastpos'': to be able to get the coordinates of the drawing<br />
<br />
'''OPTIONS2''' - specifying the glow effect (experimental stage):<br />
* ''glow:expand:colour[:strength]'': glow options<br />
** ''Expand'' - [0-5]<br />
** ''Colour'' - r-g-b<br />
** ''Strength'' - [0-3] glow_aa case of disabled<br />
<br />
Offset:x:y<br />
* ''X'' - glow in the horizontal offset<br />
* ''Y'' - glow in the vertical offset<br />
<br />
Glow is a heavy process. (Especially the pseudo transparent)<br />
<br />
* glow_aa be used only when the specified<br />
* outline: colour color draws a thin border of the specified character (if glow_aa)<br />
* Colour r-g-b<br />
* semibold to the characters a little thick (if glow_aa)<br />
<br />
These specifications may be changed.<br />
Changes in the glow, especially drawing, and semibold outline and may be discontinued.<br />
<br />
Examples:<br />
* $drawstring(abcd,10,10,,,255-128-64-128,)<br />
* $drawstring(abcd,10,10,,,255-128-64-128,leftvcenter,glow:2:255-255-255)<br />
* $drawstring(efgh,10,10,,,255-255-255,vcenterglow_aa,glow:1:32-168-268semibold)<br />
* $drawstring(wxyz,10,10,,,255-255-255,glow_aa,glow:0:32-168-268semiboldoffset:2:1outline:32-168-268)<br />
* $drawstring(wxyz,10,10,,,255-255-255,,glow:2:32-168-268:1)<br />
* $drawstring(wxyz,10,10,,,255-255-255,elipchar)<br />
<br />
=== $drawrect(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Rectangular drawing function. Coordinates (x,y) size (w,h) Draws a rectangle.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
'''OPTIONS''':<br />
* Aa - enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawrect(0,50,50,50,255-128-64-128,,aa)<br />
<br />
=== $gradientrect(x,y,w,h,r1-g1-b1-a1,r2-g2-b2-a2,OPTIONS,PEAK) ===<br />
<br />
Draws a rectangle with gradient fill at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''r1-g1-b1-a1''' gradient start color<br />
* '''r2-g2-b2-a2''' peak color gradient<br />
<br />
'''OPTIONS''':<br />
* ''vertical'': vertical gradient<br />
* ''horizontal'': horizontal gradient<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
* ''nonlinear'': nonlinear gradient<br />
<br />
'''PEAK''': 0-100<br />
* Shifted the peak position of the gradient.<br />
** 0 by default, to end at peak color.<br />
** 50 When is the peak of color.<br />
<br />
Example:<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,vertical aa)<br />
* $gradientrect(0,50,50,50255-128-64-128255-255-255,,10)<br />
<br />
=== $drawblurrect(x,y,w,h,colour,level) ===<br />
<br />
Draws a rectangle with a blured outline at the coordinates '''(x,y)''' and size '''(w,h)'''<br />
* '''Level''' [1-7]: blur level<br />
<br />
=== $drawfocusrect(x,y,w,h) ===<br />
Function to draw a dotted line shows the focus rectangle frame specified.<br />
<br />
=== $drawthemerect(x,y,w,h,control_name,partId,stateId) ===<br />
<br />
Visual Style in a rectangle with a control (button or progress bar) function to draw. The only practical to draw a picture may be low. Visual Style not defined in control will not be drawn. At least WindowXP required.<br />
<br />
control_name:<br />
* Specify the name of the type of control you want to draw. One of the following:<br />
* window button rebar toolbar status listview header progress tab trackbar tooltip treeview spin scrollbar<br />
* edit combobox taskbar taskband startpanel explorerbar<br />
<br />
PartId:<br />
* the parts you want to draw ID. Could we use the following number in the range for each control as a guide.<br />
* In most cases, less than what I have defined.<br />
* Window: 1-37<br />
* Button rebar listview tooltip: 1-5<br />
* Toolbar: 1-6<br />
* Status treeview taskband: 1-3<br />
* Header spin: 1-4<br />
* Progress: 1-4<br />
* Tab trackbar scrollbar :1-10<br />
* Edit: 1-2<br />
* Combobox: 1<br />
* Taskbar: 1-8<br />
* Startpanel: 1-11<br />
* Explorerbar: 1-12<br />
<br />
StateId:<br />
* the state and selected ID. If the component does not have to specify the state is 0.<br />
* stateId is 0 or 1 or 2 would not be drawn in, the parts are not defined.<br />
<br />
Examples:<br />
* $drawthemerect (0,0,%el_width%,%el_height%,tab,10,0) / / tab of body parts drawn<br />
* $drawthemerect (,,,,progress,3,0) / / Draw the progress bar bar<br />
<br />
=== $drawroundrect(x,y,w,h,w2,h2,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws a rectangle with rounded corners at coordinates (x,y) and size (w, h). The degree of roundness is defined by (w2,h2).<br />
* In order to achieve a decent effect the condition w>4*w2 and h>4*h2 should be matched.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border color<br />
<br />
Example:<br />
* $drawroundrect(10,20,50,50,4,4,255-255-128-255,,)<br />
<br />
=== $drawellipse(x,y,w,h,R1-G1-B1-A1,R2-G2-B2-A2,RESERVED) ===<br />
<br />
Draws an ellipse at coordinates '''(x,y)''' with size '''(w,h)'''.<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' border Color<br />
<br />
=== $drawtriangle(x1,y1,x2,y2,x3,y3,R1-G1-B1-A1,R2-G2-B2-A2,OPTIONS) ===<br />
<br />
Draw a triangle and vertex function.<br />
* '''(x1,y1),(x2,y2),(x3,y3)'''<br />
* '''R1-G1-B1-A1''' internal color<br />
* '''R2-G2-B2-A2''' Border Color<br />
<br />
'''OPTIONS''':<br />
* ''aa'': enable [http://en.wikipedia.org/wiki/Spatial_anti-aliasing anti aliasing]<br />
<br />
Example:<br />
* $drawtriangle(10,5,20,10,10,15200-100-100,,aa)<br />
<br />
=== $imageabs(x,y,w,h,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
Displays an image '''(path)''' at coordinates '''(x,y)''' with size '''(w,h)'''. By default, an image is expanded to the maximum size allowed by (w,h) without changing the aspect ratio of the image. After the image has been resized (if indeed it has been), the resized version is cached in the memory, which means any further references to it will return the modified rather than original values. <!-- The image is referenced, the memory is removed from them. (w,h) in the original image size is omitted, and the cache. (However, w, h if you are already cached in memory and then the image size to be directly cached)--><br />
<!--?ITAI a reduced rate if more than one. Poor quality and will be expanded after the reduction.<br />
''Nodisplay'', ''noexpansion'' and use, Cache memory may be the largest reduction in the rate of reduction in the rate of use.<br />
If there are images true, if false is returned.--><br />
<br />
'''Path''' is the absolute path of the image. It can also point to an audio file if it has an embedded image or if you are using one of the "artreader" options, and the path can include compressed archives if the "archive" option is active (see below).<br />
<br />
'''Options''' are flags which you separate with a space.<br />
* '''Resizing options'''<br />
** ''nokeepaspect'' ignores the image's aspect ratio and expands the image to fill both width and height regardless of distortion ''(nodisplay, archive, icon options and non-exclusive) [?]''<br />
** ''noexpansion'' prevents resizing to fill the space if the image turns out to be smaller than the specified width and height.<br />
<br />
* '''Alignment options'''<br />
** ''left'' and ''right'' determine horizontal alignment (left is default).<br />
** ''top'' and ''bottom'' determine vertical alignment (top is default).<br />
<br />
* '''Miscellaneous options'''<br />
** ''wc'' enables wildcard characters (*,?).<br />
** ''nodisplay'' caches the image without actually displaying it.<br />
<br />
* '''Read-mode (path-related) options'''<br />
** ''archive'' allows references to compressed archives to be included in the path. The path format is the absolute path of the archive followed by the base path within the archive file, using a pipe (|) as the separator. For example: ''C:\aaa\image.zip|bbb/ccc.jpg''<br />
** ''icon'' indicates that the path is specified in the icon file (*.ico) ''[?]''.<br />
** ''artreader'' uses embedded images or the default album art paths you've defined in Foobar2000's options to determine the image to be displayed. The path supplied should be that of an audio file (typically, this would be %path%). <!--artreader path specified by the embedded image file foobar2000 loaded at the core of the artwork reader. If you do not have embedded images, audio files to load the images folder. However slow.--><br />
*** ''artreader_front, artreader_back, artreader_disc'' and ''artreader_icon'' are variations on this option which select the specific corresponding album art. However, the original documentation suggests one avoid these options because they seem to be slow. <!--* (artreader_*** are currently not recommended optionss because these seem to be slow)--><br />
<br />
'''n''': rotateflip Index for:<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* ''0-255''<br />
<br />
'''OPTIONS2''' (shadow effect)<br />
* ''Glow:expand:colour''<br />
* ''Offset:x:y''<br />
<br />
Examples:<br />
* $imageabs(10,10,50,50,C:\%album%.jpg)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,left top)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,,6)<br />
* $imageabs(10,10,50,50,C:\%album%.*,wc,6)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,128)<br />
* $imageabs(10,10,50,50,C:\%album%.jpg,bottom,,,glow :2:0-0-0 offset: 4:4)<br />
* $imageabs(10,10,50,50,%path%,artreader)<br />
<br />
=== $imageabs_rc(rw,rh,srcx,srcy,srcw,srch,x,y,path,OPTIONS,n,alpha,OPTIONS2) ===<br />
<br />
To view the clip and resize images. Path specified by the image size (rw, rh) after resizing, portion of the area (srcx, srcy, srcw, srch) coordinates (x, y) size (srcw, srch) to display.<br />
In memory (rw, rh) cache. When you evaluate the TF (rw, rh) with changes in, to refresh the image. Therefore, rw, rh is to specify a fixed value. If there are images true, if false is returned.<br />
<br />
'''OPTIONS''' (imageabs):<br />
* ''nokeepaspect'': not maintain the aspect ratio<br />
* ''nodisplay'': Hide read only memory<br />
* ''archive''<br />
* ''Icon''<br />
* ''Horizontal Alignment''<br />
** left<br />
** hcener<br />
** right<br />
* ''Vertical Alignment''<br />
** top<br />
** vcenter<br />
** bottom<br />
<br />
'''N''' rotateflip Index for:<br />
* 1: 90°<br />
* 2: 180°<br />
* 3: 270°<br />
* 4: flip horizontal<br />
* 5: 90° + flip horizontal<br />
* 6: Flipped vertically<br />
* 7: 90° + Flip Vertically<br />
<br />
'''Alpha''' (Opacity)<br />
* 0-255<br />
<br />
'''Examples''':<br />
* $imageabs_rc(200,100,0,0,100,50,10,10,C:\%album%.jpg,,6,192)<br />
* $imageabs_rc(200,100,0,0,200,100,10,10,C:\%album%.jpg,,) ( = $imageabs(10,10,200,100,C:\%album%.jpg,left top,,) )<br />
* $imageabs_rc(150,120,0,0,150,120,20,15,C:\%album%.jpg,hcenter vcenter,) ( = $imageabs(20,15,150,120,C:\%album%.jpg,,,) )<br />
<br />
=== $drawimage(x,y,w,h,path,OPTIONS,n,aplha) ===<br />
<br />
Displays an image at Coordinates (x,y) with size (w,h) specified by path.<br />
The function is similar to $imageabs.<br />
w and h show the size of the original if omitted.<br />
Removed from memory immediately after being displayed.<br />
TF to be reloaded each time the images are evaluated.<br />
<br />
You can see a huge image, the amount of occupied memory?RASHITAKATTARI to see more pictures, $imageabs for those who do not like the resizing process.<br />
<br />
'''OPTIONS''':<br />
* ''nokeepaspect'': not to maintain aspect ratio<br />
* Alignment<br />
** Left<br />
** Right<br />
** Top<br />
** Bottom<br />
<br />
'''n''': rotateflip index for<br />
* ''1'': 90°<br />
* ''2'': 180°<br />
* ''3'': 270°<br />
* ''4'': flip horizontal<br />
* ''5'': 90° + flip horizontal<br />
* ''6'': Flipped vertically<br />
* ''7'': 90° + Flip Vertically<br />
<br />
alpha: 0-255<br />
* Opacity (transparency)<br />
<br />
== Additional drawing functions ==<br />
<br />
<br />
=== $getlastpos(elem) ===<br />
<br />
Display function imageabs, imageabs_rc right after, to get the coordinates to draw a picture. Also, ''[[#$measurestring(text,x,y,W,H,OPTIONS) | $measurestring]]'' use them when you get the results. If you are drawString, mempos available only immediately after the specified coordinates.<br />
<br />
Elem element to retrieve.<br />
X: left<br />
Y: top<br />
W: width<br />
H: height<br />
R: right<br />
B: bottom<br />
<br />
Example:<br />
$setworldtransform(2)<br />
$puts(img_path,C:\%album%.jpg)<br />
$imageabs(10,4,100,100,$get(img_path),top noexpansion,)<br />
$imageabs($getlastpos(x),$getlastpos(b),$getlastpos(w),20,$get(img_path),top nokeepaspect,6)<br />
$gradientrect($getlastpos(x),$getlastpos(y),$getlastpos(w),$getlastpos(h),%el_backcolour%-128,%el_backcolour%-255)<br />
$setworldtransform(0)<br />
<br />
=== $measurestring(text,x,y,W,H,OPTIONS) ===<br />
<br />
''$drawstring'' to calculate the area when drawing text. As a result, returns to the horizontal width of the viewing area. The display area is to get ''[[#$getlastpos(elem) | $getlastpos]]''. '''OPTIONS''' is the same as $drawstring. If $drawstring uses the ''glow_aa'' or ''glow'' options, the ''$measurestring'' value returned may not be accurate.<br />
<br />
=== $getimagewidth(path),$getimageheight(path) ===<br />
<br />
The image path is specified in ''$imageabs'' ''$imageabs_rc'' of cache memory. If the image has been resized in the horizontal width and vertical width it returns the respective values. This means that only have ''$imageabs'' ''$imageabs_rc'' behind. ''nokeepaspect'' may be able to calculate the aspect ratio should be applied.<br />
<br />
=== $setparcentmode(bx,by,bw,bh) ===<br />
Set the mode to specify the coordinates.<br />
Window space<br />
(0,0) ~ (%_width%,%_height%) where a, percentage specified in the mode, (0,0) to (100100) mapping.<br />
*x,y,W,H, can be set individually.<br />
*x,y,W,H, all affect the function of one argument.<br />
<br />
* bx x coordinate specified mode<br />
** 0: Splitter mode specified in absolute coordinates<br />
** 1: Splitter value relative to the size (percentage) and designated.<br />
* mode specified by y coordinates<br />
* bw w coordinates specified mode<br />
* bh h coordinates specified mode<br />
<br />
=== $getsyscolour (index) ===<br />
The r-g-b color system in the fo<br />
<br />
index: [0-30] color index system<br />
<br />
=== $averagecolour(colour1,colour2[,···]) ===<br />
<br />
Calculates the average color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(Colour1 + colour2 +···) / N''<br />
<br />
=== $blendcolour(colour1,w1,colour2,w2,[,···]) ===<br />
<br />
Calculates the average weighted ''w1,w2[,···]'' color ''R-g-b-a'' of a given set of colors.<br />
<br />
''(w1 * colur1 + w2 * colour2 +···+ wN * colourN) / (w1 + w2 +···+ wN)''<br />
<br />
=== $addcolour(colour1,colour2[,···]) ===<br />
<br />
Adds colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 + colour2 + ··· + colourN''<br />
<br />
=== $subcolour(colour1,colour2[,···]) ===<br />
<br />
Substracts colors ''r-g-b-a'' of a given set.<br />
<br />
''Colour1 - colour2 - colour3···- colourN''<br />
<br />
== General-purpose system functions ==<br />
<br />
=== $findfile(path,[path2,path3,...]) ===<br />
<br />
Determinates whether the specified file(s) exist(s) and returns the first file. If you do not have the file does not return anything. (Strictly speaking, "false" returns). Path can be specified. The ''path'' allows wildcards.<br />
