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2024-03-29T10:39:48Z
User contributions
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Topic Index
2006-06-01T14:27:47Z
<p>GeorgScholz: /* Windows */</p>
<hr />
<div>* Please see [http://www.hydrogenaudio.org/forums/index.php?showtopic=12979&st=25&p=247441&#entry247441 this thread] for a discussion of the future structure of this wiki. If you have thoughts, comments, suggestions, etc., please join in this discussion. In the meantime, please feel free to fill in gaps in the information below.<br />
* See also [http://www.hydrogenaudio.org/forums/index.php?showtopic=28658 style related discussion]<br />
<br />
<br />
=General Information=<br />
<br />
==General Guides==<br />
* [[Create a long-term archive]]<br />
* [[Enabling DMA]]<br />
==EAC Guides== <br />
* [[Create a lossless back-up with EAC and Flac]]<br />
* [[EAC and Lame | Configuring EAC and Lame]]<br />
* [[EAC_and_Ogg_Vorbis | Configuring EAC and Vorbis]]<br />
* [[EAC_and_WavPack | Configuring EAC and Wavpack]]<br />
* [[EAC_and_Flac | Configuring EAC and FLAC]]<br />
* [[EAC_and_Monkeys_Audio | Configuring EAC and Monkey's Audio]]<br />
<br />
==CDex Guides==<br />
==MP3 Guides==<br />
<br />
* [http://wiki.hydrogenaudio.org/index.php?title=LAME Recommended settings for encoding with LAME]<br />
<br />
==Ogg Vorbis Guides== <br />
<br />
* [http://wiki.hydrogenaudio.org/index.php?title=Recommended_Ogg_Vorbis Recommended encoders and settings for encoding with Vorbis].<br />
<br />
<br />
=Audio Codecs=<br />
<br />
==[[Lossy]]==<br />
*[[AAC]]<br />
*[[AC3]]<br />
*[[ATRAC3]]<br />
*[[DTS]]<br />
*[[MP2]]<br />
*[[MP3]]<br />
*[[Musepack]]<br />
*[[Ogg Vorbis]]<br />
*[[QDesign]]<br />
*[[VQF]]<br />
*[[WMA]]<br />
<br />
==[[Lossless]]==<br />
<br />
*[[ALAC|Apple Lossless]]<br />
*[[FLAC|Free Lossless Audio Compressor]]<br />
*[[LA|Lossless Audio]]<br />
*[[LPAC]]<br />
*[[Monkey's Audio]]<br />
*[[OptimFROG]]<br />
*[[RealAudio Lossless]]<br />
*[[Shorten]]<br />
*[[TTA|True Audio]]<br />
*[[WavPack]]<br />
*[[WMA|WMA Lossless]]<br />
<br />
<br />
=[[Metadata]] (Tags)=<br />
* [[APEv1]]<br />
* [[APEv2]]<br />
* [[ID3v1]]<br />
* [[ID3v1.1]]<br />
* [[ID3v2]]<br />
* [[Vorbis Comment]]<br />
<br />
<br />
=Media Extractors=<br />
<br />
==CD Extractors==<br />
<br />
* [[CDex]] (Win32)<br />
* [[cdparanoia]] (Posix)<br />
* [[dBpowerAMP with AccurateRip]] (Win32)<br />
* [[Exact_Audio_Copy|Exact Audio Copy]] (Win32)<br />
* [[Grip]] (Posix) <br />
* [[iTunes]] (Win32/OSX)<br />
* [[MediaMonkey]] (Win32)<br />
* [[Max]] (OSX) <br />
* [[PlexTools]] (Win32)<br />
* [[Rubyripper]] (Posix/OSX)<br />
<br />
==DVD Extractors==<br />
* [http://pessoal.onda.com.br/rjamorim/SetupDVDDecrypter_3.5.4.0.exe DVD Decrypter] (Win32)<br />
<br />
<br />
=Media Players=<br />
<br />
== Windows ==<br />
<br />
* [[Apollo]]<br />
* [[dBpowerAMP]]<br />
* [[Foobar2000:Foobar2000|foobar2000]]<br />
* [[iTunes]]<br />
* [[MediaMonkey]]<br />
* [[musikCube]]<br />
* [[Quintessential Player]]<br />
* [[VUplayer]]<br />
* [[Winamp]]<br />
* [[Windows Media Player]]<br />
* [[wxMusik]]<br />
* [[XMPlay]]<br />
<br />
==Linux/BSD==<br />
<br />
* [[Amarok]]<br />
* [[BMP]]<br />
* [[JuK]]<br />
* [[LAMIP]]<br />
* [[Muine]]<br />
* [[Music Player Daemon (MPD)]]<br />
* [[Quod Libet]]<br />
* [[Rhythmbox]]<br />
* [[wxMusik]]<br />
* [[XMMS]]<br />
<br />
==Mac OS X (Non-BSD Specific) ==<br />
<br />
* [[iTunes]]<br />
* [[skiTunes]]<br />
* [[Whamb]]<br />
<br />
==Other==<br />
<br />
* [[CL-Amp]] (BeOS)<br />
<br />
<br />
=Audio Editors=<br />
<br />
==Windows==<br />
<br />
* [[Adobe_Audition|Adobe Audition]] (Previously known as Cool Edit)<br />
* [[Audacity]]<br />
* [[Goldwave]]<br />
* [[Steinberg Wavelab]] ([http://www.steinberg.de Steinberg Website])<br />
* [http://www.sonymediasoftware.com/products/soundforgefamily.asp Sony Sound Forge] (Previously released by Sonic Foundry)<br />
<br />
==Linux/BSD==<br />
<br />
* [[Audacity]]<br />
* [[ReZound]]<br />
<br />