<!--Elplaylist lists here $el_scale(val,factor[,DIV]) as another function --><br />
<br />
== Function buttons ==<br />
<br />
=== $textbutton(x,y,w,h,text,mover_text,command,options1,options2) ===<br />
Create a button.<br />
Per Track only available. Per Second is not to write.<br />
<br />
* '''text''': the button label<br />
* '''mover_text''': the button label when mouse over<br />
<br />
command: "Type of instruction: arguments" specified in the form of<br />
* be no extra spaces<br />
* Going to be separated by a specified multiple orders.<br />
* A few instructions that can be specified.<br />
* Very difficult to implement. . .<br />
* And the splitter so that the characters and words in these arguments, could not parse well.<br />
<br />
Note 1: Do not specify the order processing time.<br />
Note 2: If you specify more than one instruction, the instruction execution order is not guaranteed. Especially if WINDOWSIZE and COMMAND is specified, WINDOWSIZE probably be better to run. COMMAND, CONTEXT and others, the order may be warranted.<br />
<br />
'''Command''': command_path<br />
* command_path to run the command specified by menu.<br />
* COMMAND: View / Equalizer and COMMAND: File / Preferences; COMMAND: Playback / Play<br />
* To specify that you can use the input help in setting some of them.<br />
* TF command_path Note also that as COMMAND: 'View / Equalizer' and it's recommended.<br />
<br />
'''Context''': context_path<br />
* context_path KONTEKISUTOMENYUKOMANDO be designated to perform.<br />
* Handles the context menu of the currently playing track.<br />
* CONTEXT: Properties to specify the like.<br />
* TF context_path Note also that as<br />
<br />
<br />
'''Panelshow''': cap: sh<br />
*The caption of the child panel cap / hide.<br />
*sh: 0 hide<br />
** 1.<br />
** -1 Show / hide toggle<br />
<br />
'''TFMode''': mode<br />
*Per Track titleformat to change the mode.<br />
*mode: 0 nowplaying mode<br />
** 1 follow curosr mode<br />
** -1 Toggle<br />
<br />
'''Refresh''': TF of PerTrack, PerSecond update.<br />
<br />
'''options1'''<br />
<br />
specify the default decoration (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
'''options2''':<br />
<br />
decorative specify when mouse over (can specify more than one, separated by spaces)<br />
* fontcolor: r-g-b color of the text<br />
* brushcolor: r-g-b-a color fills the rectangle button<br />
* pencolor: r-g-b-a color button border<br />
* left top bottom right position of the text<br />
<br />
<br />
'''Examples''':<br />
* $textbutton (0,0,80,20,play,play,COMMAND: Playback / Play,fontcolor:64-64-64 brushcolor:192-192-192-128 pencolor:0-0-0-0,fontcolor:32-32-32)<br />
* $textbutton (100,0,80,20,Resize,Resize,PANELSHOW:aaa:-1;REFRESH,fontcolor:64-64-64 left bottom,fontcolor:32-32-32)<br />
<br />
=== $imagebutton(x,y,w,h,path,mover_path,command,options1,options2) ===<br />
Create an image button.<br />
Per Track only available. Per Second is not to write.<br />
The internal processing of the images are treated equally and $imageabs will be cached in memory.<br />
w, h is omitted, path to original image size is specified.<br />
textbutton command is common.<br />
<br />
Display options:<br />
<br />
OPTIONS1<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
OPTIONS2:<br />
<br />
When mouse over the image display options<br />
* nokeepaspect<br />
* left <br />
* top <br />
* bottom <br />
* right<br />
<br />
== GDI drawing functions ==<br />
<br />
Using the Windows System Component [http://en.wikipedia.org/wiki/Graphics_Device_Interface GDI] to draw. GDI functions are usually faster, but they do not allow alpha blending and shadow effects (glow).<br />
<br />
=== $drawtext(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI text drawing functions. Text coordinates (x, y) in output<br />
<br />
OPTIONS:<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
<br />
=== $drawtextex(text,x,y,W,H,r-g-b,OPTIONS) ===<br />
<br />
GDI drawing functions text_2<br />
Text coordinates (x, y) in output<br />
<br />
OPTIONS<br />
* Align ''left hcenter right specified horizontal''<br />
* Align ''specified top vcenter bottom vertical''<br />
* Not noclip clip<br />
* Allow specified wrap wraparound (vcenter, bottom and exclusive)<br />
* ''end_ellipsis'' If you clip text, replace the end of the text ...<br />
<br />
Example: ''$drawtextex(text,0,0,%_width%,%_height%,0-0-0,hcenter vcenter end_ellipsis)''<br />
<br />
=== $gettextwidth(text,[FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns the width in the text when drawing horizontal text. Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $gettextheight([FONTNAME,SIZE,OPTIONS]) ===<br />
<br />
For the use with GDI text functions (''drawtext'', ''drawtextex''). Returns vertical width of text. can specify the font ($ font option). Optionaly the font can be specified ''FONTNAME'', ''SIZE'' and ''OPTIONS'' (bold, italic, etc).<br />
<br />
=== $fillrect(x,y,w,h,r-g-b,RESERVED) ===<br />
<br />
Filled rectangle function<br />
<br />
=== $fillroundrect(x,y,w,h,w2,h2,r1-g1-b1,r2-g2-b2) ===<br />
<br />
Function of the fill rectangle with rounded corners<br />
<br />
== Panel operating system functions ==<br />
<br />
Apparently drawing functions and the TF is such low efficiency of the frame together,<br />
Future plans to??.<br />
<br />
=== $showpanel(i,sh) or $showpanel_c(caption,sh) ===<br />
Panel, change the function inactive<br />
* '''i''': somethingth in the child panel list (counting from 0)<br />
* '''sh''': 0: Inactive 1: View<br />
<br />
=== $movepanel(i,x,y,W,H,) or $movepanel_c(caption,x,y,W,H,) ===<br />
'''i''': something in the child panel list (counting from 0)<br />
<br />
Panel Force layout only for the specified coordinates (x, y) size (w, h) to move on.<br />
<br />
=== $getcaption(i) ===<br />
'''i''': returns the list of child panel captions are set in the second panel.<br />
<br />
=== $isvisible_c(caption) ===<br />
Returns the status panel.<br />
<br />
= External links =<br />
* [http://foo2k.chottu.net/ Official page with download link] (Japanese)<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=62114 Discussion thread]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components/Musical_Spectrum_(foo_musical_spectrum)Foobar2000:Components/Musical Spectrum (foo musical spectrum)2013-03-13T19:38:34Z<p>Trout: fixed formatting</p>
<hr />
<div>== Description ==<br />
A spectrum analyzer visualisation which measures and displays frequencies corresponding to musical notes (eg. A4 = 440Hz). Compatible with the default user interface and Columns UI.<br />
<br />
<br />
[[Image:Vis foo_Musical_Spectrum_display.png|600px|thumb|center]]<br />
[[Image:Vis_foo_Musical_Spectrum_cfg.png|center]]<br />
<br />
<br />
== Links ==<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404 Discussion Thread]<br />
<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404&view=findpost&p=814844 Download (v0.9.1 via most recent post)]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components/Musical_Spectrum_(foo_musical_spectrum)Foobar2000:Components/Musical Spectrum (foo musical spectrum)2013-03-13T19:30:30Z<p>Trout: /* Description */ added images, edited description</p>
<hr />
<div>== Description ==<br />
A spectrum analyzer visualisation which measures and displays frequencies corresponding to musical notes (eg. A4 = 440Hz). Compatible with the default user interface and Columns UI.<br />
<br />
<br />
[[Image:Vis foo_Musical_Spectrum_display.png|600px|thumb|left]]<br />
<br />
[[Image:Vis_foo_Musical_Spectrum_cfg.png|left]]<br />
<br />
== Links ==<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404 Discussion Thread]<br />
<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404&view=findpost&p=814844 Download (v0.9.1 via most recent post)]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=File:Vis_foo_Musical_Spectrum_cfg.pngFile:Vis foo Musical Spectrum cfg.png2013-03-13T19:14:53Z<p>Trout: </p>
<hr />
<div></div>Trouthttps://wiki.hydrogenaud.io/index.php?title=File:Vis_foo_Musical_Spectrum_display.pngFile:Vis foo Musical Spectrum display.png2013-03-13T19:13:24Z<p>Trout: </p>
<hr />
<div></div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Components/Musical_Spectrum_(foo_musical_spectrum)Foobar2000:Components/Musical Spectrum (foo musical spectrum)2013-03-13T18:52:28Z<p>Trout: Created page with "== Description == A spectrum analyzer visualisation which measures and displays frequencies corresponding to musical notes (eg. A4 = 440Hz). Fully featured and customizable. Comp..."</p>
<hr />
<div>== Description ==<br />
A spectrum analyzer visualisation which measures and displays frequencies corresponding to musical notes (eg. A4 = 440Hz). Fully featured and customizable. Compatible with the default user interface and Columns UI.<br />
<br />
== Links ==<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404 Discussion Thread]<br />
<br />
[http://www.hydrogenaudio.org/forums/index.php?showtopic=97404&view=findpost&p=814844 Download (v0.9.1 via most recent post)]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:ComponentsFoobar2000:Components2013-03-13T18:05:26Z<p>Trout: /* Visualisation */ Added foo_musical_spectrum</p>
<hr />
<div>{{title|foobar2000 Components}}<br />
<br />
{{fb2k}}<br />
This page contains most foobar2000 components available at time of history last update.<br />
=Official Components= <br />
The following components are created and maintained by the foobar2000 development team. Support for them should be asked for in the [http://www.hydrogenaudio.org/forums/index.php?showforum=29 Support forum]<br />
===Included in Installer===<br />
[[Image:Optional_features.png|thumb|The Optional Features screen of the fb2k Installer]]<br />
In addition to foobar2000's core functionality, the following components can be installed as needed, in the Optional Features section of the installer.<br />
*Audio CD Support (foo_cdda) Adds Support for [[CD|Audio CD]] Playback<br />
*Album List (foo_albumlist) Gives quick access to Media Library Content with customizable tree view<br />
*Archive Reader (foo_unpack) Adds support for playing files directly from ZIP RAR and GZIP archives<br />
*[[Foobar2000:Converter|Converter (foo_converter)]] Converts files to WAV or any other formats using command line encoders<br />
*[[Foobar2000:File_operations|File Operations (foo_fileops)]] Renames, moves, or copies files according to specified patterns<br />
*[[Foobar2000:Components_0.9/Freedb_Tagger_(foo_freedb2)|freedb Tagger (foo_freedb2)]] Tag retrieving support from freedb service for any set of files (mp3,mpc,flac,...-not only CDDA tracks)<br />
*ReplayGain Scanner (foo_rgscan) advanced solution for volume matching<br />
*Standard DSPs (foo_dsp_std) Equalizer, resampler, advanced limiter, hard limiter, stereo to 4 channel upmixer and a couple other effects<br />
<br />
===Additional Components===<br />
These components are provided as separate downloads, found on the [http://www.foobar2000.org/components/author/Peter Additional Components page]. <br />
*[[Foobar2000:Components_0.9/ABX_Comparator(foo_abx)|ABX comparator (foo_abx)]] component for double blind listening tests<br />
*[[Foobar2000:Components 0.9/ALAC Decoder (foo_input_alac)|ALAC Decoder (foo_input_alac)]] Apple Lossless ([[ALAC]]) decoder<br />
* [[Foobar2000:Components 0.9/ASIO Output (foo_out_asio)|ASIO output support (foo_out_asio)]] Adds ASIO output support.<br />
* [[Foobar2000:Components 0.9/Audio CD Writer (foo_burninate)|Audio CD Writer (foo_burninate)]] CD burning support<br />
*[[Foobar2000:Components 0.9/Binary Comparator (foo_bitcompare)|Binary Comparator (foo_bitcompare)]] Performs binary comparison between two or more tracks and reports differences.<br />
* [[Foobar2000:Components 0.9/Decoding Speed Test (foo_benchmark)|Decoding Speed Test (foo_benchmark)]] Measures decoding speed of audio files.<br />
* [[Foobar2000:Components 0.9/File Integrity Verifier (foo_verifier)|File Integrity Verifier (foo_verifier)]] Checks specified media files for decoding errors.<br />
* [[Foobar2000:Components 0.9/Convolve (foo_convolve)|Impulse response convolver (foo_convolve)]] Allows arbitrary effects to be captured and used inside foobar2000. ([http://www.hydrogenaudio.org/forums/index.php?showtopic=10611 More Info])<br />
* [[Foobar2000:Components 0.9/Kernel Streaming Output (foo_out_ks)|Kernel Streaming support (foo_out_ks)]] Allows bit-exact playback bypassing Windows kernel mixer.<br />
* [[Foobar2000:Components 0.9/Masstagger (foo_masstag)|Masstagger (foo_masstag)]] Automates various tag editing operations.<br />
* [[Foobar2000:Components 0.9/Monkey's Audio Decoder (foo_input_monkey)|Monkey's Audio Decoder (foo_input_monkey)]] Adds decoding support for Monkey's Audio files (.[[APE]]) as well as APE Link files (.[[APL]]).<br />
*[[Foobar2000:Components/Playback Statistics v3.x (foo playcount)|Playback Statistics (foo playcount)]] Collects playback statistics for your Media Library content.<br />
* [[Foobar2000:Components 0.9/Quick Tagger (foo_quicktag)| Quick Tagger (foo_quicktag)]] Adds customizable context menu commands for quickly setting tag fields to preconfigured values<br />
* [[Foobar2000:Components 0.9/Text Tools (foo texttools)|Text Tools (foo_texttools)]] Adds customizable context menu commands for copying information about the selected tracks to Windows Clipboard. <br />
* [[Foobar2000:Components 0.9/WASAPI output support (foo_out_wasapi)|WASAPI output support (foo_out_wasapi)]] Adds Windows Audio Session API exclusive mode output support, allowing bit-exact output and muting all other sounds on Windows Vista and Windows 7 systems.<br />
<br />
=3rd Party Components=<br />
The following components are created and maintained by 3rd-party authors, using foobar2000's [http://www.foobar2000.org/SDK.html SDK]. Support for these components should be asked for in the [http://www.hydrogenaudio.org/forums/index.php?showforum=33 3rd Party Plugins forum] Asking for help directly in the component's thread is usually preferred.<br />
== User Interfaces ==<br />
<br />
=== Columns UI ===<br />
[[Foobar2000:Components 0.9/Columns UI (foo_ui_columns)|Columns UI (foo_ui_columns)]] Very popular alternate interface for foobar2000 based on a columns and panel layout.<br />
<br />
Columns UI introduced components with [[#Panels|panel]] capability which extend the user interface.<br />
<br />
== User Interface Addons ==<br />
=== UI Elements ===<br />
The [[Foobar2000:Components 0.9/Default user interface (foo_ui_std)|default user interface (foo_ui_std)]], included in the standard installation package, can be extended with the following component(s):<br />
* [[Foobar2000:Components/Facets (foo_facets)|Facets (foo_facets)]] Flexible media library viewer based on linked lists.<br />
* [[Foobar2000:Components/Playlist_Organizer_(foo_plorg)|Playlist Organizer (foo_plorg)]] Advanced playlist manager to organize playlists in a treeview.<br />
* [[Foobar2000:Components/Queue Contents Editor (foo queuecontents)|Queue Contents Editor (foo_queuecontents)]] Edit and view queue contents using an UI Element.<br />
* [[Foobar2000:Components/Quicksearch UI Element (foo quicksearch)|Quicksearch UI Element (foo_quicksearch)]] Search toolbar that sends results to a playlist.<br />
* [[Foobar2000:Components/SimPlaylist (foo_simplaylist)|SimPlaylist (foo_simplaylist)]] Playlist view with album art.<br />
* [[Foobar2000:Components/SimPlaylist Manager (foo_simplaylist_manager)|SimPlaylist Manager (foo_simplaylist_manager)]] Playlist manager replacement with additional columns.<br />
* [[Foobar2000:Components 0.9/Text Display (foo_textdisplay)|Text Display (foo_textdisplay)]] Displays information about the playing or selected track.<br />
* [[Foobar2000:Components/Waveform Seekbar (foo_wave_seekbar)|Waveform Seekbar (foo_wave_seekbar)]] Element for DUI with seekbar functionality on top of the waveform of the playing song.<br />
<br />
=== Panels ===<br />
Panels extend the functionality of Columns UI components.<br />
* [[Foobar2000:Components 0.9/Album Art Panel (foo_uie_albumart)|Album Art Panel (foo_uie_albumart)]] Panel to display album art.<br />
* [[Foobar2000:Components 0.9/Album List Panel (foo_uie_albumlist)|Album List Panel (foo_uie_albumlist)]] Displays the database in a treeview using customizable sorting methods (by genre, artist, directory, etc.)<br />
* [[Foobar2000:Components 0.9/Bookmarks (foo_uie_bookmarks)|Bookmarks (foo_uie_bookmarks)]] Help you remember positions in songs.<br />
* [[Foobar2000:Components 0.9/Console (foo_uie_console)|Console (foo_uie_console)]] Panel version of console. Displays diagnostic messages. Requires Columns UI 0.1.3 beta 1 or newer.<br />
* [[Foobar2000:Components 0.9/Cover Flow (foo_bubble_coverflow)|Cover Flow (foo_bubble_coverflow)]] The plugin can work either as a UI panel or a standalone window (found in the view menu), and a fullscreen mode for both.<br />
* [[Foobar2000:Components 0.9/Dockable Panels (foo_dockable_panels)|Dockable Panels (foo_dockable_panels)]] It allows you to create windows that host columns ui panels as floating windows that can be attached to the side of the main foobar2000 window or each other.<br />
* [[Foobar2000:Components 0.9/Egoh Spectrum Analyser (foo_uie_vis_egoh)|Egoh Spectrum Analyser (foo_uie_vis_egoh)]] Similar to the default spectrum analyser.<br />
* [[Foobar2000:Components 0.9/ELplaylist panel (foo uie elplaylist)|ELplaylist panel (foo uie elplaylist)]] Playlist panel replacement with extensive customization options.<br />
* [[Foobar2000:Components 0.9/Explorer Panel (foo_uie_explorer)|Explorer Panel (foo_uie_explorer)]] Displays a treeview of selected disks/folders.<br />
* [[Foobar2000:Components 0.9/Graphical Browser (foo uie graphical browser) |Graphical Browser (foo uie graphical browser)]] A panel that allows to browse media library by graphical or text tiles <br />
* [[Foobar2000:Components 0.9/Lyrics Panel (foo_uie_lyrics_panel)|Lyrics Panel (foo_uie_lyrics_panel)]] Display lyrics stored in file tags. <br />
* [[Foobar2000:Components 0.9/Music Browser (foo_browser)|Music Browser (foo_browser)]] Panels for Browsing Library, Similar to iTunes. No longer updated. Most have better success CUI's in-built [[Foobar2000:Components_0.9/Columns_UI_%28foo_ui_columns%29#Playlist_filters|filters]].<br />
* [[Foobar2000:Components 0.9/Panel Stack Splitter (foo uie panel splitter) | Panel Stack Splitter (foo_uie_panel_splitter)]] Allows you to place objects freely within the foobar2000 window, including panels, text, and images<br />
* [[Foobar2000:Components 0.9/Playlist Dropdown (foo_uie_playlists_dropdown)|Playlist Dropdown (foo_uie_playlists_dropdown)]] Displays the playlist in a dropdown menu.<br />
* [[Foobar2000:Components 0.9/Playlist Tree (foo_playlist_tree)|Playlist Tree (foo_playlist_tree)]] Tree based media library with many available customizations.<br />
* [[Foobar2000:Components 0.9/Power Panels (foo_uie_powerpanels)|Power Panels (foo_uie_powerpanels)]] Seekbar and volume transparent version panels. Useful for theming.<br />
* [[Foobar2000:Components 0.9/ProjectM Visualisation Panel (foo_uie_vis_projectM)|ProjectM Visualisation Panel (foo_uie_vis_projectM)]] Based on the ProjectM project, which is a reimplementation of Milkdrop under OpenGL.<br />
* [[Foobar2000:Components/Queue Contents Editor (foo queuecontents)|Queue Contents Editor (foo_queuecontents)]] Edit and view queue contents using an UI Element.<br />
* [[Foobar2000:Components 0.9/Queue Manager (foo_uie_queuemanager)|Queue Manager (foo_uie_queuemanager)]] It provides a window that shows the queue's contents and allows you to delete parts of them or clear the whole queue.<br />
* [[Foobar2000:Components 0.9/Shpeck (foo_vis_shpeck)|Shpeck (foo_vis_shpeck)]] Winamp visualisation plugins wrapper.<br />
* [[Foobar2000:Components 0.9/Tabs (foo_uie_tabs)|Tabs (foo_uie_tabs)]] Tabs allows you to break Pauli's Exclusion principle by placing multiple panels in the same position at the same time.<br />
* [[Foobar2000:Components 0.9/Typefind (foo_typefind)|Typefind (foo_typefind)]] Provides some in-line search facilities.<br />
* [[Foobar2000:Components/Waveform Seekbar (foo_wave_seekbar)|Waveform Seekbar (foo_wave_seekbar)]] Panel for CUI with seekbar functionality on top of the waveform of the playing song.<br />
* [[Foobar2000:Components 0.9/WmpVis (foo_uie_wmpvis)|<span id="wmpvis">WmpVis (foo_uie_wmpvis)</span>]] Uses the visualizations from WMP.<br />
* [[Foobar2000:Components 0.9/WSH panel (foo_uie_wsh_panel)|WSH panel (foo_uie_wsh_panel)]] Windows script host panel.<br />
<br />
==DSP==<br />
===Multichannel audio===<br />
* [[Foobar2000:Components 0.9/ATSurround Processor (foo_dsp_atsurround)|ATSurround Processor (foo_dsp_atsurround)]] Reproduces surround sound information present in many stereo audio material and more.<br />
* [[Foobar2000:Components 0.9/Channel Mixer (foo_channel_mixer)|Channel Mixer (foo_channel_mixer)]] Up/down mix to/from 1-6 channels.<br />
* [[Foobar2000:Components 0.9/Dolby Pro Logic II wrapper (foo_dsp_pl2)|Dolby Pro Logic II wrapper (foo_dsp_pl2)]] Dolby Pro Logic II engine DLL (dll not included).<br />
* [[Foobar2000:Components 0.9/Downmix (foo_dsp_downmix)|Downmix (foo_dsp_downmix)]] Downmix [[AC3]], [[DTS]], etc. to stereo.<br />
* [[Foobar2000:Components 0.9/FreeSurround (foo_dsp_fsurround)|FreeSurround (foo_dsp_fsurround)]] It takes Dolby Surround / Pro Logic I/II encoded stereo music and decodes it into 5.1 sound. <br />
* [[Foobar2000:Components 0.9/Surround Pan (foo_dsp_span)|Surround Pan (foo_dsp_span)]] WYSIWYG Surround panning.<br />
===Headphones===<br />
* [[Foobar2000:Components 0.9/4Front Headphones (foo_dsp_headphones9)|4Front Headphones (foo_dsp_headphones9)]] Effects for headphone users.<br />
* [[Foobar2000:Components 0.9/BS2D (foo_dsp_bs2p)|BS2D (foo_dsp_bs2p)]] Improves headphone listening of regular hi-fi stereo records.<br />
* [[Foobar2000:Components 0.9/Crossfeed (foo_dsp_crossfeed)|Crossfeed (foo_dsp_crossfeed)]] Filters the music to help reduce fatigue caused by listening to music with headphones.<br />
* [[Foobar2000:Components 0.9/Dolby Headphone Wrapper (foo_dsp_dolbyhp)|Dolby Headphone Wrapper (foo_dsp_dolbyhp)]] Dolby Headphone engine DLL.<br />
===Utilities===<br />
* [[Foobar2000:Components 0.9/Post-track Silence (foo_dsp_silence)|Post-track Silence (foo_dsp_silence)]] Inserts a configurable amount of silence after each track to help external devices like MiniDisc players to sync track changes.<br />
* [[Foobar2000:Components 0.9/Voice Cut Filter (foo_dsp_centercut)|Voice Cut Filter (foo_dsp_centercut)]] Voice cut filter.<br />
* [[Foobar2000:Components/Equalizer split (foo_dsp_eqsplit)|Equalizer split (foo_dsp_eqsplit)]] A meta-DSP that feeds each channel into a separate equalizer instance.<br />
* [[Foobar2000:Components 0.9/XOver (foo_dsp_xover)|XOver (foo_dsp_xover)]] Implements this digital crossover to achieve active multi-amplification.<br />
===Effects===<br />
* [[Foobar2000:Components 0.9/Soundtouch (foo_dsp_soundtouch)|Soundtouch (foo_dsp_soundtouch)]] Ajust pitch, tempo and rate.<br />
* [[Foobar2000:Components 0.9/Tube Sound (foo_dsp_tube)|Tube Sound (foo_dsp_tube)]] Emulate tube sound.<br />
* [[Foobar2000:Components 0.9/VLevel (foo_dsp_vlevel)|VLevel (foo_dsp_vlevel)]] Dynamic compressor which amplifies the quiet parts of music.<br />
===Converters===<br />
* [[Foobar2000:Components/HDCD Decoder (foo_dsp_hdcd)|HDCD Decoder (foo_dsp_hdcd)]] This DSP component will decode HDCD data in any 16-bit PCM stream passed through it, resulting in 20-bit PCM.<br />
* [[Foobar2000:Components 0.9/LPCM - Delta-PCM Converter (foo_dsp_delta)|LPCM - Delta-PCM Converter (foo_dsp_delta)]] Noise sharpening filter.<br />
* [[Foobar2000:Components 0.9/SSRC (foo_dsp_ssrc)|SSRC (foo_dsp_ssrc)]] Sample rate converter.<br />
<br />
===Multi-purpose===<br />
* [[Foobar2000:Components 0.9/OSS/3D (foo_dsp_oss3ddsp)|OSS/3D (foo_dsp_oss3ddsp)]] Audio enhancement. SHAREWARE.<br />
* [[Foobar2000:Components 0.9/Stereo Convolver (foo_dsp_stereoconv)|Stereo Convolver (foo_dsp_stereoconv)]] Take stereo audio and convolve each channel with two impulse responses.<br />
* [[Foobar2000:Components 0.9/Winamp DSP Bridge (foo_dsp_winamp)|Winamp DSP Bridge (foo_dsp_winamp)]] Allows the use of Winamp DSPs.<br />
* [[Foobar2000:Components/VST adapter|VST 2.4 adapter (foo_vst)]] Allows Foobar2000 users to use VST 2.4 plug-ins equally with “native” ones.<br />
* [[Foobar2000:Components 0.9/George Yohng's VST Wrapper (foo_dsp_vstwrap)|George Yohng's VST Wrapper (foo_dsp_vstwrapper)]] Enables VST plug-ins.<br />
* [[Foobar2000:Components 0.9/VST Host (foo_dsp_vst)|VST Host (foo_dsp_vst)]] Adds support to Virtual Studio Technology audio interface.<br />
<br />
==Input==<br />
===Music Decoders===<br />
* [[Foobar2000:Components 0.9/AC3 Decoder (foo_ac3)|AC3 Decoder (foo_ac3)]] Decodes Dolby Digital lossy audio compression technologies format ([[AC3]]).<br />
* [[Foobar2000:Components 0.9/DTS Decoder (foo_dts)|DTS Decoder (foo_dts)]] Decodes Digital Theater Systems ([[DTS]]) audio format.<br />
* [[Foobar2000:Components 0.9/MIDI Synthesizer Host (foo_midi)|MIDI Synthesizer Host (foo_midi)]] Adds decoding support for General MIDI files (.MID) and RIFF MIDI files (.RMI) as well as several proprietary MIDI formats (.MIDS, .GMF, .HMI, .HMP, .MUS, .XMI).<br />
* [[Foobar2000:Components 0.9/OptimFROG Lossless Audio Decoder (foo_input_ofr)|OptimFROG Lossless Audio Decoder (foo_input_ofr)]] Decodes both the Lossless ([[OptimFROG|OFR]]) and DualStream (OFS) audio format.<br />
* [[Foobar2000:Components 0.9/Shorten Decoder (foo_input_shorten)|Shorten Decoder (foo_input_shorten)]] Decodes Shorten ([[SHN]]) audio format.<br />
* [[Foobar2000:Components 0.9/SPDIF Passthrough (foo_spdif)|SPDIF Passthrough (foo_spdif)]] SPDIF passthrough for [[AC3]] and [[DTS]] files.<br />
* [[Foobar2000:Components 0.9/TAK Decoder (foo_input_tak)|TAK Decoder (foo_input_tak)]] Adds support for decoding and tagging [[TAK]] files as well as reading embedded album art.<br />
* [[Foobar2000:Components/TTA Audio Decoder (foo_input_tta)|TTA Audio Decoder (foo_input_tta)]] Decodes True Audio ([[TTA]]) audio format.<br />
* [[Foobar2000:Components/DVD Audio Decoder (foo_input_dvda)|DVD Audio Decoder (foo_input_dvda)]] Decodes DVD Audio ([[DVD Audio]]) Disks.<br />
<br />
===Other Decoders===<br />
* [[Foobar2000:Components 0.9/ADPCM Decoder (foo_adpcm)|ADPCM Decoder (foo_adpcm)]] Plays GameCube ADPCM audio data and some. (DSP, ADP, GCM, HPS, STM, AST, etc.)<br />
* [[Foobar2000:Components 0.9/AdPlug decoder (foo_input_adplug)|AdPlug decoder (foo_input_adplug)]] Adds decoding support for all Adlib FM chip formats supported by the AdPlug library.<br />
* [[Foobar2000:Components 0.9/Another Slight Atari Player (foo_asap)|Another Slight Atari Player (foo_asap)]] [http://asap.sourceforge.net/ ASAP] is a player/converter of Atari 8-bit music for modern computers. It provides high-quality, identical to the popular Atari800 emulator, emulation of the POKEY sound chip and the 6502 processor.<br />
* [[Foobar2000:Components 0.9/AviSynth decoder (foo_input_avs)|AviSynth decoder (foo_input_avs)]] Adds decoding support for AviSynth scripts (.AVS), audio only.<br />
* [[Foobar2000:Components/DSDIFF Decoder (foo_input_dsdiff)|DSDIFF Decoder (foo_input_dsdiff)]] Adds decoding support for DSDIFF files (.DFF).<br />
* [[Foobar2000:Components 0.9/DUMB Module Decoder (foo_dumb)|DUMB Module Decoder (foo_dumb)]] Plays your favorite module files, and then some. (MOD, S3M, XM, IT, 669, PTM, PSM, MTM, UMX)<br />
* [[Foobar2000:Components 0.9/Game Emu Player (foo_gep)|Game Emu Player (foo_gep)]] Plays several emulation formats. (GBS, NSF, SPC, GYM, HES, VGM)<br />
* [[Foobar2000:Components 0.9/Ganbatte! (foo_ganbatte)|Ganbatte! (foo_ganbatte)]] Plays compressed Edlib (.d00, .d01) files.<br />
* [[Foobar2000:Components/Hively Tracker Decoder (foo_input_hvl)|Hively Tracker Decoder (foo_input_hvl)]] Adds decoding support for Hively Tracker files (.HVL) as well as Abyss' Highest eXperience files (.AHX).<br />
* [[Foobar2000:Components 0.9/Lunar 2 PCM Decoder (foo_lunar2)|Lunar 2 PCM Decoder (foo_lunar2)]] Plays audio files found on the original Lunar: Eternal Blue CD (RP*.PCM).<br />
* [[Foobar2000:Components 0.9/M1 Decoder (foo_m1)|M1 Decoder (foo_m1)]] Plays arcade/pinball game sound.<br />
* [[Foobar2000:Components 0.9/MDX Decoder (foo_input_mdx)|MDX Decoder (foo_input_mdx)]] MDX is a MIDI-like format that is designed to be played using the X68000's FM synthesizer.<br />
* [[Foobar2000:Components 0.9/NSF Decoder (foo_input_nsf)|NSF Decoder (foo_input_nsf)]] NSF file is a sound data file containing instructions for the Nintendo Entertainment System (NES) sound hardware.<br />
* [[Foobar2000:Components 0.9/PSF Decoder (foo_psf)|PSF Decoder (foo_psf)]] Plays PlayStation Sound Format (PSF) files.<br />
* [[Foobar2000:Components/QSF decoder (foo_input_qsf)|QSF decoder (foo_input_qsf)]] Adds decoding support for Capcom QSound Sound Format files (.QSF/.MINIQSF).<br />
* [[Foobar2000:Components 0.9/Reverse (foo_input_reverse)|Reverse (foo_input_reverse)]] Play music in reverse.<br />
* [[Foobar2000:Components 0.9/SID Player 2 (foo_sid)|SID Player 2 (foo_sid)]] Sound chip of Commodore's CBM-II, Commodore 64 and Commodore 128 home computers.<br />
* [[Foobar2000:Components 0.9/S98 Decoder (foo_input_s98)|S98 Decoder (foo_input_s98)]] Sound format for the NEC PC-98 microcomputer.<br />
* [[Foobar2000:Components 0.9/USF Decoder (foo_input_usf)|USF Decoder (foo_input_usf)]] Decodes sound data ripped directly from a Nintendo 64 video game.<br />
<br />
==Visualisation==<br />
* [[Foobar2000:Components/Musical Spectrum (foo_musical_spectrum)|Musical Spectrum (foo_musical_spectrum)]] Displays frequencies corresponding to musical notes. Compatible with default UI and Columns UI.<br />
* [[Foobar2000:Components 0.9/Peakmeter (foo uie peakmeter)|Peakmeter for Columns UI (foo_uie_peakmeter)]] Displays the level for each channel in dB.<br />
* [[Foobar2000:Components 0.9/Peakmeter Spectrum (foo uie vis peakmeter spectrum)|Peakmeter and spectrum analyzer (foo_uie_vis_peakmeter_spectrum)]] Plugin that combines a peakmeter with a spectrum analyzer.<br />
* [[Foobar2000:Components 0.9/ProjectM Visualisation (foo_vis_projectM)|ProjectM Visualisation (foo_vis_projectM)]] Based on the ProjectM project, which is a reimplementation of Milkdrop under OpenGL.<br />