==Mac OS X (Non-BSD Specific) ==<br />
<br />
* [[Audacity]]<br />
<br />
==Other==<br />
<br />
* [http://timidity.sourceforge.net/ Timidity++] (MIDI to PCM (WAV) converter)<br>Timidity++ synthesizes MIDI files (sequences) in real-time using Gravis UltraSound Soundfont patches (loosly based upon Wavetable Synthesis) to common digital audio file formats such as, WAV, AU, AIFF, Ogg Vorbis, FLAC, etc. Useful for those who want to bypass FM Synthesizers on their sound card's to hear MIDI sequence as it was intended to be heard.)<br />
<br />
<br />
=Testing Software=<br />
<br />
==Subjective Perceptual==<br />
<br />
* [[ABC/HR]]<br />
* [[PCABX]]<br />
<br />
==Objective==<br />
<br />
<font style="color:green;">''Note: Might be good to put something here about the problems of quality comparisons using graphs, frequency sweeps, etc.''</font><br />
<br />
* [[EAQUAL]]<br />
* [[Rightmark_Audio_Analyzer|Rightmark Audio Analyzer]]<br />
<br />
<br />
=Audio Hardware=<br />
<br />
==PC Audio==<br />
<br />
*[[Terratec EWX 24/96]]<br />
*[[M-Audio Audiophile 24/96]]<br />
*[[M-Audio Revolution 5.1]] <br />
*[[M-Audio Revolution 7.1]] <br />
*[[Chaintech AV-710]] <br />
*[[Audiotrak MAYA 5.1]] <br />
*[[Audiotrak Prodigy 7.1]]<br />
<br />
==Notebook Audio== <br />
*[[Echo Indigo IO 24/96]]<br />
<br />
==HiFi==<br />
* [[M-Audio Fast Track USB]]<br />
<br />
==Digital Audio Players==<br />
<br />
'''Portable Flash'''<br />
<br />
''(These players make use of a internal flash drive.)''<br />
<br />
* [[Apple iPod]] Nano<br />
* [[Apple iPod]] Shuffle<br />
* [[Creative MuVo]]<br />
* [[iRiver iFP Series]]<br />
* [[MPIO lFP Series]]<br />
* [[Rio Carbon]]<br />
* [[Neuros]]<br />
<br />
'''Portable HD'''<br />
<br />
''(These players make use of a internal harddrive.)''<br />
<br />
* [[Apple iPod]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''<br />
* [[Archos Jukebox with Rockbox Software]]<br />
* [[iAudio M3]]<br />
* [[iRiver H-Series]] with ''([http://www.rockbox.org/twiki/bin/view/Main/TargetStatus#iriver_H110_H115_H120_H140 Rockbox firmware])''<br />
* [[MPIO H-Series]]<br />
* [[Neuros]]<br />
* [[Rio Karma]]<br />
<br />
'''Portable CD'''<br />
<br />
'''Car Players'''<br />
<br />
''(Car stereos that can read MP3, Vorbis, WMA, etc.).''<br />
<br />
* [[Aiwa CDC-MP3]]<br />
* [[Yakumo Ultrasound]]<br />
<br />
=Audio Theory=<br />
<br />
==Analog Audio==<br />
* [[Vinyl_Playback_and_Recording|Vinyl Audio]]<br />
<br />
==Digital Audio==<br />
* [[Replaygain]]<br />
<br />
==Testing Methodology==<br />
<br />
* [[ABX]]<br />
* [[EAQUAL]]<br />
<br />
<br />
=Audio Development=<br />
<br />
==Getting Started==<br />
''note: Let's start with basic development tools (compilers, engineering tools, dev. libraries) until we think of more tools to add. I am also adding external links to books, tutorials, etc under resources.''<br />
<br />
==Tools==<br />
<br />
* [http://www.mathworks.com/products/matlab/ MATLAB 7.0] commercial software for algorithmic design, developement, engineering, and scientific computing. (multi-platform support)<br />
* [http://www.octave.org/ GNU Octave] open-source alternative software (GPL) to MATLAB for numerical computations, engineering, and scientific computing. (multi-platform support)<br />
* [http://www.fftw.org/ FFTW] Is a C subroutine library for computing the Discrete Fourier transform (DFT) in one or more dimensions on real and complex inputs.<br />
* [http://gcc.gnu.org/ GCC] THE GNU compiler collection for C, C++, Objective-C, Fortran, Java, and Ada.<br />
* [http://www.gnu.org/software/emacs/emacs.html GNU Emacs] an extensible, customizable, self-documenting real-time display editor. Great for writing all types of source code especially on Unix. (multi-platform support) <br />
* [http://www.bloodshed.net/devcpp.html DevCPP] free front-end IDE and compiler for the C and C++ languages. Delphi and C source code available. (Win 9x, NT, 2000, and XP)<br />
<br />
==Resources==<br />
<br />