* [[Foobar2000:Components 0.9/Shpeck (foo_vis_shpeck)|Shpeck (foo_vis_shpeck)]] Winamp visualisation plugins wrapper.<br />
* [[#wmpvis|WmpVis (foo_uie_wmpvis)]] Uses the visualizations from WMP. ''Panel version only''.<br />
<br />
==Other==<br />
===General===<br />
* [[Foobar2000:Components 0.9/Alarm (foo_alarm)|Alarm (foo_alarm)]] Starts playback at the specified period of time.<br />
* [[Foobar2000:Components/Automatic BPM Analyser (foo_bpm)|Automatic BPM Analyser (foo_bpm)]] Automatically calculate the BPM of songs. Manual BPM calculation also available.<br />
* [[Foobar2000:Components 0.9/Autosave & Autobackup (foo_jesus)|Autosave & Autobackup (foo_jesus)]] Allows periodic automatic saving of configuration and other data in foobar2000 and keeping backup copies of such data.<br />
* [[Foobar2000:Components 0.9/Channel Usage Visualisation (foo_vis_channelusage)|Channel Usage Visualisation (foo_vis_channelusage)]] Channel Usage Visualisation.<br />
* [[Foobar2000:Components 0.9/EXTM3U Playlist Creator (foo_extm3u)|EXTM3U Playlist Creator (foo_extm3u)]] Allow to save current playlist in the EXTM3U format.<br />
* [[Foobar2000:Components 0.9/Feature Watcher (foo_whatsnew)|Feature Watcher (foo_whatsnew)]] Watches for added or removed features.<br />
* [[Foobar2000:Components 0.9/File Date (foo_filedate)|File Date (foo_filedate)]] Add to file tag date added, accessed, created or modified from context menu entries.<br />
* [[Foobar2000:Components 0.9/HyperIM (foo_2hyperim)|HyperIM (foo_2hyperim)]] Provides 19 media macros.<br />
* [[Foobar2000:Components 0.9/Infospect (foo_infospect)|Infospect (foo_infospect)]] Displays low level playback information.<br />
* [[Foobar2000:Components 0.9/iPod Manager (foo_dop)|iPod Manager (foo_dop)]] Experimental iPod plugin for foobar2000 0.9.2+, currently in alpha version.<br />
* [[Foobar2000:Components 0.9/Logitech G15 LCD Display (foo_g15lcd)|Logitech G15 LCD Display (foo_g15lcd)]] Control the LCD panel on a Logitech G15 keyboard.<br />
* [[Foobar2000:Components 0.9/Logitech LCD Display & Visualization (foo_logitech_lcd)|Logitech LCD Display & Visualization (foo_logitech_lcd)]] Customizable visualizations and track info on the LCD panel on a Logitech G15/G19/Z-10.<br />
* [[Foobar2000:Components 0.9/Menu Addons (foo_menu_addons)|Menu Addons (foo_menu_addons)]] Adds a few shortcuts in menu.<br />
* [[Foobar2000:Components 0.9/Open URL (foo_openurl)|Open URL (foo_openurl)]] Adds a context menu item to open URLs from metadata fields in a web browser.<br />
* [[Foobar2000:Components 0.9/Pause On Lock (foo_lock)|Pause On Lock (foo_lock)]] Pauses/unpauses foobar2000 on workstation lock/unlock.<br />
* [[Foobar2000:Components 0.9/Pause on Lock (extended) (foo_lock_ex)|Pause on Lock (extended) (foo_lock_ex)]] Pause playing on workstation lock. Optimized for use with Windows XP/2003.<br />
* [[Foobar2000:Components 0.9/Preview (foo_preview)|Preview (foo_preview)]] Play only part of each track in the playlist.<br />
* [[Foobar2000:Components 0.9/Replaygain Override (foo_rg_trn)|Replaygain Override (foo_rg_trn)]] Allows you to automatically switch between replaygain modes based on specified criteria (e.g. use track based RG for shuffle mode, etc.)<br />
* [[Foobar2000:Components 0.9/Run (foo_run)|Run (foo_run)]] Able you to run a external program with the foobar syntax.<br />
* [[Foobar2000:Components 0.9/Run Commands (foo_runcmd)|Run Commands (foo_runcmd)]] Search and execute menu commands.<br />
* [[Foobar2000:Components 0.9/Scheduler (foo_scheduler)|Scheduler (foo_scheduler)]] Plugin for scheduling actions like play, stop, system shutdown/wake up and many more.<br />
* [[Foobar2000:Components/Seek (foo_seek)|Seek (foo_seek)]] offers different ways of seeking inside one or more tracks: preview, rewind/fast-forward, loop, and repeat A–B.<br />
* [[Foobar2000:Components/Seekbox (foo_seek_box)|Seekbox (foo_seek_box)]] Main menu item that pops up a box for seeking to a particular hh:mm:ss time in the current track. <br />
* [[Foobar2000:Components 0.9/Send To Device (foo_sendtodevice)|Send To Device (foo_sendtodevice)]] Add "Send to Device" feature.<br />
* [[Foobar2000:Components 0.9/Shell Link Resolver (foo_lnk)|Shell Link Resolver (foo_lnk)]] Shell link resolver.<br />
* [[Foobar2000:Components 0.9/Timebomb (foo_timebomb)|Timebomb (foo_timebomb)]] Stop playback / exit program after a specified time.<br />
* [[Foobar2000:Components/Unix archive support (foo_unpack_unix)|Unix archive support (foo_unpack_unix)]] Adds support for reading from Unix Tape Archives (.TAR), gzip files (.GZ), and bzip2 files (.BZ2).<br />
* [[Foobar2000:Components 0.9/Unpacker for 7-Zip archive (foo_unpack_7z) |Unpacker for 7-Zip archive (foo_unpack_7z)]]<br />
* [[Foobar2000:Components 0.9/Unpacker for JMA archive (foo_unpack_jma)|Unpacker for JMA archive (foo_unpack_jma)]]<br />
* [[Foobar2000:Components 0.9/Unpacker for LHA archive (foo_unpack_lha)|Unpacker for LHA archive (foo_unpack_lha)]]<br />
* [[Foobar2000:Components/UPnP/DLNA Renderer, Server, Control Point (foo_upnp)|UPnP/DLNA Renderer, Server, Control Point (foo_upnp)]]<br />
* [[Foobar2000:Components 0.9/Winamp API Emulator (foo_winamp_spam)|Winamp API Emulator (foo_winamp_spam)]] Designed to create a fake Winamp 1.x window which will act as a wrapper between applications written to use the Winamp API and foobar2000.<br />
<br />
===Lyrics===<br />
* [[Foobar2000:Components 0.9/Gasazip Lyrics (foo_gasazip)|Gasazip Lyrics (foo_gasazip)]] Search for lyrics and displays it in external window.<br />
* [[Foobar2000:Components 0.9/Lyrics Show 2(foo_uie_lyrics2)|Lyrics Show 2 (foo_uie_lyrics2)]] Downloads and displays lyrics, with LRC/timestamp support.<br />
*Lyrics Show 3 (foo_uie_lyrics3) An update of foo_uie_lyrics2 ([http://www.hydrogenaudio.org/forums/index.php?showtopic=90338 More Info])<br />
* [[Foobar2000:Components 0.9/LyricsDB (foo_lyricsdb)|LyricsDB (foo_lyricsdb)]] Search lyrics basing on song's artist title and sometimes album.<br />
* [[Foobar2000:Components 0.9/foo_lyricsgrabber2|Lyrics Grabber 2 (foo_lyricsgrabber2)]] Downloads lyrics and stores them in tags.<br />
* [[Foobar2000:Components 0.9/Mini Lyrics (foo_ui_minilyrics)|Mini Lyrics (foo_ui_minilyrics)]] Lyrics viewer for synchronizing and displaying lyrics of the currently playing song.<br />
* [[Foobar2000:Components 0.9/Sakura Script Lyrics (foo_sstp_lyrics)|Sakura Script Lyrics (foo_sstp_lyrics)]] Plays a SAKURA script lyrics to a SSP client.<br />
<br />
===Notifier===<br />
* [[Foobar2000:Components 0.9/AMIP Wrapper (foo_amipwrapper)|AMIP Wrapper (foo_amipwrapper)]] Complete now-playing plug-in for mIRC, PIRCH, Klient, Bersirc, other IRC and Mail clients, supporting full player control from mIRC, playlist search, clipboard integration, HTTP, dynamic image signatures, etc.<br />
* [[Foobar2000:Components 0.9/Listening To (foo_listeningto)|Listening To (foo_listeningto)]] Sends NowPlaying information to Miranda IM.<br />
* [[Foobar2000:Components 0.9/Miranda IM Notifier (foo_mim_notify)|Miranda IM Notifier (foo_mim_notify)]] Sends configurable information about the current playing song to Miranda-IM and shows popup windows with this info.<br />
* [[Foobar2000:Components 0.9/MSN avatar changer (foo_uie_albumart_msn)|MSN avatar changer (foo_uie_albumart_msn)]] Set currently playing song's album art as avatar.<br />
* [[Foobar2000:Components 0.9/MSN Now Playing (alt) (foo_msnalt)|MSN Now Playing (alt) (foo_msnalt)]] Show the current song as "Now Playing" in MSN and Windows Live messenger.<br />
* [[Foobar2000:Components_0.9/WLM_Notifier_(foo_wlm)|Windows Live Notifier (foo_wlm)]] Shows current song as "Now Playing" in in MSN Messenger and Windows Live messenger (WLM). Supports unicode.<br />
* [[Foobar2000:Components 0.9/On-Screen Display (foo_osd)|On-Screen Display (foo_osd)]] On screen display of track information and volume bar.<br />
* [[Foobar2000:Components 0.9/On-Screen Display GDI (foo_osd_gdiplus)|On-Screen Display GDI (foo_osd_gdiplus)]] Same as foo_osd but uses GDI+ for osd drawing.<br />
* [[Foobar2000:Components 0.9/Pretty Popup (foo_prettypop)|Pretty Popup (foo_prettypop)]] Display a moderately sized popup of song information when a new song plays.<br />
* [[Foobar2000:Components 0.9/Windows 7 Shell Integration (foo_w7shell)|Windows 7 Shell Integration (foo_w7shell)]] Integrates certain features into the Windows 7 Taskbar; seekbar, control buttons, etc.<br />
<br />
===Online database===<br />
* [[Foobar2000:Components 0.9/Audioscrobbler (foo_audioscrobbler)|Audioscrobbler (foo_audioscrobbler)]] Audioscrobbler will send the name of every song you play on your computer to Last.fm. This effortlessly populates your profile to play radio you like and make personalized recommendations.<br />
<br />
===Online radio===<br />
* [[Foobar2000:Components/Podcatcher (foo_podcatcher)|Podcatcher (foo_podcatcher)]] A podcatcher component for subscribing to, downloading, and playing RSS and Atom podcast feeds in foobar2000.<br />
* [[Foobar2000:Components/Vorbis Streamer (foo_vorbisstream)|Vorbis Streamer (foo_vorbisstream)]] Streams Vorbis and associated metadata to Icecast2 and Shoutcast servers.<br />
* [[Foobar2000:Components 0.9/XM Radio Online Player (foo_xm)|XM Radio Online Player (foo_xm)]] Allow you to listen to XM Radio channels over the Internet by using XM Radio Online.<br />
<br />
===Playlist tools===<br />
* [[Foobar2000:Components 0.9/Audioscrobble Charts (foo_scrobblecharts)|Audioscrobble Charts (foo_scrobblecharts)]] Generate a playlist from an artist's Last.fm chart. It also allows you to sort a selection in the playlist by the artist's charts.<br />
* [[Foobar2000:Components 0.9/Bin Pack (foo_binpack)|Bin Pack (foo_binpack)]] Creates playlists from a list with a maximum length.<br />
* [[Foobar2000:Components 0.9/Command Playlist (foo_cmd_playlist)|Command Playlist (foo_cmd_playlist)]] Add /playlist-activate:"Name" to the foobar command line to activate the named playlist.<br />
* [[Foobar2000:Components 0.9/Cuesheet Creator (foo_cuesheet_creator)|Cuesheet Creator (foo_cuesheet_creator)]] Cuesheet creator.<br />
* [[Foobar2000:Components 0.9/Database Search (foo_dbsearch)|Database Search (foo_dbsearch)]] Database search.<br />
* [[Foobar2000:Components 0.9/Default Video Player (foo_default_videoplayer)|Default Video Player (foo_default_videoplayer)]] Allows you to play your video clips from foobar playlist with default external player.<br />
* [[Foobar2000:Components 0.9/Delete Current (foo_deletecurrent)|Delete Current (foo_deletecurrent)]] Adds a menu item giving the possibility to delete from computer the current playing track.<br />
* [[Foobar2000:Components 0.9/Highlight Playing (foo_highlightplaying)|Highlight Playing (foo_highlightplaying)]] Highlights actual now playing item even when the playlist has been broken.<br />
* [[Foobar2000:Components 0.9/History (foo_history)|History (foo_history)]] Very basic song history.<br />
* [[Foobar2000:Components 0.9/Inactive Tracks (foo_skip)|Inactive Tracks (foo_skip)]] Skips tracks that are marked via a tag as inactive.<br />
* [[Foobar2000:Components 0.9/MeowDB (foo_meowdb)|MeowDB (foo_meowdb)]] Takes the Media Library and outputs the results to a form and uploads it to your server using the cURL library.<br />
* [[Foobar2000:Components 0.9/Navigator (foo_navigator)|Navigator (foo_navigator)]] Advanced history component.<br />
* [[Foobar2000:Components 0.9/Now Playing Simple (foo_np_simple)|Now Playing Simple (foo_np_simple)]] Simple now playing plugin to output formatted string to plain text file.<br />
* [[Foobar2000:Components 0.9/Playback Queue Viewer (foo_pqview)|Playback Queue Viewer (foo_pqview)]] Playback queue viewer.<br />
* [[Foobar2000:Components 0.9/Playlist Bind (foo_playlist_bind)|Playlist Bind (foo_playlist_bind)]] Synchronize playlist with contents of specific directory.<br />
* [[Foobar2000:Components 0.9/Playlist Clear (foo_playlistclear)|Playlist Clear (foo_playlistclear)]] All playlists are cleared at startup.<br />
* [[Foobar2000:Components/Playlist History (foo playlisthistory)|Playlist History (foo playlisthistory)]] Enables playlist history in foobar2000, similar to page history in browsers.<br />
* [[Foobar2000:Components 0.9/Playlist Manager (foo_playlist_manager)|Playlist Manager (foo_playlist_manager)]] Playlist manager.<br />
* [[Foobar2000:Components 0.9/Playlist Name Enhenced (foo_playlist_name_enhanced)|Playlist Name Enhenced (foo_playlist_name_enhanced)]] Appends automatically playlist info ("items / length") to all playlist names.<br />
* [[Foobar2000:Components 0.9/Playlist Tools (foo_utils)|Playlist Tools (foo_utils)]] Provides various general commands.<br />
* [[Foobar2000:Components 0.9/Playlist Tools for Matroska (foo_utils_mka)|Playlist Tools for Matroska (foo_utils_mka)]] Provides various general commands.<br />
* [[Foobar2000:Components 0.9/Queue Manager (foo_queuemanager)|Queue Manager (foo_queuemanager)]] It provides a window that shows the queue's contents and allows you to delete parts of them or clear the whole queue. ''Non-ColumnUI obsolete version, try panel version instead.''<br />
* [[Foobar2000:Components 0.9/Randomized Playlist Entry (foo_random)|Randomized Playlist Entry (foo_random)]] Randomized playlist entry.<br />
* [[Foobar2000:Components 0.9/Rating (foo_rating)|Rating (foo_rating)]] Display an icon in the systray with a tooltip popup from which you can choose a rating between 1 and 5 for the currently playing file.<br />
* [[Foobar2000:Components 0.9/Remove Played (foo_removeplayed)|Remove Played (foo_removeplayed)]] It removes tracks from the playlist once they've been played.<br />
* [[Foobar2000:Components/Soft Playlists (foo_softplaylists)|Soft Playlists (foo_softplaylists)]] Can create different Last.fm related playlists, love tracks on Last.fm and save and load XSPF playlists (make playlists without hard paths).<br />
* [[Foobar2000:Components 0.9/Track Finder (foo_trackfinder)|Track Finder (foo_trackfinder)]] Displays a context menu that lets you quickly find songs based on their album title or artists name.<br />
* [[Foobar2000:Components 0.9/Track Position (foo_trackpos)|Track Position (foo_trackpos)]] Provides a new context menu item "place after current playing", that allows you to place any tracks after the current playing one in the playing playlist.<br />
* [[Foobar2000:Components 0.9/XSPF (foo_xspf)|XSPF (foo_xspf)]] Adds XSPF support. XSPF is an open, XML based playlist format.<br />
<br />
===Playback Statistics===<br />
* [[Foobar2000:Components 0.9/Playback Statistics Custom (foo_playback_custom)|Playback Statistics Custom (foo_playback_custom)]] Stores playback statistics in tags like foo_playcount_mod, with claimed faster response, and uses foo_custominfo db if file is unavailable for writing.<br />
* [[Foobar2000:Components 0.9/Play Count Mod (foo_playcount_mod)|Play Count Mod (foo_playcount_mod)]] Unofficial playcount modded to supress the update tag popups.<br />
<br />
===Remote control===<br />
* [[Foobar2000:Components 0.9/Advanced Controls (foo_advancedcontrols)|Advanced Controls (foo_advancedcontrols)]] Control all the playback functions from icons in the Taskbar Notification Area (play, pause, next, previous, open)<br />
* [[Foobar2000:Components 0.9/Bluetooth Control (foo_bluetooth_ctrl)|Bluetooth Control (foo_bluetooth_ctrl)]] Control your favourite music player using your favourite Symbian-based bluetooth enabled phone.<br />
* [[Foobar2000:Components 0.9/COM Automation Server (foo_comserver2)|COM Automation Server (foo_comserver2)]] Allows controlling foobar2000 through COM Automation<br />
* [[Foobar2000:Components 0.9/Control Server (foo_controlserver)|Control Server (foo_controlserver)]] Acts as a server to control Foobar2000. Connect with a telnet client and control it using ASCII commands.<br />
* [[Foobar2000:Components 0.9/DDE Control (foo_ddecontrol)|DDE Control (foo_ddecontrol)]] Control foobar remotelly with DDE interprocess communication (interface in japanese only).<br />
* [[Foobar2000:Components 0.9/HTTP Writer (foo_write_http)|HTTP Writer (foo_write_http)]] It's TCP/IP server that listens on a specified port for incoming requests such as play, stop, etc.<br />
* [[Foobar2000:Components 0.9/Joystick Control (foo_joystick_control)|Joystick Control (foo_joystick_control)]] Control foobar2000 from a joystick/gamepad.<br />
* [[Foobar2000:Components 0.9/Minibar2k (foo_Minibar2k)|Minibar2k (foo_Minibar2k)]] Control Foobar2k from your PDA (PocketPC based).<br />
* [[Foobar2000:Components 0.9/Remote Control (foo_remotecontrol)|Remote Control (foo_remotecontrol)]] Adds support to Melloware Intelliremote software which claims to work with Creative remote control (Soundblaster Live!, Audigy, Extigy, Audigy ZS and Soundblaster X-Fi.)<br />
* [[Foobar2000:Components 0.9/RM-1800 (foo_mr1800)|RM-1800 (foo_mr1800)]] Adds support of Creative X-Fi's remote (RM-1800).<br />
* [[Foobar2000:Components 0.9/RM-X Media Edition (foo_rmx)|RM-X Media Edition (foo_rmx)]] Yet another plugin for remote control. SHAREWARE.<br />
* [[Foobar2000:Components 0.9/Titlebar (foo_managedWrapper)|Titlebar (foo_managedWrapper)]] Create a personal title bar that shows the currently playing song on the top of the screen all the time. It supports custom-made skins.<br />
* [[Foobar2000:Components 0.9/WinLIRC Client (foo_lirc)|WinLIRC Client (foo_lirc)]] Control Foobar from a remote control.<br />
<br />
===Tagging===<br />
* [[Foobar2000:Components 0.9/Chacon (foo_chacon)|Chacon (foo_chacon)]] Chacon is a simple tool for fixing tags by converting them between different character sets.<br />
* [[Foobar2000:Components 0.9/Custom Info (foo_custominfo)|Custom Info (foo_custominfo)]] Allows you to set info fields for files without modifying them. <br />
* [[Foobar2000:Components 0.9/Discogs (foo_discogs)|Discogs (foo_discogs)]] Retrieve info and album art from Discogs.com database.<br />
* [[Foobar2000:Components 0.9/Freedb Tagger (foo_freedb2)|Freedb Tagger (foo_freedb2)]] Freedb.org tagger. Now included with official foobar2000 installers.<br />
* [[Foobar2000:Components 0.9/Live Show Tagger (foo_tradersfriend)|Live Show Tagger (foo_tradersfriend)]] Live show tagger.<br />
* [[Foobar2000:Components 1.0/m-TAGS component (foo_tags)|m-TAGS component (foo_tags)]] Support for m-TAGS metadata separation<br />
<br />
==Links==<br />
* [http://www.foobar2000.org/components Official third-party components site]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=42730&st=0 List of components] from earlier versions not yet ported to 0.9.x.<br />
<br />
* [[foobar2000:foobar2000|Go back to Main Page]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Hydrogenaudio_Knowledgebase_talk:Main_Page/Real_talkHydrogenaudio Knowledgebase talk:Main Page/Real talk2013-02-06T14:57:45Z<p>Trout: Undo SPAM</p>
<hr />
<div>{{title|Main Page discussion}}<br />
<div style="position: relative; top: -27px; background: #FFFFFF;"><br />
<div style="position: relative; top: 11px;"><br />
{{tempadvert-taskforce}}<br />
{{talkheader|Main Page}}<br />
==Formatting discussions==<br />
Alright, I've incorporated the [[:Template:Clickpic|Clickpic template]] which I've taken from [http://meta.wikimedia.org/wiki/Template:Clickpic here]. This is so that a wiki visitor, accidentally clicking on an image, will not be brought to the image's metadata page, but somewhere more meaningful.<br />
<br />
'''But...''' the inventor of this template warns [http://meta.wikimedia.org/wiki/User:CharlesC/Template_for_navigational_images_on_Mediawiki_websites#Getting_rid_of_extra_whitespace_in_IE here] that IE and Opera may add extra whitespace. This should not be a problem as we are not tiling the images, but if it is a problem, then it is tough because the monobook.css of HAK is protected.<br />
<br />
Please those who use IE or Opera check it out. --[[User:Pepoluan|pepoluan]] 21:52, 6 September 2006 (CDT)<br />
:This is inaccessable to text-only users and other related problems. A better way is to redirect the image description pages to the right page, which I'm going to do now, again, feel free to revert me. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:31, 17 September 2006 (CDT)<br />
::See [[Image_talk:CategoryIcon Foobar2000.png]] - it's a weird problem I've been getting and I can't seem to fix it. It's on 99% of the images. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:38, 17 September 2006 (CDT)<br />
:::OH! I just had to clear my cache. :) ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:46, 17 September 2006 (CDT)<br />
<br />
<br />
::So, why you use <code><nowiki>{{clickpic}}</nowiki></code> again, Elliott? --[[User:Pepoluan|pepoluan]] <small>'''([[User_talk:pepoluan|talk]] | [[Special:Contributions/pepoluan|contribs]])'''</small> 13:39, 27 September 2006 (CDT)<br />
:::The wiki logo is less important as a clicking tool and is just an added extra, unlike the images for navigation which is a common mistake. The wiki logo may not link properly in some situations, that's less important, IMO. {{User:Elliottmobile/sig2}} 02:15, 28 September 2006 (CDT)<br />
----<br />
<br />
<br />
Nice Main Page now, something we can all be proud of... but what's with the TOC, it's now shoved to the right... I '''vote for putting <nowiki>__NOTOC__</nowiki>''' in the Main Page. --[[User:Pepoluan|pepoluan]] 09:32, 18 September 2006 (CDT)<br />
:I actually did that intentionally, but I suppose it's alright if you remove it :P.<br />
Another whine: I like the yellowish color better... the page seems to cold when the category table is in that pale blue color... {{smiley|(}} --[[User:Pepoluan|pepoluan]] 13:59, 18 September 2006 (CDT)<br />
:Maybe a warmer blue? The yellow seemed too... "rotten" for me.<br />
I would be a little more radical. I would move everything below introduction and user guides to the [[Topic Index]] page. To me this information is just polluting the page. As for the color I have no preference.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 16:34, 18 September 2006 (CDT)<br />
:Good idea... <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 16:36, 18 September 2006 (CDT)<br />
::I just cleaned the front page and moved all topics below the categories table to the [[Topic Index]]. To me it looks cleaner and better.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 10:14, 19 September 2006 (CDT)<br />
:::I'm not sure, when a user goes to the main page they want to be able to easily get to what they want... but I suppose. <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 10:26, 19 September 2006 (CDT)<br />
:::: I'll think about something. I am thinking about putting a table with links to the most popular articles in the wiki. Probably it will be something manual at first, but we can automate this in the future.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 16:13, 19 September 2006 (CDT)<br />
::::: hmm, i can do <nowiki>{{special:allpages/6}}</nowiki> for some perfectly formatted pages, but not for [[special:popularpages]]. :( <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 17:07, 19 September 2006 (CDT)<br />
<br />
:::::: If we can't automate most popular articles, better not put it there at all, IMO. --[[User:Pepoluan|pepoluan]] <small>'''([[User_talk:pepoluan|talk]] | [[Special:Contributions/pepoluan|contribs]])'''</small> 11:58, 20 September 2006 (CDT)<br />
<br />
==Categories discussion for the front page==<br />
I suggest the following master categories for the front page. Subcategories can be discussed here:<br />
{| border=1<br />
| Foobar2000 || Foobar2000 Guides and Tutorials<br>Foobar2000 Plugins<br>Foobar2000 Tips and Tricks<br />
|-<br />
| Technical || Codecs<br>Listening Tests<br>Digital Signal Processing<br>Research<br />
|-<br />
| Software || Audio Players<br>Technical and Research<br />
|-<br />
| Hardware || Soundcards<br>Amplifier and Speakers<br>DAC<br />
|-<br />
| Guides || Vinyl Guides<br>EAC Guides<br />
|}<br />
<br />
--[[User:Beto|Beto]] 15:19, 4 September 2006 (CDT)<br />
<br />
<br />
:Hmmm, problem is, Codecs for instance may not have subcategories. And the left column, should it link to the Category description page (e.g. [[:Category:Codec]]) or just a heading text? --[[User:Pepoluan|pepoluan]] 15:40, 4 September 2006 (CDT)<br />
::This table is just to discuss the possible categories and subcategories and should not be on the front page. The table you created in the front page is much better than this one. [[Image:Smiley--).png]] I wasn't thinking about linking it to any page, but this may be a good idea.--[[User:Beto|Beto]] 15:58, 4 September 2006 (CDT)<br />
:: What if we merge Codecs into Technical?? They sure are related.--[[User:Beto|Beto]] 10:29, 5 September 2006 (CDT)<br />
:: Merged Codecs into Technical--[[User:Beto|Beto]] 13:20, 5 September 2006 (CDT)<br />
:: The 5 main categories are now in the front page. Subcategorization in the main categories pages still has to be done for the most part.--[[User:Beto|Beto]] 14:15, 5 September 2006 (CDT)<br />
<br />
==Page Discussion==<br />
<br />
I discovered our wiki's [http://wiki.hydrogenaudio.org/index.php?title=Special:Categories categories facility]. What about simplifying this main page to point to the Categories page instead?<br />
<br />
--[[User:Pepoluan|pepoluan]] 17:44, 1 September 2006 (CDT)<br />
<br />
<br />
This is a brilliant idea actually ;-D. I think instead of call them tools just generally stick with software --[[User:HotshotGG|HotshotGG]] 5:34, 2 September 2006 (CDT)<br />
<br />
<br />
Excellent layout. I would get rid of the sections as well and leave only the table linking to the categories. Much cleaner and readable.--[[User:Beto|Beto]] 18:22, 3 September 2006 (CDT)<br />
<br />
<br />
Before we continue, I think "'''DSP'''" is not precise... some of the articles are not limited to digital signals. I suggest using "'''Signal Processing'''" instead... but anyways, what's wrong with "'''Technical Stuff'''"? --[[User:Pepoluan|pepoluan]] 07:54, 4 September 2006 (CDT)<br />
<br />
<br />
: I think technical or something like it would be better. We already have a technical category...--[[User:Beto|Beto]] 08:14, 4 September 2006 (CDT)<br />
<br />
<br />
:: I concur. The currently existing "DSP" category (i.e. [[:Category:DSP]]) is reserved for fubie's DSP plugins.--[[User:Pepoluan|pepoluan]] 08:21, 4 September 2006 (CDT)<br />
<br />
<br />
<br />
<br />
==Warning Page==<br />
<br />
I've just added a warning to [[Talk:Main Page]] and moved the real page here.<br />
<br />
This was a problem on Wikipedia, so it's probably a good idea to make sure here. Feel free to undo it. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:25, 17 September 2006 (CDT)<br />
<br />
<br />
:No, it's good. --[[User:Pepoluan|pepoluan]] 09:29, 18 September 2006 (CDT)<br />
<br />
== Move Main Page to HydrogenAudio:Main Page? ==<br />
<br />
I've removed the title from the page which would remove a redirect notice too, and the main page article isn't really an article, is it? So shouldn't it be in the project namespace, i.e. HydrogenAudio? just a thought. <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 02:50, 19 September 2006 (CDT)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Hydrogenaudio_Knowledgebase_talk:Main_Page/Real_talkHydrogenaudio Knowledgebase talk:Main Page/Real talk2013-02-05T20:17:56Z<p>Trout: Undo SPAM</p>
<hr />
<div>{{title|Main Page discussion}}<br />
<div style="position: relative; top: -27px; background: #FFFFFF;"><br />
<div style="position: relative; top: 11px;"><br />
{{tempadvert-taskforce}}<br />
{{talkheader|Main Page}}<br />
==Formatting discussions==<br />
Alright, I've incorporated the [[:Template:Clickpic|Clickpic template]] which I've taken from [http://meta.wikimedia.org/wiki/Template:Clickpic here]. This is so that a wiki visitor, accidentally clicking on an image, will not be brought to the image's metadata page, but somewhere more meaningful.<br />
<br />
'''But...''' the inventor of this template warns [http://meta.wikimedia.org/wiki/User:CharlesC/Template_for_navigational_images_on_Mediawiki_websites#Getting_rid_of_extra_whitespace_in_IE here] that IE and Opera may add extra whitespace. This should not be a problem as we are not tiling the images, but if it is a problem, then it is tough because the monobook.css of HAK is protected.<br />
<br />
Please those who use IE or Opera check it out. --[[User:Pepoluan|pepoluan]] 21:52, 6 September 2006 (CDT)<br />
:This is inaccessable to text-only users and other related problems. A better way is to redirect the image description pages to the right page, which I'm going to do now, again, feel free to revert me. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:31, 17 September 2006 (CDT)<br />
::See [[Image_talk:CategoryIcon Foobar2000.png]] - it's a weird problem I've been getting and I can't seem to fix it. It's on 99% of the images. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:38, 17 September 2006 (CDT)<br />
:::OH! I just had to clear my cache. :) ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:46, 17 September 2006 (CDT)<br />
<br />
<br />
::So, why you use <code><nowiki>{{clickpic}}</nowiki></code> again, Elliott? --[[User:Pepoluan|pepoluan]] <small>'''([[User_talk:pepoluan|talk]] | [[Special:Contributions/pepoluan|contribs]])'''</small> 13:39, 27 September 2006 (CDT)<br />
:::The wiki logo is less important as a clicking tool and is just an added extra, unlike the images for navigation which is a common mistake. The wiki logo may not link properly in some situations, that's less important, IMO. {{User:Elliottmobile/sig2}} 02:15, 28 September 2006 (CDT)<br />
----<br />
<br />
<br />
Nice Main Page now, something we can all be proud of... but what's with the TOC, it's now shoved to the right... I '''vote for putting <nowiki>__NOTOC__</nowiki>''' in the Main Page. --[[User:Pepoluan|pepoluan]] 09:32, 18 September 2006 (CDT)<br />
:I actually did that intentionally, but I suppose it's alright if you remove it :P.<br />
Another whine: I like the yellowish color better... the page seems to cold when the category table is in that pale blue color... {{smiley|(}} --[[User:Pepoluan|pepoluan]] 13:59, 18 September 2006 (CDT)<br />
:Maybe a warmer blue? The yellow seemed too... "rotten" for me.<br />
I would be a little more radical. I would move everything below introduction and user guides to the [[Topic Index]] page. To me this information is just polluting the page. As for the color I have no preference.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 16:34, 18 September 2006 (CDT)<br />