* [http://www.hydrogenaudio.org/forums/index.php?showforum=30 Scientific/R&D Forums] for Psychoacoustic, DSP, Electrical Engineering, theory, and coding related questions. (most questions are generally answered)<br />
* [http://www.aes.org/ AES] The Audio Engineering Society website. Home of year-round world AES conferences.<br />
* [http://www.dspguru.com/info/books/favor.htm DSP Tutorials] this site provides another good introduction in to the area of DSP. <br />
* [http://www.musicdsp.org/archive.php?classid=2 Music-DSP] source-code archive for anaylsis, filters, effects and synthesis. (C, C++, and Java code)<br />
* [http://www.gamedev.net/reference/articles/article2008.asp OpenAL] a beginners tutorial on writing code using OpenAL for audio programming in computer games and other applications. (C, C++). <br />
* [http://www.alsa-project.org/ ALSA Project] (Advanced Linux Sound Architecture) bringing audio and MIDI capabilities to Linux.<br />
* [http://www.engmath.dal.ca/courses/engm6610/notes/notes.html A Really friendly guide to Wavelets] A good introduction to wavelets aimed towards engineer, requires a fair amount of background knowledge.<br />
<br />
==Books/Research== <br />
* [http://www.amazon.com/gp/product/3540231595/qid=1135380559/sr=1-3/ref=sr_1_3/102-1730075-7300931?s=books&v=glance&n=283155 Psychoacoustics - Facts and Models] author's Zwicker, Fastl, and Hugo, revised 2005 third edition. The book for comprehensive psychoacoustics models and figures. <br />
* [http://www.eas.asu.edu/~spanias/papers/paper-audio-tedspanias-00.pdf Perceptual Audio Coding] authors A. Painter and T. Spanias. A comprehensive paper on percepual audio coding (PDF)<br />
* [http://www.amazon.com/gp/product/0780334493/103-2094923-9567001?v=glance&n=283155&%5Fencoding=UTF8&me=ATVPDKIKX0DER&no=283155&st=books Speech Communications Human and Machine] this book provides a good introduction to speech coding, inlcuding anaylsis, recognition, and perception. This text is a very good introduction for beginners. <br />
* [http://www.dspguide.com/ Scientist and Engineer's Guide to DSP] author Steve Smith, a great guide for beginners new to the subject of DSP (free online text)<br />
*[http://www.amazon.com/exec/obidos/tg/detail/-/0792391810/ref=ase_theinternetdatac/103-9882844-5344648?v=glance&s=books Vector Quantization] authors Gersho and Gray. Good read for understanding how VQ and arithmetic coding work.<br />
<br />
<br />
=Audio Resources=<br />
<br />
==Websites==<br />
<br />
''Note: Let's include a small description to the side for now, so that we have something to work with when this section becomes large enough for its own page''<br />
<br />
* http://www.audiocoding.com (Page with a wiki on technical audio topics, homepage of FAAC and FAAD2, also has an AAC forum.)<br />
* http://www.ff123.net (Lots of general information on various MP3 implementations, test samples, testing methodology information, homepage of ABC/HR)<br />
* http://www.head-fi.org (general information/board about head phones and portable audio players)<br />
* http://www.rarewares.org (Downloads for many audio and media tools)<br />
* http://www.rockbox.org/ (Open-source jukebox firmware for numerous DAP and architectures, GNU/GPL Liscense). <br />
* http://psplab.csie.nctu.edu.tw/invboard2_0/index.php (Perceptual Signal Processing Lab, small university forum based in Tawain dealing with perceptual coding on acedemic level).<br />
<br />
==Articles==<br />
<br />
==Listening Tests==<br />
* [http://www.rjamorim.com/test/ Roberto's listening tests]<br />
* [http://www.hydrogenaudio.org/forums/index.php?showtopic=35438&st=0 Guruboolez listening test]<br />
<br />
<br />
=Other Topics=<br />
<br />
==Video==<br />
<br />
* [[MPEG-4 Visual]]<br />
* [[Real Video]]<br />
* [[Theora]]<br />
* [[VP6]]<br />
* [[Windows Media Video]]<br />
<br />
==[[Container format]]s==<br />
* [[ASF]]<br />
* [[AVI]]<br />
* [[Matroska]]<br />
* [[MOV]]<br />
* [[MP4]]<br />
* [[Ogg]]<br />
<br />
<br />
=Glossary=<br />
<br />
* [[Glossary_Of_Audio_Terms|Glossary of Audio Terms]]</div>
GeorgScholz