:Good idea... <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 16:36, 18 September 2006 (CDT)<br />
::I just cleaned the front page and moved all topics below the categories table to the [[Topic Index]]. To me it looks cleaner and better.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 10:14, 19 September 2006 (CDT)<br />
:::I'm not sure, when a user goes to the main page they want to be able to easily get to what they want... but I suppose. <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 10:26, 19 September 2006 (CDT)<br />
:::: I'll think about something. I am thinking about putting a table with links to the most popular articles in the wiki. Probably it will be something manual at first, but we can automate this in the future.--[[User:Beto|Beto]] <small>'''([[User_talk:Beto|talk]] | [[Special:Contributions/Beto|contribs]])'''</small> 16:13, 19 September 2006 (CDT)<br />
::::: hmm, i can do <nowiki>{{special:allpages/6}}</nowiki> for some perfectly formatted pages, but not for [[special:popularpages]]. :( <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 17:07, 19 September 2006 (CDT)<br />
<br />
:::::: If we can't automate most popular articles, better not put it there at all, IMO. --[[User:Pepoluan|pepoluan]] <small>'''([[User_talk:pepoluan|talk]] | [[Special:Contributions/pepoluan|contribs]])'''</small> 11:58, 20 September 2006 (CDT)<br />
<br />
==Categories discussion for the front page==<br />
I suggest the following master categories for the front page. Subcategories can be discussed here:<br />
{| border=1<br />
| Foobar2000 || Foobar2000 Guides and Tutorials<br>Foobar2000 Plugins<br>Foobar2000 Tips and Tricks<br />
|-<br />
| Technical || Codecs<br>Listening Tests<br>Digital Signal Processing<br>Research<br />
|-<br />
| Software || Audio Players<br>Technical and Research<br />
|-<br />
| Hardware || Soundcards<br>Amplifier and Speakers<br>DAC<br />
|-<br />
| Guides || Vinyl Guides<br>EAC Guides<br />
|}<br />
<br />
--[[User:Beto|Beto]] 15:19, 4 September 2006 (CDT)<br />
<br />
<br />
:Hmmm, problem is, Codecs for instance may not have subcategories. And the left column, should it link to the Category description page (e.g. [[:Category:Codec]]) or just a heading text? --[[User:Pepoluan|pepoluan]] 15:40, 4 September 2006 (CDT)<br />
::This table is just to discuss the possible categories and subcategories and should not be on the front page. The table you created in the front page is much better than this one. [[Image:Smiley--).png]] I wasn't thinking about linking it to any page, but this may be a good idea.--[[User:Beto|Beto]] 15:58, 4 September 2006 (CDT)<br />
:: What if we merge Codecs into Technical?? They sure are related.--[[User:Beto|Beto]] 10:29, 5 September 2006 (CDT)<br />
:: Merged Codecs into Technical--[[User:Beto|Beto]] 13:20, 5 September 2006 (CDT)<br />
:: The 5 main categories are now in the front page. Subcategorization in the main categories pages still has to be done for the most part.--[[User:Beto|Beto]] 14:15, 5 September 2006 (CDT)<br />
<br />
==Page Discussion==<br />
<br />
I discovered our wiki's [http://wiki.hydrogenaudio.org/index.php?title=Special:Categories categories facility]. What about simplifying this main page to point to the Categories page instead?<br />
<br />
--[[User:Pepoluan|pepoluan]] 17:44, 1 September 2006 (CDT)<br />
<br />
<br />
This is a brilliant idea actually ;-D. I think instead of call them tools just generally stick with software --[[User:HotshotGG|HotshotGG]] 5:34, 2 September 2006 (CDT)<br />
<br />
<br />
Excellent layout. I would get rid of the sections as well and leave only the table linking to the categories. Much cleaner and readable.--[[User:Beto|Beto]] 18:22, 3 September 2006 (CDT)<br />
<br />
<br />
Before we continue, I think "'''DSP'''" is not precise... some of the articles are not limited to digital signals. I suggest using "'''Signal Processing'''" instead... but anyways, what's wrong with "'''Technical Stuff'''"? --[[User:Pepoluan|pepoluan]] 07:54, 4 September 2006 (CDT)<br />
<br />
<br />
: I think technical or something like it would be better. We already have a technical category...--[[User:Beto|Beto]] 08:14, 4 September 2006 (CDT)<br />
<br />
<br />
:: I concur. The currently existing "DSP" category (i.e. [[:Category:DSP]]) is reserved for fubie's DSP plugins.--[[User:Pepoluan|pepoluan]] 08:21, 4 September 2006 (CDT)<br />
<br />
<br />
<br />
<br />
==Warning Page==<br />
<br />
I've just added a warning to [[Talk:Main Page]] and moved the real page here.<br />
<br />
This was a problem on Wikipedia, so it's probably a good idea to make sure here. Feel free to undo it. ~[[User:Elliottmobile|Elliottmobile]] <small>'''([[User_talk:Elliottmobile|talk]] | [[Special:Contributions/Elliottmobile|contribs]])'''</small> 06:25, 17 September 2006 (CDT)<br />
<br />
<br />
:No, it's good. --[[User:Pepoluan|pepoluan]] 09:29, 18 September 2006 (CDT)<br />
<br />
== Move Main Page to HydrogenAudio:Main Page? ==<br />
<br />
I've removed the title from the page which would remove a redirect notice too, and the main page article isn't really an article, is it? So shouldn't it be in the project namespace, i.e. HydrogenAudio? just a thought. <small>('''[[Special:Contributions/Elliottmobile|sbirtnoc]] | [[User talk:Elliottmobile|klat]]''')</small> [[User:Elliottmobile|elibomttoillE]] 02:50, 19 September 2006 (CDT)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Talk:Topic_IndexTalk:Topic Index2013-02-02T06:38:27Z<p>Trout: UndoSPAM</p>
<hr />
<div>{{talkheader}}<br />
<br />
==FAQ Section==<br />
Some actions: I based the FAQ section on HA FAQs by Pio. The changes I made are twofold:<br />
*Merger SACD, DVD-A, Vinyl and Cassette to the various section<br />
*Created a section called ''Lossy Formats'' but I think it would be better to transfer any format related faq to the format wiki page, ie, create a section called FAQ in each format wiki page<br />
Opinions are welcome... -[[User:Beto|Beto]] 14:00, 22 Oct 2004 (PDT)<br />
<br />
<br />
Agreed. We should put a FAQ on each format with things specific to that format, but still keep a general Lossy FAQ. Ditto for Lossless. - [[User:tiefing|tiefling]]<br />
<br />
<br />
I have seen plenty of EAC guides for configuring EAC with multiple audio codecs why not make a CDex guide as well? -[[User:HotshotGG|HotshotGG]] 17:48, 6 Jul 2005 (EDT)<br />
<br />
<br />
==TOC==<br />
<br />
Why has the TOC been removed? [[User:Jan|Jan]] 10:20, 19 September 2006 (CDT)</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=User:TroutUser:Trout2012-12-30T05:54:47Z<p>Trout: </p>
<hr />
<div>[http://www.hydrogenaudio.org/forums/index.php?showuser=68400 trout]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Foobar2000:Foobar2000Foobar2000:Foobar20002012-11-14T17:43:00Z<p>Trout: The latest beta version is</p>
<hr />
<div>{{title|foobar2000}}<br />
<br />
{{Software Infobox|<br />
|name = foobar2000<br />
|logo = [[Image:foobar2000 Logo.png|48px]]<br />
|screenshot = [[Image:Foobar2000-1.0-default-ui.png|250px]]<br />
|caption = Screenshot of foobar2000 v1.0 using the default user interface<br />
|maintainer = Peter Pawlowski<br />
|stable_release = 1.1.16<br />
|preview_release = 1.1.17 beta 1<br />
|operating_system = Windows<br />
|use = Media Player<br />
|license = Proprietary, BSD<br />
|website = [http://www.foobar2000.org/ www.foobar2000.org]<br />
}}<br />
<br />
'''foobar2000''' is an advanced freeware audio player for the Windows platform. Some of the basic features include full unicode support, ReplayGain support and native support for several popular audio formats.<br />
<br />
'''The latest stable version is:''' [http://www.foobar2000.org/download v1.1.16]<br />
<br />
'''The latest beta version is:''' [http://www.foobar2000.org/download v1.1.17 beta 1]<br />
<br />
== Platforms ==<br />
<br />
foobar2000 has been written specifically for the Windows platform, and there are no plans to port it to any others. However, although not officially supported, it is known to run on [http://www.hydrogenaudio.org/forums/index.php?showtopic=54933 Linux] and [http://www.hydrogenaudio.org/forums/index.php?showtopic=77261 Mac OS X] through Wine and WineBottler, respectively.<br />
<br />
== Features ==<br />
* Powerful open component architecture allowing third-party developers to extend functionality of the player, including the ability to fully replace the user interface.<br />
* Full Unicode support: File names, user interface, tagging, etc.<br />
* [[ReplayGain]] support: Both playback and writing ReplayGain information to file tags.<br />
* [[Gapless playback]].<br />
* Advanced [[tagging]] capabilities - through built-in [[foobar2000:Properties|Properties dialog]] and various optional tagging-related components.<br />
* Built-in [[foobar2000:Preferences:Media Library|Media Library]] functionality.<br />
** Intuitive [[foobar2000:Query syntax|query syntax]] for searching the Media Library.<br />
** [[foobar2000:Autoplaylist|Autoplaylist]] support: Generate dynamically updating playlists based on queries.<br />
* [[foobar2000:Preferences:General:Keyboard Shortcuts|Customizable keyboard shortcuts]].<br />
* Support for transcoding all supported audio formats using the [[Foobar2000:Converter|Converter component]] (requires external command-line encoder executables for different output formats).<br />
* [[Secure_ripping|Secure]] [[foobar2000:Ripping CDs|CD ripping]].<br />
* Streaming support.<br />
* Efficient handling of large playlists.<br />
* [[foobar2000:Components/Default_user_interface_%28foo_ui_std%29|User interface]] with simple configuration to create even complex layouts quickly and easily.<br />
* Highly customizable display of track information using [[foobar2000:Titleformat_Introduction|title formatting scripts]].<br />
<br />
==Supported audio formats==<br />
Natively supported ("out-of-the-box"):<br />
* [[MP1]], [[MP2]], [[MP3]], [[MP4]], [[Musepack]], [[AAC]], [[Ogg Vorbis]], [[FLAC]] / Ogg FLAC, [[Speex]], [[WavPack]], [[WAV]], [[AIFF]], [[AU|AU/SND]], [[CDDA]], [[WMA]], [[Matroska]], [[ALAC]], [[MMS]], [[RSTP]], [[Opus]].<br />
Supported through optional components:<br />
* [[TTA]], [[Monkey's Audio]], [[MOD]], [[SPC]], [[Shorten]], [[OptimFROG]], [[AC3]], [[DTS]], [[PSF]], [[NSF]], [[XID]], [[XA]], [[TAK]], [[AMR]], ''etc.''<br />
<br />
In addition, foobar2000 can also play audio files within ZIP and RAR archives (typically compressed) directly, ''i.e.'' without requiring the user to extract the files first. More archive formats are supported ''via'' additional components: [http://www.foobar2000.org/components/view/foo_unpack_lha LHA/LZH], [http://www.foobar2000.org/components/view/foo_unpack_7z 7-Zip], [http://kode54.foobar2000.org/ JMA]<br />
<br />
== Using foobar2000 ==<br />
<br />
=== Important pages ===<br />
* [http://www.foobar2000.org/FAQ foobar2000 FAQ]<br />
* [[foobar2000:components|foobar2000 Components]]<br />
* [[foobar2000:Encouraged Tag Standards|foobar2000 Encouraged Tag Standards]]<br />
* [[foobar2000:FAQ|foobar2000 FAQ (unofficial)]]<br />
* [http://wiki.hydrogenaudio.org/index.php?title=Category:Foobar2000_Guides foobar2000 Guides (category)]<br />
* [http://wiki.hydrogenaudio.org/index.php?title=Category:Foobar2000_Preferences foobar2000 Preferences (category)]<br />
<br />
=== Specific guides ===<br />
<br />
'''Preferences'''<br />
* [[foobar2000:Preferences|Preferences dialog]]<br />
<br />
'''Metadata'''<br />
* [[foobar2000:Properties|Tag editing: the Properties dialog]]<br />
* [[foobar2000:Query syntax|Query Syntax]]: details of Syntax for querying metadata.<br />
<br />
'''Title formatting'''<br />
* [[foobar2000:Title Formatting Introduction|Introduction to titleformat scripts]]<br />
* [[foobar2000:Title Formatting Reference|Titleformat Reference]]: reference guide to all fields and functions<br />
* [[foobar2000:Titleformat Examples|Titleformat Examples]]: user-submitted code for various purposes; submit your own!<br />
<br />
'''Others'''<br />
* [[foobar2000:File operations|File operations dialog]]: move, copy, rename, and delete files from within foobar2000<br />
* [[foobar2000:Commandline Guide|Commandline usage]]<br />
<br />
=== External Guides ===<br />
* [http://foobar2000.xrea.jp/ fb2k Wiki Page] for Japanese users.<br />
* [http://winamp2foobar.blogspot.com Winamp To Foobar Guide] with information relevant for general users also.<br />
<br />
=== Technical information ===<br />
* [[foobar2000:ID3 Tag Mapping|ID3 Tag Mapping]]<br />
* [[foobar2000:Metadata Compatibility|Metadata Compatibility]]: information about compatibility with metadata written by other applications<br />
<br />
== Important Links ==<br />
=== Official Site ===<br />
* [http://www.foobar2000.org foobar2000.org: Homepage]<br />
* [http://www.foobar2000.org/download foobar2000.org: Download]<br />
* [http://www.foobar2000.org/components foobar2000.org: Components]<br />
<br />
=== Community ===<br />
* Official IRC Channel: #foobar2000 on [http://freenode.net/ freenode]<br />
* [http://forums.foobar2000.org/ Official foobar2000 forum]<br />
* [http://foobar-users.de/ German Support Forum]<br />
* [http://foobar2000.pl/ Polish Support Forum]<br />
* [http://www.fforum.ru/index.php?showforum=59 Russian-language forum]<br />
* [http://www.foobar2000.ru/forum/ Another Russian-language forum]<br />
<br />
=== Appearance ===<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=61333 Default UI .fth Thread] Fast way to clone another's DUI Configuration.<br />
* [[foobar2000:Preferences:Columns UI/Appearance|Columns UI appearance customization guides]]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=31027 Columns UI configurations]<br />
<br />
[[Category:foobar2000]]<br />
[[Category:Media Players|foobar2000]]<br />
[[Category:CD Rippers]]<br />
[[Category:Software]]<br />
[[Category:Tag editors]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=AudacityAudacity2012-09-30T07:33:46Z<p>Trout: version update</p>
<hr />
<div>{{Infobox Software<br />
| name = Audacity<br />
| logo =<br />
| screenshot = [[Image:audacity-linux.png|250px]]<br />
| caption = Popular open source audio editor<br />
| maintainer = Dominic Mazzoni <br />
| stable_release = 2.0.2<br />
| preview_release = <br />
| operating_system = Windows, Mac OS/X, Linux/BSD<br />
| use = Digital Audio Editor<br />
| license = GPL <br />
| website = http://audacity.sourceforge.net/<br />
}}<br />
<br />
= Introduction = <br />
'''Audacity''' is a free, easy-to-use popular open source audio editor and recorder for Windows, Mac OS X, GNU/Linux, and other operating systems.<br />
<br />
== Features ==<br />
=== Recording ===<br />
Audacity can record live audio through a microphone or mixer, digitize recordings from cassette tapes, vinyl records, and minidiscs. With some sound cards, it can also capture streaming audio.<br />
<br />
* Record from microphone, line input, or other sources.<br />
* Dub over existing tracks to create multi-track recordings.<br />
* Record up to 16 channels at once (requires multi-channel hardware).<br />
* Level meters can monitor volume levels before, during, and after recording.<br />
* Intel Mac support<br />
<br />
=== Import and Export ===<br />
Import sound files, edit them, and combine them with other files or new recordings. Export your recordings in several common file formats.<br />
<br />
* Import and export [[WAV]], [[Audio Interchange File Format|AIFF]], [[AU]], (Ogg) [[Vorbis]], and [[Free Lossless Audio Codec|FLAC]] files.<br />
* Import [[MPEG]] audio (including [[MP2]] and [[MP3]] files) with libmad.<br />
* Export MP3s with the optional [[LAME]] encoder library.<br />
* Create WAV or AIFF files suitable for burning to CD.<br />
* Import and export all file formats supported by libsndfile.<br />
* Open raw (headerless) audio files using the “Import Raw” command.<br />
* Note: Audacity does not currently support [[Windows Media Audio|WMA]], [[Advanced Audio Coding|AAC]], or most other proprietary or restricted file formats.<br />
<br />
=== Editing ===<br />
* Easy editing with Cut, Copy, Paste, and Delete.<br />
* Use unlimited Undo (and Redo) to go back any number of steps.<br />
* Very fast editing of large files.<br />
* Edit and mix an unlimited number of tracks.<br />
* Use the Drawing tool to alter individual sample points.<br />
* Fade the volume up or down smoothly with the Envelope tool.<br />
<br />
=== DSP Effects ===<br />
* Change the pitch without altering the tempo, or vice-versa.<br />
* Remove static, hiss, hum, or other constant background noises.<br />
* Alter frequencies with Equalization, FFT Filter, and Bass Boost effects.<br />
* Adjust volumes with Compressor, Amplify, and Normalize effects.<br />
* Other built-in effects include:<br />
** Echo<br />
** Phaser<br />
** Wahwah<br />
** Reverse<br />
<br />
=== Sound Quality ===<br />
* Record and edit 16-bit, 24-bit, and 32-bit (floating point) samples.<br />
* Record at up to 96 kHz.<br />
* Sample rates and formats are converted using high-quality resampling and dithering.<br />
* Mix tracks with different sample rates or formats, and Audacity will convert them automatically in realtime.<br />
<br />
=== Plug-ins ===<br />
* Add new effects with [http://en.wikipedia.org/wiki/LADSPA LADSPA plugins].<br />
* Audacity includes some sample plugins by Steve Harris.<br />
* Load VST plugins for Windows and Mac, with the optional [http://en.wikipedia.org/wiki/Virtual_Studio_Technology VST] Enabler.<br />
* Write new effects with the built-in Nyquist programming language.<br />
<br />
== Screenshots ==<br />
* [http://audacity.sourceforge.net/about/images/audacity-windows.png Audacity Windows] screenshot of the main editor window under Windows.<br />
* [http://audacity.sourceforge.net/about/images/audacity-linux.png Audacity Linux] screenshot of the main editor window under Linux.<br />
<br />
= Development API =<br />
* [http://audacity.cvs.sourceforge.net/audacity/ CVS repository] online source code for Audacity<br />
<br />
== Optional components ==<br />
* libmad<br />
* libsndfile<br />
* libvorbis<br />
<br />
== External links ==<br />
* [http://audacity.sourceforge.net/ Audacity Home Page]<br />
<br />
<br />
[[Category:Audio Editors]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=AudacityAudacity2012-09-30T07:10:37Z<p>Trout: /* External links */ Removed dead link</p>
<hr />
<div>{{Infobox Software<br />
| name = Audacity<br />
| logo =<br />
| screenshot = [[Image:audacity-linux.png|250px]]<br />
| caption = Popular open source audio editor<br />
| maintainer = Dominic Mazzoni <br />
| stable_release = 1.2.6<br />
| preview_release = 1.3.5b<br />
| operating_system = Windows, Mac OS/X, Linux/BSD<br />
| use = Digital Audio Editor<br />
| license = GPL <br />
| website = http://audacity.sourceforge.net/<br />
}}<br />
<br />
= Introduction = <br />
'''Audacity''' is a free, easy-to-use popular open source audio editor and recorder for Windows, Mac OS X, GNU/Linux, and other operating systems.<br />
<br />
== Features ==<br />
=== Recording ===<br />
Audacity can record live audio through a microphone or mixer, digitize recordings from cassette tapes, vinyl records, and minidiscs. With some sound cards, it can also capture streaming audio.<br />
<br />
* Record from microphone, line input, or other sources.<br />
* Dub over existing tracks to create multi-track recordings.<br />
* Record up to 16 channels at once (requires multi-channel hardware).<br />
* Level meters can monitor volume levels before, during, and after recording.<br />
* Intel Mac support<br />
<br />
=== Import and Export ===<br />
Import sound files, edit them, and combine them with other files or new recordings. Export your recordings in several common file formats.<br />
<br />
* Import and export [[WAV]], [[Audio Interchange File Format|AIFF]], [[AU]], (Ogg) [[Vorbis]], and [[Free Lossless Audio Codec|FLAC]] files.<br />
* Import [[MPEG]] audio (including [[MP2]] and [[MP3]] files) with libmad.<br />
* Export MP3s with the optional [[LAME]] encoder library.<br />
* Create WAV or AIFF files suitable for burning to CD.<br />
* Import and export all file formats supported by libsndfile.<br />
* Open raw (headerless) audio files using the “Import Raw” command.<br />
* Note: Audacity does not currently support [[Windows Media Audio|WMA]], [[Advanced Audio Coding|AAC]], or most other proprietary or restricted file formats.<br />
<br />
=== Editing ===<br />
* Easy editing with Cut, Copy, Paste, and Delete.<br />
* Use unlimited Undo (and Redo) to go back any number of steps.<br />
* Very fast editing of large files.<br />
* Edit and mix an unlimited number of tracks.<br />
* Use the Drawing tool to alter individual sample points.<br />
* Fade the volume up or down smoothly with the Envelope tool.<br />
<br />
=== DSP Effects ===<br />
* Change the pitch without altering the tempo, or vice-versa.<br />
* Remove static, hiss, hum, or other constant background noises.<br />
* Alter frequencies with Equalization, FFT Filter, and Bass Boost effects.<br />
* Adjust volumes with Compressor, Amplify, and Normalize effects.<br />
* Other built-in effects include:<br />
** Echo<br />
** Phaser<br />
** Wahwah<br />
** Reverse<br />
<br />
=== Sound Quality ===<br />
* Record and edit 16-bit, 24-bit, and 32-bit (floating point) samples.<br />
* Record at up to 96 kHz.<br />
* Sample rates and formats are converted using high-quality resampling and dithering.<br />
* Mix tracks with different sample rates or formats, and Audacity will convert them automatically in realtime.<br />
<br />
=== Plug-ins ===<br />
* Add new effects with [http://en.wikipedia.org/wiki/LADSPA LADSPA plugins].<br />
* Audacity includes some sample plugins by Steve Harris.<br />
* Load VST plugins for Windows and Mac, with the optional [http://en.wikipedia.org/wiki/Virtual_Studio_Technology VST] Enabler.<br />
* Write new effects with the built-in Nyquist programming language.<br />
<br />
== Screenshots ==<br />
* [http://audacity.sourceforge.net/about/images/audacity-windows.png Audacity Windows] screenshot of the main editor window under Windows.<br />
* [http://audacity.sourceforge.net/about/images/audacity-linux.png Audacity Linux] screenshot of the main editor window under Linux.<br />
<br />
= Development API =<br />
* [http://audacity.cvs.sourceforge.net/audacity/ CVS repository] online source code for Audacity<br />
<br />
== Optional components ==<br />
* libmad<br />
* libsndfile<br />
* libvorbis<br />
<br />
== External links ==<br />
* [http://audacity.sourceforge.net/ Audacity Home Page]<br />
<br />
<br />
[[Category:Audio Editors]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=Download_pageDownload page2012-09-30T06:54:27Z<p>Trout: broken link</p>
<hr />
<div>All programs mentioned anywhere in the wiki can be downloaded here.<br />
See also the [[:Category:Software|Software Category]] article for more software not listed here. <br />
<br />
==CD Rippers==<br />
===Windows===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ccccff; margin-bottom: 20px;"<br />
|- style="background:#ccccff"<br />
! style="width:150px;" | Name<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:300px;" | Description<br />
|-<br />
! align="left" | [[CDex]]<br />
| GPL<br />
| [http://cdexos.sourceforge.net/ here]<br />
| align="left" | An open-source ripper for Windows that uses cdparanoia functionality<br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[DBpowerAMP with AccurateRip|DBpowerAMP]]<br />
| Free, Shareware <br />
| [http://www.dbpoweramp.com/ here]<br />
| align="left" | A secure ripper for Windows that includes Accurate Stream functionality<br />
|-<br />
! align="left" | Deep Ripper<br />
| GPL<br />
| [http://www.deepburner.com/ here]<br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[EAC]]<br />
| Free<br />
| [http://www.exactaudiocopy.de/ here]<br />
| align="left" | A secure ripper for Windows, C2 error pointers, Accurate Stream, etc.<br />
|-<br />
! align="left" | [[fre:ac ]]<br />
| GPL<br />
| [http://www.freac.org/ here]<br />
| align="left" | <br />
fre:ac is a free audio converter and CD ripper with support for various popular formats and encoders. Plus supports the CDDB/freedb online CD database which allows you query song information.<br />
|}<br />
<br />
===Mac OS X===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #bbffbb; margin-bottom: 20px;"<br />
|- style="background:#bbffbb;"<br />
! style="width:150px;" | Name<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:350px;" | Description<br />
|-<br />
! align="left" | [[Max]]<br />
| GPL<br />
| [http://sbooth.org/Max/ here]<br />
| align="left" | A secure ripper for OS X that uses additional cdparanoia functionality<br />
|-<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | [[XLD]]<br />
| GPL<br />
| [http://tmkk.pv.land.to/xld/index_e.html here]<br />
| align="left" | X Lossless Decoder(XLD) is a tool for Mac OS X that is able to decode/convert/play various 'lossless' audio files. The supported audio files can be split into some tracks with cue sheet when decoding. Can convert between many lossless and lossy formats. Plugin oriented design, for easy exchange for new encoders.<br />
|}<br />
<br />
===Linux===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ffcccc; margin-bottom: 20px;"<br />
|- style="background:#ffcccc;"<br />
! style="width:150px;" | Name<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:320px;" | Description<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | abcde <br />
| GPL <br />
|[http://www.hispalinux.es/~data/abcde.php here] <br />
| align="left" | A command-line based ripper with cdparanoia functionality<br />
|- <br />
! align="left" | [[cdparanoia]]<br />
| BSD, GPL<br />
| [http://www.xiph.org/paranoia/ here]<br />
| align="left" | One of the first secure standalone rippers for the Linux platform<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | [[Grip]] <br />
| GPL <br />
| [http://www.nostatic.org/grip here] <br />
| align="left" | An open-source Gnome interface ripper that uses cdparanoia functionality <br />
|- <br />
! align="left" | [[Rubyripper]] <br />
| GPL <br />
| [http://www.rubyforge.org/ here] <br />
| align="left" | A secure ripper for the Linux that uses additional cdparanoia functionality<br />
|}<br />
<br />
==CD/DVD Writers==<br />
===Windows===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ccccff; margin-bottom: 20px;"<br />
|- style="background:#ccccff"<br />
! style="width:185px;" | Name<br />
! style="width:80px;" | Unicode<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:270px;" | Description<br />
|-<br />
! align="left" | BurnAtOnce<br />
| N<br />
| Free<br />
| [http://www.burnatonce.com/ here]<br />
| align="left" | CD writing application based upon CDRDAO <br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[Burrrn]] (CDA only)<br />
| N<br />
| Free<br />
| [http://www.burrrn.net/ here]<br />
|<br />
|-<br />
! align="left" | CDBurnerXP<br />
| <br />
| Free<br />
| [http://www.cdburnerxp.se/ here]<br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | DeepBurner Free<br />
| N<br />
| GPL<br />
| [http://www.deepburner.com/ here]<br />
|<br />
|-<br />
! align="left" | DeepBurner Pro<br />
| <br />
| Shareware<br />
| [http://www.deepburner.com/ here]<br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | Express Burn<br />
| N<br />
| Free<br />
| [http://nch.com.au/burn/index.html here]<br />
|<br />
|-<br />
! align="left" | Express Burn Plus<br />
| <br />
| Shareware<br />
| [http://nch.com.au/burn/index.html here]<br />
|<br />
|-style="background-color: #eeeeee;"<br />
! align="left" | Infra Recorder<br />
| N<br />
| GPL <br />
| [http://infrarecorder.sourceforge.net/ here]<br />
| <br />
|-<br />
! align="left" | [[Nero]]<br />
| N<br />
| Shareware<br />
| [http://www.nero.com/ here]<br />
| align="left" |<br />
|-style="background-color: #eeeeee;"<br />
! align="left" | SilentNight Micro-CD Burner<br />
| N<br />
| Free<br />
| [http://www.silentnight2004.com/Download.html here]<br />
|<br />
|}<br />
<br />
===Mac OS X===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #bbffbb; margin-bottom: 20px;"<br />
|- style="background:#bbffbb;"<br />
! style="width:130px;" | Name<br />
! style="width:80px;" | Unicode<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:310px;" | Description<br />
|- <br />
! align="left" | [[DVD-Audio Tools]]<br />
| Y <br />
| GPL <br />
| [http://dvd-audio.sourceforge.net/ here] <br />
| align="left" | Open-source DVD-Audio authoring application <br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[FireStarter FX]] <br />
| N <br />
| Free<br />
| [http://www.projectomega.org/subcat.php?lg=en&php=products_firestarter here] <br />
| align="left" | Free OS X Cocoa CD writing application<br />
|- <br />
! align="left" | [[X-CD-Roast]] <br />
| N <br />
| Free <br />
| [http://www.xcdroast.org/xcdr098/xcdrosX.html here] <br />
| align="left" | New OS X port of this Linux CD writing application<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | Burn<br />
| N <br />
| Free<br />
| [http://burn-osx.sourceforge.net/Pages/English/home.html/ here] <br />
| align="left" | Versatile CD/DVD authoring application<br />
|}<br />
<br />
===Linux===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ffcccc; margin-bottom: 20px;"<br />
|- style="background:#ffcccc;"<br />
! style="width:130px;" | Name<br />
! style="width:80px;" | Unicode<br />
! style="width:90px;" | License<br />
! style="width:100px;" | Website<br />
! align="center" style="width:260px;" | Description<br />
|-<br />
! align="left" | CDRDAO <br />
| N <br />
| GPL <br />
| [http://www.cdrdao.org/ here] <br />
| align="left" | Cdrdao records audio or data CD-Rs in disk-at-once (DAO) mode<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | DVD-Audio Tools <br />
| Y <br />
| GPL <br />
| [http://dvd-audio.sourceforge.net/ here] <br />
| align="left" | Open-source DVD-Audio authoring application<br />
|-<br />
! align="left" | [[Gnome Baker]] <br />
| N<br />
| GPL <br />
| [http://www.gnomefiles.org/app.php?soft_id=291 here] <br />
| align="left" | Popular open-source Gnome interface CD/DVD writing application<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | [[K3b]]<br />
| N<br />
| GPL<br />
| [http://www.k3b.org/ here]<br />
| align="left" | Popular open-source KDE CD writing application for Linux platform <br />
|- <br />
! align="left" | [[X-CD-Roast]] <br />
| Y <br />
| GPL <br />
| [http://www.xcdroast.org here] <br />
| align="left" | New open-source Gnome interface CD/DVD writing application<br />
|- style="background-color:#eeeeee;"<br />
! align="left" | [[Brasero]]<br />
| N<br />
| GPL<br />
| [http://projects.gnome.org/brasero/ here]<br />
| align="left" | Brasero is a application to burn CD/DVD for the Gnome Desktop.(Gnome Default) <br />
|}<br />
<br />
==Multimedia Players==<br />
===Windows===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ccccff; margin-bottom: 20px;"<br />
|- style="background:#ccccff"<br />
! style="width:120px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! align="center" style="width:220px;" | Description<br />
|-<br />
! align="left" | [[foobar2000]]<br />
| Free, BSD<br />
| [http://www.foobar2000.org/ here]<br />
| align="left" | Advanced tagging, plugin capabilities, and kernel streaming support<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[MediaMonkey]]<br />
| Free, Shareware<br />
| [http://www.mediamonkey.com/ here]<br />
| align="left" | Supports many Winamp plugins<br />
|-<br />
! align="left" | MusikCube<br />
| BSD<br />
| [http://www.musikcube.com/ here]<br />
| align="left" | Supports dynamic playlists and advanced SQL capabilities <br />
|- style="background-color: #eeeeee;"<br />
! align="left" | VUplayer<br />
| Free<br />
| [http://www.vuplayer.com/ here]<br />
| align="left" | Supports many popular digital audio codecs and MOD tracker formats <br />
|-<br />
! align="left" | [[Winamp]]<br />
| Free, Shareware<br />
| [http://www.winamp.com/ here]<br />
| align="left" | Popular audio player for Windows<br />
| align="left" |<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[wxMusik]]<br />
| GPL<br />
| [http://musik.berlios.de/ here]<br />
| align="left" |A cross-platform open-source audio player<br />
|- <br />
! align="left" | [[VLC]]<br />
| Free<br />
| [http://www.videolan.org/vlc// here]<br />
| align="left" | VLC media player is a highly portable multimedia player and multimedia framework capable of reading most audio and video formats as well as DVDs, Audio CDs VCDs, and various streaming protocols. <br />
|}<br />
<br />
===Mac OS X===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #bbffbb; margin-bottom: 20px;"<br />
|- style="background:#bbffbb;"<br />
! style="width:120px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:220px;" | Description<br />
|-<br />
! align="left" | Cog<br />
| GPL<br />
| [http://cogosx.sourceforge.net/ here]<br />
| align="left" | An open-source digital audio player for OS X.<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[wxMusik]]<br />
| GPL<br />
| [http://musik.berlios.de/ here]<br />
| align="left" |A cross-platform open-source audio player<br />
|- <br />
! align="left" | Play<br />
| GPL<br />
| [http://sbooth.org/Play/ here]<br />
| align="left" |Play is an application for playing and managing audio files.<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[VLC]]<br />
| Free<br />
| [http://www.videolan.org/vlc// here]<br />
| align="left" | VLC media player is a highly portable multimedia player and multimedia framework capable of reading most audio and video formats as well as DVDs, Audio CDs VCDs, and various streaming protocols. <br />
|}<br />
<br />
===Linux===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ffcccc; margin-bottom: 20px;"<br />
|- style="background:#ffcccc;"<br />
! style="width:120px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:220px;" | Description<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[Amarok]] <br />
| GPL <br />
| [http://amarok.kde.org/ here] <br />
| align="left" | Popular open-source KDE audio player similiar to Foobar2000<br />
|- <br />
! align="left" | [[wxMusik]]<br />
| GPL<br />
| [http://musik.berlios.de/ here]<br />
| align="left" |A cross-platform open-source audio player<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[XMMS]] <br />
| GPL <br />
| [http://www.xmms.org/ here] <br />
| align="left" | Popular open-source audio player similiar to Winamp <br />
|- <br />
! align="left" | [[VLC]]<br />
| Free<br />
| [http://www.videolan.org/vlc// here]<br />
| align="left" | VLC media player is a highly portable multimedia player and multimedia framework capable of reading most audio and video formats as well as DVDs, |Audio CDs VCDs, and various streaming protocols. <br />
|- <br />
! align="left" | [[Clementine]]<br />
| GPL<br />
| [http://www.clementine-player.org/ here]<br />
| align="left" | Cross platform media player, a port of [[Amarok]] 1.4 to the Qt 4 and GStreamer framework, can be controlled with a Wii remote<br />
|- <br />
! align="left" | [[Rhythmbox]]<br />
| GPL<br />
| [http://projects.gnome.org/rhythmbox/ here]<br />
| align="left" | GNOME music player<br />
|-<br />
! align="left" | [[DeaDBeeF]]<br />
| GPL<br />
| [http://deadbeef.sourceforge.net/ here]<br />
| align="left" | Lightweight music player for Linux, GUI similar to [[Foobar2000]]<br />
|}<br />
<br />
===PocketPC===<br />
''These players may not play all your media files. Check their websites for the format support.''<br />
* GSPlayer: http://hp.vector.co.jp/authors/VA032810/<br />
* MortPlayer: http://www.sto-helit.de/<br />
* TCPMP: http://tcpmp.corecodec.org/about<br />
<br />
==Tagging Utilities==<br />
===Windows===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ccccff; margin-bottom: 20px;"<br />
|- style="background:#ccccff"<br />
! style="width:150px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:270px;" | Description<br />
|-<br />
! align="left" | Abander TagControl<br />
| Shareware<br />
| [http://www.softartstudio.com/tagcontrol/ here]<br />
| <br />
|- style="background-color: #eeeeee;"<br />
! align="left" | AudioShell<br />
| Free<br />
| [http://www.softpointer.com/AudioShell.htm here]<br />
| align="left" | Integrates with Windows Explorer<br />
|- <br />
! align="left" | Frontah<br />
| Free<br />
| [http://home.vxu.se/mdati00/frontah/ here]<br />
| align="left" | Transcode and tag editor for ID3v1.x, ID3v2.x, Lyrics3, Vorbis Comment, APEv1 & APEv2 tags. Supports ANSI, UTF8 and UTF16 text encoding depends on tag type.<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | Magic MP3 Tagger<br />
| Shareware<br />
| [http://www.magic-tagger.com here]<br />
| align="left" | Optimized for automatic music identification<br />
|- <br />
! align="left" | [[MediaMonkey]]<br />
| Free, Shareware<br />
| [http://www.mediamonkey.com/ here]<br />
| align="left" | Also a Media Player & Library<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | MetatOGGer<br />
| Free<br />
| [http://www.luminescence-software.org/ here]<br />
| align="left" | Tags MP3 ([[ID3]]), Ogg files (Vorbis comment, including Ogg FLAC and Speex), Musepack, Windows Media, WavPack et Monkey's Audio<br />
|-<br />
! align="left" | MP3 Book Helper<br />
| Free<br />
| [http://mp3bookhelper.sourceforge.net/ here]<br />
| align="left" | Tags [[ID3v1]], ID3v2.3, and Vorbis comments. Features: FreeDB, unicode, guessing and matching, and supporting PAR, SFV, SV, and NFO generation.<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[MP3tag]]<br />
| Free<br />
| [http://www.mp3tag.de/ here]<br />
| align="left" | Tags all files supporting [[ID3]], [[APEv2]], and [[Vorbis_Comment|Vorbis Comments]], not only MP3s<br />
|-<br />
! align="left" | [http://www.mp3-tag.com/ MP3 Tag Editor]<br />
| Shareware<br />
| [http://www.mp3-tag.com/ here]<br />
| align="left" | Software to edit tags in audio files of [[MP3]], [[WMA]], [[OGG]], [[ASF]], and other music format.<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | Mp3/Tag Studio<br />
| Shareware<br />
| [http://www.magnusbrading.com/mp3ts/ here]<br />
| align="left" | Supports ID3v1 & v2 '''only'''. Powerful matching and fancy filters<br />
|-<br />
! align="left" | [[Tag.exe]]<br />
| GPL<br />
| [http://www.synthetic-soul.co.uk/tag/ here]<br />
| align="left" | Command-line universal tagger for Windows<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | Tag &amp; Rename<br />
| Shareware<br />
| [http://www.softpointer.com/tr.htm here]<br />
|<br />
|-<br />
! align="left" | TagScanner<br />
| Free/Donate<br />
| [http://xdev.narod.ru/tagscan_e.htm here]<br />
|<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | The GodFather<br />
| Card/Donate<br />
| [http://users.otenet.gr/~jtcliper/tgf/ here]<br />
|<br />
|-<br />
! align="left" | [http://wmptagext.sourceforge.net/download.html WMPTSE]<br />
| Free/Donate<br />
| [http://wmptagext.sourceforge.net here]<br />
| align="left" | Software to integrate other tag format than [[ID3]] into Microsoft Windows Media Player.<br />
|}<br />
<br />
===Mac OS X===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #bbffbb; margin-bottom: 20px;"<br />
|- style="background:#bbffbb;"<br />
! style="width:150px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:270px;" | Description<br />
|-<br />
! align="left" | Tag<br />
| GPL<br />
| [http://sbooth.org/Tag/ here]<br />
| align="left" | An open-source tagging application for OS X<br />
|}<br />
<br />
===Linux===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ffcccc; margin-bottom: 20px;"<br />
|- style="background:#ffcccc;"<br />
! style="width:150px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:270px;" | Description<br />
|-<br />
! align="left" | [[Beets]]<br />
| MIT<br />
| [http://beets.radbox.org/ here]<br />
| align="left" | Cross-platform open source tagging application written in Python, CLI only. Uses the Musicbrainz and Mutagen libraries, still in beta. Mostly automatic, minimal user input required. Many features and plugins. (Read the documentation)<br />
|- <br />
! align="left" | EasyTAG<br />
| GPL<br />
| [http://easytag.sourceforge.net/ here]<br />
| align="left" | Gnome tagging utility<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | <br />
|}<br />
<br />
==Encoders, Decoders, Etc.==<br />
All basic tools needed to make use of the audio formats supported here.<br />
<br />
===[[MP3]]===<br />
* [[LAME]] encoder/decoder: [http://www.rarewares.org/mp3.html download pre-compiled binaries here]. Also check the [[Lame Compiles|Latest recommended version]] page.<br />
* [[MP3Gain]], a ReplayGain-like utility: [http://mp3gain.sourceforge.net/download.php download here]<br />
<br />
===Ogg [[Vorbis]]===<br />
Currently, all recommended Ogg Vorbis utilities are available at the [http://www.rarewares.org/ogg.html Rarewares Ogg Vorbis page]. The following tools are important:<br />
<br />
* '''OggEnc2''': A command-line Ogg Vorbis encoder that can be used with most CD rippers.<br />
<br />
* '''OggDec''': Command-line decoder.<br />
<br />
* '''[[OggDropXPd]]''': An easy to use, drag'n'drop encoder/decoder with support for automatic tagging, renaming and playlist creation on encoding.<br />
<br />
* ''Encoding DLLs'': For encoding within CDex or WinLame.<br />
<br />
* '''VorbisGain''': The [[ReplayGain]] utility for Ogg Vorbis.<br />
<br />
In addition, the [[Lancer]] suite — a highly SSE-optimized suite of utilities and libraries — are available at [http://homepage3.nifty.com/blacksword/ this page] ''(in Japanese)''. See [[Lancer#Platform-specific Builds|this section]] for information about the different builds.<br />
<br />
===[[Musepack]] (MPC)===<br />
* [http://www.musepack.net/index.php?pg=win Download MPC for Windows]<br />
* [http://www.musepack.net/index.php?pg=lin Download MPC for Linux]<br />
* [http://www.musepack.net/index.php?pg=osx Download MPC for Mac OS X]<br />
* [http://www.musepack.net/index.php?pg=src Download MPC source code]<br />
<br />
* [http://forum.musepack.net/showthread.php?t=395 Forum announcement of SV8 release]<br />
<br />
===[[FLAC]]===<br />
* CoolEdit / Adobe Audition Filter supporting FLAC: [http://www.vuplayer.com/other.php download here]<br />
* Various FLAC-related utilities (incl. ReplayGain utility): [http://flac.sourceforge.net/download.html FLAC's SourceForge Download page]<br />
<br />
==Transcoders==<br />
''Note: Although these tools may convert from one encoding to another, please remember that [[transcoding]] to any [[lossy]] encoding <u>will</u> result in a degraded quality.''<br />
* BeSweet: http://besweet.notrace.dk/<br />
* [[fre:ac ]]<br />
* dBpowerAMP Music Converter (dMC): http://www.dbpoweramp.com/dmc.htm<br />
* [[foobar2000]] (needs 3rd-party encoders)<br />
* MediaCoder: http://www.rarewares.org/mediacoder/<br />
* Omni Encoder: http://omniencoder.autobotcity.net/<br />
* [[Winamp]]<br />
* WinLAME: http://winlame.sourceforge.net/<br />
<br />
==Processing utilities==<br />
===Windows===<br />
{| border="0" cellpadding="0" cellspacing="1" style="text-align:center; border:2px solid #ccccff; margin-bottom: 20px;"<br />
|- style="background:#ccccff;"<br />
! style="width:120px;" | Name<br />
! style="width:100px;" | License<br />
! style="width:100px;" | Website<br />
! style="width:400px;" | Description<br />
|- style="background-color: #eeeeee;"<br />
! align="left" | [[lossyWAV]]<br />
| GPL<br />
| [http://www.hydrogenaudio.org/forums/index.php?s=&showtopic=56129&view=findpost&p=504087 here]<br />
| align="left" | lossyWAV is a lossy pre-processor for [[Wikipedia:Pulse-code modulation|PCM]] (uncompressed) WAV files. It reduces [[Wikipedia:Audio bit depth|bit depth]] of the input signal, which, when used in conjunction with certain lossless codecs, reduces the bitrate of the encoded file significantly.<br />
|}<br />
<br />
==Drivers==<br />
===ASPI===<br />
* Ahead Nero ASPI Driver: [ftp://ftp6.nero.com/wnaspi32.dll download]<br />
* Adaptec Windows ASPI Package: [http://www.adaptec.com/worldwide/support/suppdetail.jsp?sess=no&prodkey=ASPI-4.70 official website]<br />
* ForceASPI [http://radified.com/ASPI/forceaspi.htm radified.com]<br />
* ASPI4all [http://www.cdr-zone.com/software/aspi_layers/aspi4all.html CDR-Zone.COM]<br />
* FrogAspi [http://www.frogaspi.org/ official website]<br />
* VOB ASAPI Driver 1.3: [http://www.rarewares.org/files/ASAPI.exe download]<br />
<br />
===Sound===<br />
* ALSA Project [http://www.alsa-project.org/ official website]<br />
* kX Project [http://kxproject.lugosoft.com/ official website]<br />
* ZonaISIS [http://www.hispasonic.com/zonaisis/index.htm unofficial]<br />
* I have a dream ... [http://members.aol.com/cridi/ unofficial]<br />
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==Links==<br />
* [http://www.reactos.org/wiki/index.php/Untested_%28open_source%29_software_list Open source softwares @ ReactOS wiki]<br />
* [http://www.rarewares.org/ RareWares]<br />
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[[Category:Software]]</div>Trouthttps://wiki.hydrogenaud.io/index.php?title=User:TroutUser:Trout2012-09-26T18:47:06Z<p>Trout: Created page with "Please contact me via a [http://www.hydrogenaudio.org/forums/index.php?act=Msg&CODE=4&MID=68400 Private Message] at the forum. Thanks! [http://www.hydrogenaudio.org/forums/inde..."</p>
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<div>Please contact me via a [http://www.hydrogenaudio.org/forums/index.php?act=Msg&CODE=4&MID=68400 Private Message] at the forum.<br />
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Thanks!<br />
<br />
[http://www.hydrogenaudio.org/forums/index.php?showuser=68400 trout]</div>Trout